Stellaris

Stellaris

!! 00 Crisis Master[Abandoned]
371 Comments
FÂTHĘR 23 Nov, 2024 @ 12:23pm 
Where's the new crisis master mod? link is to deep blue UI Ironman
Aten 28 Sep, 2024 @ 7:25pm 
Just confirming, is there a new version, I have the other mods links in the comments installed and it still says crisis master is not installed? Hmm.
Qazac 17 Oct, 2023 @ 6:34am 
So the link doesn't go to the new crisis master mod?
Rhaeven 12 Oct, 2023 @ 12:46am 
The link leads to 'Dark Blue UI Ironman', it doesn't look like a "renewed version" of '!! 00 Crisis Master'. Was this a mistake?
Kasako'小傘  [author] 1 Mar, 2021 @ 7:37am 
Reuploaded mod is here, pleae do not leave message here any more. RIP, any new comments will be deleted.
这个mod的重做版在这发布了, 别在这留言了!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2411774658
Tenebris 28 Feb, 2021 @ 8:35am 
Shepard, the mod was literally working 2 days ago, on version 2.8. And when they updated it, it broke. It has nothing to do with the authors health. They could have left it as is
Spike 28 Feb, 2021 @ 4:58am 
Tenebris. Read the description before commenting. Original author had some serious account issues that happened. Their new work is being uploaded, just have to be patient.
Tenebris 27 Feb, 2021 @ 1:05pm 
Cool, cool , glad you decided to break the mod and then abandon it. It was working just fine before this and now it crashes the game.

Roll it back
BRObacca 26 Feb, 2021 @ 6:41am 
first time using this mod so don't have old version. Guess i have to look for another crisis mod.
Cosmic Cat 25 Feb, 2021 @ 9:15am 
I recommend to use Irony Mod manager and to compress your mods into one file, that way mods don't get auto-updated automatically, you have to recompress each time for that.
Thanks to this my modded game is still fine.
LingAi 24 Feb, 2021 @ 8:59pm 
作者账号被盗了
Nnnnnnnn 24 Feb, 2021 @ 7:19pm 
今天更新mod后就显示没有正确安装
Iron Roby 24 Feb, 2021 @ 5:51pm 
Same for me. This mod (and the Late Game Booster, too) are not showing up on the Infini7e framework mod menu anymore.
BRObacca 24 Feb, 2021 @ 11:47am 
how can i activate this? I downloaded, added to playset, but when i look at the infinite menu, then it say, that this is not activated.
Esther MK.II 18 Feb, 2021 @ 6:08am 
兼容补丁呢——
还有堕落乱觉醒也是个毛病,原版觉醒设置到时候也会让机械爹爬起来
[CN]突击队队员 15 Feb, 2021 @ 7:33pm 
我的参考意见就是把天灾管理器重新做一遍,主要是大可汗别老强制时间杀。
[CN]突击队队员 15 Feb, 2021 @ 7:31pm 
@X-Witcher
这是原版事件链,通常补丁事件早于叛乱。但不排除脸黑得二次叛乱事件链发生才刷出来。
[CN]突击队队员 15 Feb, 2021 @ 7:29pm 
@ship
原版事件机制就是这样的,只要场上不存在虫灾舰队或殖民地就会直接判定。
seven  [author] 15 Feb, 2021 @ 10:38am 
目前打算重做天灾之主!有什么好的提议和想法可以加群讨论:8830598
TTV/COFFENATION 12 Feb, 2021 @ 7:02am 
Is this mod compatible with Dynamic Difficulty?
OneZero 10 Feb, 2021 @ 11:27pm 
大佬mod该升级了
ship 6 Feb, 2021 @ 6:05am 
怎么击败250倍第一波虫群后就跳结束事件了?最关键是后面又跳了第二波事件结果秒刷胜利事件?
SNKK-13 5 Feb, 2021 @ 7:56am 
Please update!
进击的炮楼 1 Feb, 2021 @ 10:46pm 
请问AI叛乱早于打补丁事件发生,或者说平定机械叛乱后发生打补丁事件,是正常的么
肖恩B 29 Jan, 2021 @ 9:03am 
大佬请求更新内容,不够刺激:cozycrashfish:
Hemyl Ignis 21 Jan, 2021 @ 9:33pm 
Sorry for my English. What to do with Contingency? You can talk about this mechanic and how to defeat the Contingency
我没有麦不要让我说话 20 Jan, 2021 @ 7:35pm 
为什么用不了啊
アンカレッジ22 18 Jan, 2021 @ 6:11pm 
比起产业革命,这个mod更应该搞好!!!
seven  [author] 18 Jan, 2021 @ 5:11pm 
@Zipzopdippidybopbop
I dont know, disable this mod and test. It should not break the save when you disable it.
@Sjru
Not so well
Sjru 🐲 18 Jan, 2021 @ 4:39pm 
Is this up to date?
Zipzopdippidybopbop 18 Jan, 2021 @ 10:16am 
Hi INFINI7E; does this mod cause crashes? I'm in a game, and from 2400 onwards I experience repeated crashes to desktop with no explanation. I was wondering if the arrival of a particular crisis was causing it (e.g. the Contingency?).

