RimWorld

RimWorld

[RF] Rim Disorders (Continued)
102 Comments
LudenReborn 12 Jul @ 8:31am 
Thank you, you are the best!
Mlie  [author] 12 Jul @ 5:04am 
@LudenReborn Updating all my mods, see discord for progress
LudenReborn 12 Jul @ 4:00am 
Will we get a 1.6 update? I really loved this mod!
Noxilie 31 May @ 1:14pm 
So, I found (and fixed - check the pull request please) of the infinite loop with COCD mental state
github issue [github.com]
bumrum 29 May @ 10:05am 
thank you mile. sorry if this gave you headache
Snekenjoyer6 28 May @ 2:04pm 
I said it once, and i will say it 100 more times, Mlie deserves free whatever the hell they want for life- for all they've done for the rimworld community!
Mlie  [author] 28 May @ 11:37am 
@bumrum Added an option to not automatically schedule counselling, hopefully that helps
bumrum 26 May @ 3:13am 
@Mlie its fine, my communication skills are garbage. was just venting about a feature of the mod is all. my complaints similar to onions down there. not asking for a fix just if its intentional that the counseling un suspending itself is intended
Mlie  [author] 26 May @ 3:04am 
@bumrum Sorry, I dont understand what you are referring to?
bumrum 26 May @ 1:06am 
only thing i really hate about this mod is the conditions it adds autoadds operations that seem to just randomly re enable themselves after being suspended.
X23 20 Nov, 2024 @ 5:30pm 
if you ever did decide to expand it you should add some positives like a pawn with adhd getting a random manipulation buff as well as breaking after that idk though i think it would be more fun and have a better reason to take pawns with them also would make it more realstic
kamiowo 23 Oct, 2024 @ 5:14am 
aighty!
Mlie  [author] 20 Oct, 2024 @ 9:59am 
@kamiowo I am not planning on expanding on the mod
kamiowo 20 Oct, 2024 @ 9:58am 
add SHELLSHOCK. (how it would work:when many shells are exploding around the colonist,he would bassicly get SHELLSHOCK wich gives him a mood penalization)
Onion 24 Sep, 2024 @ 12:08am 
Love the concept! but ironically over everything, the thing making it harder is that counseling is automatic! It would be great if there was a way to toggle it.

I was wondering why my colony was starting to slog, and it turns out its because everyone was focused on washing and feeding prisoners who would lay in bed all day because they had an ""operation"" haha

sorry if this option is somewhere already, I can't seem to find it!
RenegadeFish 8 Jul, 2024 @ 5:53pm 
Whoops, sorry, I was looking at the comments to see if anyone had any solutions, totally missed that. If I encounter the problem again, I'll do that, sadly my autosaves with the bug have all been overwritten now :(
Mlie  [author] 8 Jul, 2024 @ 4:06am 
@RenegadeFish Please see the Reporting Issues section described above
RenegadeFish 8 Jul, 2024 @ 3:41am 
Nevermind, that didn't actually work. Every time he was healed enough to move, he'd have another Obsessive Cleaning mental break, and I'd have to repeat the process. Ultimately had to reset to an earlier autosave. Ah well
RenegadeFish 8 Jul, 2024 @ 3:24am 
Can 100% confirm Obsessive Cleaning is broken. My pawn still tries to do things despite the mental break, and this absolutely tanks my ticks per second/frame rate. I tried to get another pawn to snap him out of it, it resulted in him being frozen in place and unable to move, because the mental state didn't end. I had to go into the debug actions menu and forcibly down him, which cleared everything right up (although then he developed PTSD from being downed, on top of the OCD, so... IDK what to say)
bubbli 24 Jun, 2024 @ 10:21am 
finally I can make myself
TrueMind 28 May, 2024 @ 1:54pm 
Depressive, alcohol and smoke-leaf addicted, autistic, ugly. 0-3 in all skills. no passions. Fat body type.
Finally, true self-insert character.
Trapus 24 May, 2024 @ 11:50pm 
would you believe thats what an actual ocd mental break looks like?
❀ Lilac Starbloom ❀ 1 Apr, 2024 @ 6:11am 
There's a bug with fridges that makes it so that when a pawn with OCD is going on an obsessive cleaning mental break, they rapidly and repeatedly take something out and put it back in over and over again
Mlie  [author] 24 Mar, 2024 @ 12:38am 
@Stellar Harbour Id say that it just adds complexity
Stellar Harbour 23 Mar, 2024 @ 11:49pm 
Does this mod adds any upsides to game? Or it makes it ONLY harder?
turDucken 2 Mar, 2024 @ 9:02pm 
s'aight all the best
Mlie  [author] 2 Mar, 2024 @ 1:34am 
@turDucken I have no more info than what the original author added, sorry
turDucken 2 Mar, 2024 @ 1:26am 
it's jank. Obsessive cleaning event is broken and the fact that all conditions added by the mod have no proper descriptions makes me question the mod's credibility on the subject of disorders. sry if i seemed harsh
turDucken 21 Feb, 2024 @ 9:18pm 
Thanks I'll try it out
Runzu 16 Dec, 2023 @ 5:11pm 
@Mlie Hello! I asked Orion and they said it was beyond the scope of the Therapy mod. Howeverm if you had time or desire, they said it's open source on their GitHub, so if you wanted to change anything, they would merge your pull requests!

Whatever you decide to do, thank you for all the mods and for being patient with my questions. :slimetabby:
Runzu 14 Dec, 2023 @ 2:18pm 
Okay, I'll ask over there! Thankies! :slimetabby:
Mlie  [author] 14 Dec, 2023 @ 2:06pm 
@Runzu I guess that mod could be patched to affect the disorders in this mod as well, but it would have to be done on their end
Runzu 14 Dec, 2023 @ 1:16pm 
Is there a way for this to also work with the Therapy mod?
Winter 10 Aug, 2023 @ 1:55pm 
Why does my sheep have autism?
vogerv 20 May, 2023 @ 1:09pm 
PTSD after succesfull medical operation? Sério? "Of course, I was downed - and who cares that it was anestesia?"
Tonas 17 Feb, 2023 @ 3:59am 
@Limey Lassen that's what they get for smonking the devil's lettuce 😤
Mlie  [author] 15 Jan, 2023 @ 12:48pm 
@Limey Lassen Pawns can get PTSD when downed from any drug
Limey Lassen 15 Jan, 2023 @ 12:07pm 
Pawns aren't supposed to get PTSD from blacking out on smokeleaf right? 😂
geuz 2 Jan, 2023 @ 1:54am 
finally i can have autism in rimworld
JoAh 31 Dec, 2022 @ 6:20am 
gigachad
Svela 13 Dec, 2022 @ 5:00pm 
Thank you very much for the assistance, and sorry for the inconvenience. I'll test it out.
Mlie  [author] 13 Dec, 2022 @ 11:17am 
Should now properly ignore downed pawns that should be ignored
Svela 13 Dec, 2022 @ 1:34am 
After verifying my Rimworld Steam files and unsubscribing/resubscribing to the mod, my deathresting pawn is still receiving PTSD. The pawn in question is an Ancestral Oni from the Oni Of The Rim mod. Is it possible there is some sort of mod incompatibility? Or maybe I'm missing something?
Svela 11 Dec, 2022 @ 2:00am 
I think that the issue is that the game treats being in a crib, giving birth, and being in deathrest as being downed. I'm currently having an issue where my colonist keeps gaining ptsd from being "downed" when they are literally just going through deathrest that they themselves instigated. Just trying to relieve the deathrest need and all of a sudden I get a message that they got ptsd, which makes no sense. Even if I use dev mode to remove it, ptsd comes back within a few hours. I'll double check if I'm using the most recent version of this mod since the update notes state that those three should be excluded from receiving ptsd.
oh no 4 Dec, 2022 @ 7:31pm 
I may have spoken too soon, both babies in my colonies developed PTSD for no particular reason after force updating the mod.
oh no 4 Dec, 2022 @ 12:19pm 
Ah, forced it to update and it hasn't been a problem since, thanks for the suggestion!
Mlie  [author] 2 Dec, 2022 @ 1:29pm 
@oh no Please verify that you are using the latest version of the mod
oh no 2 Dec, 2022 @ 12:35pm 
Just had a vanilla baby get PTSD for being downed while they slept in their crib. The mother also developed PTSD immediately after childbirth but that's at little more believable.
Tonas 29 Nov, 2022 @ 11:08am 
+1 on C-OCD pawns vibrating in place, I always have to clear their mental states through the debug menu :D
Mlie  [author] 28 Nov, 2022 @ 1:59am 
@vujuha Fixed deathrest