Stellaris

Stellaris

Faster Pop Growth
16 Comments
Damse 19 Mar, 2023 @ 2:43pm 
update it please
Der Preußen Mann 2 May, 2021 @ 9:33pm 
Does the mod still work
Varmint 7 Mar, 2021 @ 6:19pm 
This is fantastic. Hope you continue to support this mod.

It was working for me perfectly today.
Arkay 1 Mar, 2021 @ 7:56am 
Anybody know if this still works as of 2.8.1.?
Arti 18 May, 2020 @ 3:19pm 
thank you! i hope this is not too OP
hailstorm46  [author] 18 May, 2020 @ 1:54pm 
@AngleWyrm thanks for the suggestion, I updated the mod. :)
AngleWyrm 18 May, 2020 @ 12:34pm 
This mod could use a localization file, as the mouse-over details show a variable name instead.
AngleWyrm 15 May, 2020 @ 9:28am 
@tubadawg, I made that report because the launcher said it's the mods fault and so I thought it might be the best way to get to use this mod again. Turns out the problem was on my end, because reinstalling the game & launcher resolved the "missing descriptor file" issue. Evidently the launcher makes erroneous accusations and demands when it doesn't know what's up.
TubaDawg 15 May, 2020 @ 9:07am 
So this doesnt work on 2.7?
AngleWyrm 14 May, 2020 @ 11:45pm 
Launcher declared "This mod is missing the descriptor file. Please contact the author," and over-rides the enable/disable switch auto-disabling the mod.
AngleWyrm 17 Apr, 2020 @ 7:22pm 
@tubadawg yep it sure does; I did the same thing. The modding community produces a lot of good stuff.
TubaDawg 17 Apr, 2020 @ 6:43pm 
Had to revert back to 2.6.2 because of some issues going on in the latest version, so does this still work?
AngleWyrm 6 Apr, 2020 @ 6:03pm 
Thanks for this! I've been playing with Ravenchatten's District Overhaul mod which makes developing planetary districts a detailed process of clearing blockers first. This mod makes it so the actual details substitute for the arbitrary and undetailed development timers.
NE Primo 1 Apr, 2020 @ 8:59am 
thanks for the mod!
hailstorm46  [author] 29 Mar, 2020 @ 8:00am 
I reduced some starbase build times and added +1 starting pop on colonies to help with faster gameplay. If you don't like the build time changes I can make them a separate mod.
hailstorm46  [author] 24 Mar, 2020 @ 4:02pm 
Fixed the building speed to work as expected.