PS - I also use A.C.E (Aggressive Crisis Engine), but I disabled it to test and the game kept crashing so A.C.E cannot be the problem mod.
事不过三兄ToumanRin 18 Jan, 2021 @ 1:53am 
天堂之战,不结盟运动怎么没了?
seven  [author] 16 Jan, 2021 @ 5:54pm 
@The wise old man
I think so, you can try...
The wise old man 16 Jan, 2021 @ 11:40am 
So is this mod compatible with aggressive crisis engine?, I love this mod for the repeatable crisis and customization but I also like the more aggressive crisis ai that that aggressive crisis engine than the vanilla ai, also thx for all the hard work you've done and the great mods
seven  [author] 15 Jan, 2021 @ 6:52pm 
@John Shephard N7117
should be...
John Shepherd N7117 15 Jan, 2021 @ 3:26pm 
DOes this work with 2.8?
玄鸟 9 Jan, 2021 @ 9:33pm 
为什么我现在高维入侵会在游戏开始头几十年就发生,而且我无论用这个mod把天灾模式调成原版或无尽群星版都会这样是怎么回事?现在我也搞不清楚哪个mod会引起这个问题,以前也没有遇到过,完全没有思路
烽燧煜明 8 Jan, 2021 @ 11:15pm 
大佬啥时候更新2.8
Wise Repeater 21 Dec, 2020 @ 7:35pm 
似乎重复天堂之战部分的修改和sai将天堂之战改为全面战争会产生冲突,导致觉醒帝国之间天堂之战普通ai完全不参与....但是会对部分ai单独宣战,同时也没有产生不结盟联邦....
胶棒 21 Dec, 2020 @ 6:13am 
启动了MOD以后 铁心的净化速度从原来的5%/月变成了100%/月
seven  [author] 21 Dec, 2020 @ 4:56am 
@Kochiya Sanae
...我记得没有这方面的修改啊...
胶棒 21 Dec, 2020 @ 4:26am 
那个 我想请问一下 开了这个MOD以后 铁心灭绝者的净化速度大幅度提升 导致我的电力运营变化 请问铁心的净化速度可以还原吗
UltimateSpinDash 19 Dec, 2020 @ 3:45am 
Is there a way to disable the mechanic for the time being? Right now the Contigency is slowly steamrolling pretty much everyone who isn't me.
seven  [author] 19 Dec, 2020 @ 2:57am 
@UltimateSpinDash
It is designed to work in this way...although the attributes is not so well done. Future version will keep mechanics like this, but more polished
UltimateSpinDash 19 Dec, 2020 @ 12:16am 
On another note, I have noticed some strange behavior with the Contingency. Whenever I engage one of their fleets, their fleet power keeps going up. I've seen 180k fleets pass 1.2M even as ships get destroyed. It's as if the remaining ships had their HP, shields and armor increased to compensate. As a result, even fleets with three times the fleet power and Defender of the Galaxy just can't win against them.

None of the other crises behave like this, and none of my other mods should affect crises. If this is a vanilla issue, then I'm surprised not more people are talking about it. That pretty much leaves this mod (or one of it's settings) as the only remaining possible cause.
seven  [author] 17 Dec, 2020 @ 7:56pm 
@UltimateSpinDash
In the future I will totally rebuild this mod, khan will be supported, Mechanical Fallen will no longer awakens, and much more things will be done and optimized.
@龙舞
勉强可以
龙舞 14 Dec, 2020 @ 5:45am 
2.8 不能用?
UltimateSpinDash 12 Dec, 2020 @ 5:56am 
Oh, and just so you know, the forced awakening of the Ancient Caretakers messes up their personality and causes them to become Despicable Neutrals.
UltimateSpinDash 12 Dec, 2020 @ 5:28am 
I think for a mod like this, the default settings should be the vanilla ones. I'm now having my second game where the Fallen Empires all awakened during midgame - except the first game, I blamed ACOT, which I'm not using this time.

During that other game, the early awakening of the Fallen Empires resulted in most AIs getting wiped out or crippled long before the endgame. I can see the challenge aspect, but it messes with the pacing too much to be a default setting.

I don't mind the multiple crises too much, since they still happen when they are supposed to, but I don't think that should be the default setting, either.

Any chance the Greath Khan could be included in this mod? I remember the old Crisis manager having some interesting stuff in it, including letting the Khan unite all Marauder clans under his banner, or making him immortal.
seven  [author] 22 Nov, 2020 @ 5:16pm 
@ThelianInteractive
It should... but it need a big update.