Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
i tried the debug console "saveGame", it did not work.
Is that beacuse there is a time restriction for halo jump?
Map: namalsk
Faction: CUP Modern Russia (emr)
This issue happens in about 1 hours since the scenario's start.
That's a bummer, but I don't mind using another mod I use anyway to enable Zeus and just right click the middle of the base -> Add Items -> 10m -> x2 LMB -> [] Enable Damage (off). I know this is probably cheating, but when my AA or SPAA can't stop a flying tank from slapping it's whole hog right into the HQ while I'm 2+KM away... xD
Still love this mod though! d(^_^)
However, I have a question I couldn't narrow down an answer to in about three hundred of the comments here, or the discussions listed. Been playing for a few days, and today my AI commander died to an A10 literally crashing into our HQ. The in-game manual also says nothing about this, and the message that proc'd only says something about having 10 minutes left to request FOBs. Is there any way to repair/replace the HQ or respawn my A.I. commander? Thinking about making him immortal with Zeus next time around if not. Thanks in advance!
Hello, i play your Mod and its really nice. But i have a problem. The radiomenu is grey. I have a Radio in my Backpack, the Officer is still alive. Half of this Round it works. Thank you