Space Engineers

Space Engineers

Rebalanced 200mm Missiles
21 Comments
[W] Wolfgang 16 Nov, 2024 @ 4:20pm 
CORRECTION (not the first time this has happened) for some reason, I had to load the mod, then load the game TWICE for the changes to populate. So, all functional. Thanks!
[W] Wolfgang 16 Nov, 2024 @ 4:14pm 
Wonderful idea, but non-functional for me at this time. The starting quantity matches what is in game, but I see no change. I'll post again if I can find out why.
немой 3 Oct, 2023 @ 11:43am 
кому нужен мод для всех боеприпасов без урана - пишите мне. я вам дам
TigersFangs 5 Sep, 2023 @ 2:25pm 
Well, sorry to report, but something seems broken. I excitedly loaded this into my current world and found that the recipe did not update for the vanilla missiles. I tried it in a clean vanilla world with the same result. I have been seeing some mods having issues with recipes being changed in the background somehow with the recent update.

On another note, I realized that your recipe images on this page are from before they reduced the crafting costs for missiles (rockets). All values are now 30% of what they were before.
TigersFangs 5 Sep, 2023 @ 2:01pm 
This is fabulous! I have wondered for years why the missiles were gated behind platinum and uranium. It always seemed like a waste of rare materials and I assumed that it was to create 'progression'. It was annoying. Especially before the warfare updates. I wish that I had seen this three years ago. xD I rarely use missiles and have been using Cython's Vanilla Homing Missiles to make them more useful. Now I have to see if that balance works out. xD I'm quite happy with this resource change especially since Keen sees them as 'rockets' now.
Naptime 21 Jun, 2023 @ 8:40pm 
I've always wondered why missiles needed Ur and Plat. they don't have a reactor in them nor do they detonate with nuclear force and H2 thrusters dont use plat. Fantastic idea for a mod! can't wait to try it out soon!
Harbinger Ace  [author] 23 Mar, 2023 @ 8:45am 
@Dova Dude This mod should have zero conflicts with the new AWP WC.
Dova Dude 23 Mar, 2023 @ 12:00am 
I know this question may be annoying, I'm even getting a tiny amount of second hand annoyance from these comments, but does this work with the new WeaponCore compatible version of AWP?
Pollandia 21 Aug, 2022 @ 5:17am 
a very good Thumbnail, the cobalt part makes me smile every time I see it! :polandball:
Harbinger Ace  [author] 20 Jun, 2022 @ 2:07pm 
@Jackal747 WeaponCore does not edit Blueprints.sbc, so this should work just fine with it.
Jackal747 20 Jun, 2022 @ 1:37pm 
will this work with weapon core?
TrueWhiteKnight 23 Mar, 2022 @ 5:55pm 
can you make an update to include the new warfare 2 weapons?
Harbinger Ace  [author] 5 Dec, 2021 @ 10:58pm 
@singleton30 Yes!
singleton30 5 Dec, 2021 @ 11:00am 
does this still work?
Kaito 24 Apr, 2021 @ 7:59pm 
Must have for those playing with Scarce Resources and angry NPC
Clowreed 27 Jan, 2021 @ 7:12pm 
Thankyou for adding this, its nice to finally be able to return a salvo on the many drones attacking
Zen 31 Dec, 2020 @ 3:42am 
ZERO PLATINUM???

Awesome lol
PMBELL 6 May, 2020 @ 6:47am 
Great! At last!
bookworm408 31 Mar, 2020 @ 6:07pm 
this is awesome!
fancypants4000 30 Mar, 2020 @ 3:50pm 
Thank you so much
Doffen3000 24 Mar, 2020 @ 7:07pm 
Nice work :steamhappy: