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Hi, thank you for this mod!
I didn't change anything, but my Social Policy from Vanilla game. Any ideas?
Many thanks in advance!
I have a question. Do you suppose the Mod to interfiere with others wich mod City States, for example with Historical Spawn Dates it may cause CS to be cancelled from the game. I don t see them, and only I see are outside the option last citated Mod. Do you think it could do that, thank you.
G
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https://i.imgur.com/kRxwM2P.jpg
I understand that te AI has some help but this seems rather excessive. No way in hell that I would be able to touch that City State. I run a few other mods, including Smart AI, but nothing that should get in touch with CSD.
It would be very helpful
Sorry you are having problems. I'll take a look at CSD v23 - I haven't seen this problem. In the meantime, are you sure that you are running the latest version of Civ, and have you verified the intergrity of your game cache?
G
Which version did you use? I recently nerfed the trade influence bonus significantly to counter the imbalance you noted.
One thing though is an issue with one of the modifications to the Patronage tree: The bonus relationships per turn from having a trade route really adds up and I've found it tends to render other relationship boosts from quests or diplomats insignifigant.
If possible, perhaps a flat boost to the resting point of your relationship while you've got a trade route would be a useful alternative.
Also instead of gifting me great people, I've found City States are gifting me diplomats instead. It's kind of a let down, though I appreciate it's probably due to diplomat units being reskinned great merchants.
Cheers for quick fix.
One question - Do the AI still use the new units to increase rep with CSs even without the DLL?