RimWorld

RimWorld

Colonist Mentality
28 Comments
proklik 13 Jun, 2024 @ 9:47pm 
make it so that tribal guys wont care about missing floors or to much plants dirty rooms and stuff because i cant build chests or anything when i have tribal dudes so yea
𝓩𝓸𝓻𝓰 11 May, 2024 @ 5:34am 
I am very grateful to the author for creating this masterpiece.
Miyuki 11 Nov, 2022 @ 9:31pm 
thx
Miyuki 10 Nov, 2022 @ 11:13pm 
1.3? 1.4? please
ESPIPEcangrejo 3 Aug, 2021 @ 3:38pm 
@TechnoFox, thank you!
TechnoFox  [author] 3 Aug, 2021 @ 3:28pm 
This is the link for the new Colonist Mentality! hope you guys enjoy!
TechnoFox  [author] 3 Aug, 2021 @ 1:24pm 
Hey my dudes, been a busy month recently and I didn't have time to work on updating, but I am back now and I am working on it for 1.3.. You can probs expect a new mod coming out in a day or two, and I will be posting the link here when done. Thanks for subscribing!!
ESPIPEcangrejo 25 Jul, 2021 @ 6:11am 
Hello, when is 1.3 support comming?
P.s. Thanks!
Dack_Official 20 Jan, 2021 @ 9:05pm 
this is the kind of mod im looking for man thanks
TechnoFox  [author] 30 Nov, 2020 @ 5:57am 
Unfortunately I don't have the programming knowledge to do that quite yet, once I do I think that will be the first thing I add
AKFrags! 26 Nov, 2020 @ 1:01pm 
Can you disable some of these features but enable others?
TechnoFox  [author] 8 Sep, 2020 @ 9:34am 
Hey SamSN, Done and thanks to those who downloaded this mod
SamSN 8 Sep, 2020 @ 4:09am 
Any plans to update to 1.2 soon?
tw_boring 3 Jun, 2020 @ 3:07am 
TechnoFox  [author] 24 May, 2020 @ 1:59am 
Hey Irwin, yeah I could do that (as tbh, when I play military style colonies it really annoys me that my guys keep freaking out)
Nic 1 Apr, 2020 @ 9:14am 
@Cactus man I don't think he needs to, last time I used it I think there was an option to turn it off in the mod configuration menu. Though that was... a while ago to say the least, so what I know is probably outdated by a year or more. Sorry I can't help more.
TechnoFox  [author] 1 Apr, 2020 @ 1:45am 
yeah I could see about that
Gonenoculer5 31 Mar, 2020 @ 11:59pm 
@nic I am indeed running Psychology, it would be awesome if Techno could throw in compatibility for Psychology to remove this extremely annoying mood debuff, makes playing with colonies that use uniforms of any sort a pain in the ass.
TechnoFox  [author] 31 Mar, 2020 @ 5:59pm 
I just checked it after the recent update it seems fine on my end, most likely you have a mod enabled that affects debuffs, try putting my mod above evrything else, if that doesn't work then I am sorry I don't can't really tell you whats wrong
Solo55 31 Mar, 2020 @ 12:11pm 
Hi it seems to not work any more
Nic 31 Mar, 2020 @ 8:15am 
@Cactus Man. Are you running the the Psychology Mod? if you are, I know that it has an "Individuality" mood hit if people share the exact same outfits. If you aren't, then I have no Idea what it could be.
Gonenoculer5 30 Mar, 2020 @ 9:07pm 
May be a mod interaction! I have royalty and normal pawns who are anguished about it, but its likely a mod interaction.
TechnoFox  [author] 28 Mar, 2020 @ 10:31pm 
Ok so I have checked my games and ran vanilla and royalty with all the same stuff and they don't seem to give af, I also check the game files and can't seem to find the debuff related to wearing the same clothes.. Is this with royalty or just reg pawns?
A Random Cogboy 28 Mar, 2020 @ 8:54pm 
Yeah, for those of us running military style games, its a real pain to have colonists complain about their matching uniforms. Tho I usually just execute them. Its fun being a commissar.
TechnoFox  [author] 28 Mar, 2020 @ 10:05am 
I didn't know that existed, or at least I haven't experienced that myself
Gonenoculer5 28 Mar, 2020 @ 12:13am 
How about removing the debuff for multiple pawns wearing similar or the same equipment?