Avorion

Avorion

Turret Factory Tech Level 51+ Blueprinting
6 Comments
Lazy Invincible General 28 Mar @ 12:37am 
I'm hoping my problem is a mod conflict, but it seems like the UI gets broken with this mod enabled
void catgirl rglx  [author] 2 Jan, 2024 @ 2:47pm 
i am unwilling to mess with ship generation stuff, so i don't know if it's possible or not.
The Minecraft Observer Block 2 Jan, 2024 @ 2:10am 
Consistently great mods, is it possible to eliminate the cargo reservation for npc ships, so as to make live salvaging more viable?
Enlonwhite 23 Aug, 2023 @ 3:13am 
Had fun, yes this makes experimenting on getting above tech 50 turrets by RNG in Research Center actually useful, I have gotten a few that I was able to then blueprint and use.

I know your suppose to grind for turrets in the center but honestly, I spent time for all those random turrets I put into research so, So instead of waiting for a respawn of the boss, I just played the game and got random turrets to use. More enjoyment that way.
Troa Barton 6 May, 2023 @ 8:19pm 
Mandatory Mod
Thank you
Enlonwhite 5 Feb, 2023 @ 4:02am 
I find out that in vanilla you can make tech 51 blueprints with researching Blueprints into that tech lv.
"I think wow I just did this to be silly not thinking its would work, but if I can do this then my Research center near the middle is not really useless! As you can combine sub systems anywhere."
Then I find out you cant actually build using....tech 51 Blueprints.....Then why the frack do you let me game, and all this does is make me realize Research centers are useless again near the center.
Sadly this is on server i did this so i dont know if your mod works on a server. But on my single player game i started last week, you bet I am going to use this!
thanks