Sid Meier's Civilization V

Sid Meier's Civilization V

Serbia (BNW)
129 Comments
KingHippy666 14 Aug, 2022 @ 11:12pm 
I think its to do with the Kefalija, but I cant be sure. I have sukritacts suzerainty and events and decisions expanded too if that means anything.
KingHippy666 14 Aug, 2022 @ 10:55pm 
Serbia's been crashing whenever I found a city. Shame cause this is my favourite civ to play as.
Akephalos 24 Sep, 2019 @ 11:46am 
Serbia crashes the game when founding a city
Alikalix 22 Aug, 2019 @ 1:51am 
Тражим некога ко би хтео да проба српски превод игре. Пишите :)
Razzor012 20 Oct, 2017 @ 1:14pm 
rEmOvE kEbAb
Cyprus Hillbilly 8 Oct, 2016 @ 7:06pm 
Very nice mod. I like the look of the Fruska, even if it "borrows" a little from the Holy Site graphics ;)
BTW, in case it wasn't mentioned anywhere before, when you build railroads over the Fruska it gives you a huge boost in Culture and you can keep removing then building the Railroad to get ridiculous amounts... in all honestly, it is way too powerful in the late game lol
Oh, and it is really funny to see an Iron mine with 11 production and 6 gold lol
vukjov 16 Mar, 2016 @ 7:04am 
yeah sorry i first commented here before searching, i found a solution. thanks anyways
DJSHenninger  [author] 16 Mar, 2016 @ 6:40am 
What do you mean? You can use any art program with a dds plugin. Search the internet
vukjov 15 Mar, 2016 @ 11:26pm 
is it possible to edit icons for units?
N1kola 2 Jan, 2016 @ 6:01am 
yes i bought complete edition,and i chose mod but nothing happends...
DJSHenninger  [author] 2 Jan, 2016 @ 6:00am 
@N1kola
1. I'm gonna need a more accurate description of what's happening, including the steps you took.
2. Do you have GK & BNW?
3. Have you ever used a mod? If so, I assume that you've actually enabled the mod.
N1kola 2 Jan, 2016 @ 5:58am 
Hey i instaled mod,but i cant select serbia,can you help me?
DJSHenninger  [author] 12 Dec, 2015 @ 5:24am 
I don't think so, the name is directly tied to the improvement, which is just a single name, unlike units, which may get unique names because of the Great People names. Would have been nice, though. The only way would be to create a ton of 'dummy' improvements, each having a name of their own, but is very unwieldy code-wise.
Dyslexic Wizard 12 Dec, 2015 @ 5:22am 
I see and if you put it like that then I guess it's okay. I can always edit city names if I want to. But, is there a way to mod monastery to make different names each time you build one?
DJSHenninger  [author] 12 Dec, 2015 @ 4:53am 
This mod was originally a global Serbian mod and not focused on Dusan's reign specifically. I chose for the Fruska Goras because I wanted a building that appeared at least more than once; and not a building that essentially serves a Wonder, because there's only one of it. Same goes for the city list; it's a generic Serbian civ.
Dyslexic Wizard 11 Dec, 2015 @ 12:02pm 
I would just like to point out few historical inaccuracies which bothered me here. As it reads on wikipedia and other sources, "Dušan promoted the Serbian Church from an archbishopric to a patriarchate, finished the construction of the Visoki Dečani monastery (a UNESCO site), and founded the Saint Archangels Monastery, among others". So why exactly is Fruška Gora the name you choose for the monastery over Visoki Dečani and Saint Archangels Monastery? Also another thing, the seat of the state was in Skopje during that time - not Beograd. I would like you to change first 3 cities to something like Skopje, Prizren etc. cities that we much more important and not Beograd, Novi Sad and Niš. Novi Sad (name) wasn't even a thing during his rule.
DJSHenninger  [author] 19 Sep, 2015 @ 12:11am 
Probably, but it's likely too much and doesn't complement with the rest of the design :P
Phil Collins' Gut 18 Sep, 2015 @ 10:50pm 
A possible idea: Once the nation enters the industrial era, they should get a free scientist AKA, "Nikola Tesla." And Get one free hydro dam in the captial city. Sounds a bit much, but it'a cool idea if you ask me.
Pera 13 Sep, 2015 @ 10:57am 
Cheers mate!
DJSHenninger  [author] 24 Aug, 2015 @ 7:42am 
There's a direct download link in this thread: http://forums.civfanatics.com/showthread.php?t=523864
Pera 24 Aug, 2015 @ 7:05am 
Hi mate, is there any way you can give me a direct download link since I don't have the game in Steam, thanks.
Geo 23 Aug, 2015 @ 7:08am 
Time to download this, found eastern orthdoxy and remove all of islam #RemoveKebab
DJSHenninger  [author] 2 Aug, 2015 @ 2:15pm 
Possibly because some of the file names match those from the game. And that bug is probably random; I occasionally get those as well, and not only the fourth city, and with other civs as well, including those in-game.
DJSHenninger  [author] 13 Jun, 2015 @ 7:14am 
Oh, no, I'm really not familiar with all these Serbian internet phenomena xD
Sad Ferrari 13 Jun, 2015 @ 7:10am 
@davey_henninger, huh, thanks for the heads up.
you probobly know, but if you didnt, i was refering to this
https://www.youtube.com/watch?v=JaEWJVWiWMQ ;)
DJSHenninger  [author] 13 Jun, 2015 @ 7:05am 
Was that significant during Dusan's rule? Anyway, JFD will make a Serbia as well, maybe he'll do something with artillery, who knows? ;)
Sad Ferrari 13 Jun, 2015 @ 6:53am 
no boost to artillery? a www. ..
easte 14 May, 2015 @ 1:13pm 
Yay!
DJSHenninger  [author] 13 May, 2015 @ 1:49pm 
"Culture when loading save game" bug should be fixed now.
easte 9 May, 2015 @ 6:07am 
Mod is broken until the culture bug is fixed :(
easte 30 Apr, 2015 @ 4:36pm 
Wow! Here I thought I was having a WEIRD bug but I think I've finally figured out that it's connected to this mod! I'm playing Serbia and whenever I load a save now i have a large boost in culture, sometimes enough for two policies! If this is WAD for the FG monasteries it's way OP IMO!!
gibbs 25 Apr, 2015 @ 8:21pm 
remove kebab
Historious 5 Apr, 2015 @ 7:37am 
Thanks!
DJSHenninger  [author] 5 Apr, 2015 @ 7:37am 
You just use the Kefalija, don't use a worker to build a normal mine first. This was the original design, but I had to change it because it didn't work properly with the Mint and Forge buildings.

