Stellaris

Stellaris

No more useless UN!
10 Comments
towre  [author] 9 Oct, 2020 @ 3:20pm 
@JenkoRun no, this has been fixed a while back iirc
JenkoRun 7 Oct, 2020 @ 8:20am 
Is this mod still needed?
Watchman 7 Apr, 2020 @ 8:06am 
It is fixed now
RoverStorm 24 Mar, 2020 @ 7:30am 
@towergame Absolutely!
towre  [author] 24 Mar, 2020 @ 6:00am 
@RoverStorm
Feel free to include my code in your mod, but I would be very glad if you could add a link to this page in the description.
RoverStorm 23 Mar, 2020 @ 2:09pm 
@towergame Hey, I've been compiling a bunch of bugfixes for Federations into a single mod. My plan was to simply link your mod on my page, but would you prefer if I just added your code to my mod?
Journeyman Prime 23 Mar, 2020 @ 10:03am 
But isn't that just when you buff your diplomatic power to push it through? I mean you can call in favours (by spending influence) to push your stuff further up the queue. Just talking about my experiences here. Never had a problem getting my stuff pushed through.
towre  [author] 23 Mar, 2020 @ 5:15am 
@funkypistachios nope, passing it more than once does nothing at all

@MayhemX8 lol, for me the Galactic Council law got stuck below the sanctions, since ai liked sanctions more than the galactic council.
Journeyman Prime 22 Mar, 2020 @ 8:17pm 
You could always form the Galactic Council and Veto all those sanctions, like I do :P
FunkyTrashCan 22 Mar, 2020 @ 4:53pm 
i thought that was how it was supposed to be...? i thought passing it more than once would double the penalty or something.