So, use the Kefalija to directly build an Improved Mine.
Historious 5 Apr, 2015 @ 7:36am 
Do you place the mine with the worker and then improve it with the kefalja? Or do you just use the kefalja?
DJSHenninger  [author] 5 Apr, 2015 @ 7:34am 
Well, it's a mine, and can only be used to improve mined resources such as Gold, Silver and Coal. When I update this civ to fix some bugs and add more mod support, I'll make sure that it works.
Historious 5 Apr, 2015 @ 7:22am 
Thanks, I have all the DLC but I haven't tried it on any quarries.
DJSHenninger  [author] 5 Apr, 2015 @ 1:00am 
It only works on resources. Other than that, can't really help you, maybe you don't have BNW or the latest Civ V version.
Historious 4 Apr, 2015 @ 4:21pm 
Quick question: The Kefalja doesn't work, or maybe I don't know how to use it, by chance has this happened to anyone else and is there a fix?
Mojave Neon 23 Feb, 2015 @ 7:39pm 
Hmm, that's a good question. I'd say the former, but maybe knock the large boost down just a bit (like to 4 instead of 4.5).
DJSHenninger  [author] 23 Feb, 2015 @ 1:23am 
@ruhrgebietheld Currently, the small bonus is 2 x CPT (Culture per Turn), medium 4 x CPT and large 6 x CPT. Should I lower it to: 1.50/3.00/4.50 x CPT or 1.25/2.00/2.75 CPT? Hmm..
Mojave Neon 22 Feb, 2015 @ 5:15pm 
Yeah, there were 4 different occasions where I got 3 or more policies in the same turn. By the end of the game I had finished 6 different policy trees, plus the entire Order ideology tree.
DJSHenninger  [author] 22 Feb, 2015 @ 12:08am 
I anticipated the strategic resource problem, but I find it rather hard to believe that you can get 3-5 policies in one turn by somehow constructing UIs at the same time and probably getting the large boosts for all of them. Still, I might lower the boost, then.
Mojave Neon 21 Feb, 2015 @ 9:34pm 
I enjoyed this quite a bit. The UA and UU were both perfect. The UI was both good and bad. The culture boost it could give on completion was sometimes too large. There were a few times where I got 3-5 policies in one turn from the completion of the Fruska Gora monasteries. Which was nice, but OP. The other negative about the UI is that it doesn't connect strategic resources. There were a few times that I researched the technology to unveil a strategic resource, only to find that it was under a completed Fruska Gora monastery. So I had absolutely no way of connecting that resource, which was a bummer. Other than that though, I really liked this one, and it was pretty unique.
ayup 17 Oct, 2014 @ 11:29am 
@Pemen Gé Chryst You could always eliminate Suleman... And the Islam, if it's in your game.
Your Homie 17 Oct, 2014 @ 4:47am 
damn ok
DJSHenninger  [author] 17 Oct, 2014 @ 12:47am 
@Pemen Gé Chryst You're gonna have to eat it.
Your Homie 16 Oct, 2014 @ 5:36pm 
is there a way to remove the kebab in this mod?
ayup 12 Sep, 2014 @ 5:45pm 
10/10 would remove kebab
kralj.stefan 24 Jul, 2014 @ 9:55pm 
That is true