RimWorld

RimWorld

Kurin Easy Mod
34 Comments
Lord Navry 9 Dec, 2020 @ 8:17pm 
Has there been any progress with the wildman appearance?
SutSutMan  [author] 1 Nov, 2020 @ 10:47am 
@Kayako

Because there no 1.2 ver kurin mod. so it will don't compatible. ( I did't test it )
Happycam 31 Oct, 2020 @ 6:13pm 
Is this mod 1.2 compatible?
SutSutMan  [author] 18 Jul, 2020 @ 8:59am 
delete the hugslib from modDependencies
WhiteEnder_KR 8 Jun, 2020 @ 11:00pm 
아앗아....넵 알겠습니다
SutSutMan  [author] 8 Jun, 2020 @ 9:52pm 
@WhiteEnder_KR

쿠린 원본 모드에서 적대시 무드 마이너스를 주는것은 C#의 영역이기 때문에, 이 모드에서 추가로 조절하는것은 아예 불가능합니다. 이 모드는 xml 만 있어요.

물론 모드의 수정은 자유롭게 하셔도 됩니다.
WhiteEnder_KR 8 Jun, 2020 @ 9:05pm 
만약에 다른유저 분들 때문에 안되겠다 싶으시면 개인적으로 모드를 수정해도 되나요?
WhiteEnder_KR 8 Jun, 2020 @ 9:04pm 
이 모드 한정으로 쿠린과 동맹시 적대와 반대로 8무드 보너스를 주는건 어떨까 싶은데...가능할까요?
SutSutMan  [author] 31 May, 2020 @ 4:38pm 
@痛み SVOЙ ПАRENЬ

This mod never touch trader.
Хрюкомобиль 30 May, 2020 @ 8:24am 
@섯섯맨 can this mod have bug with trader spaceships with out money and items?
SutSutMan  [author] 28 May, 2020 @ 11:14am 
@痛み SVOЙ ПАRENЬ
nope, easymod scenario is just add more 1 kurin. this mod works in another scenario

@990841172
nope. because pawnkind logic is different
Хрюкомобиль 28 May, 2020 @ 3:31am 
is this mod works only with easymod scenari?
Cumulus 26 May, 2020 @ 3:51am 
Can Kurin use an automatic humanoid printer to print?
RoboGerbil 4 May, 2020 @ 8:41am 
anyone else having a problem with having only one kurin and events no longer happening?
佩姆卡Pemka 23 Apr, 2020 @ 7:41am 
Thanks! It bothered me for a long time that kurin can't wear common armor and weapon:steamhappy:
SutSutMan  [author] 14 Apr, 2020 @ 9:08pm 
@Rzabat This mod just make kurin mod easy, not make work with prepare.
Rzabat 14 Apr, 2020 @ 8:59pm 
Does this mod work with Prepare Carefully? I know the base Kurin mod is having some bugs right now.
TheMusicPowerOfVinyl 11 Apr, 2020 @ 10:46pm 
@섯섯맨

You just made my day now, thank you
SutSutMan  [author] 11 Apr, 2020 @ 2:29pm 
TheMusicPowerOfVinyl 10 Apr, 2020 @ 11:02pm 
@섯섯맨
Thanks for the answer,
I just don’t understand modding and programming, so I can’t imagine it (it’s hard or easy to do).
And yes, my English is just as bad, maybe even worse than yours (after all, in Russia, few people speak and know this language at least half)
SutSutMan  [author] 10 Apr, 2020 @ 1:47pm 
@TheMusicPowerOfVinyl

Well... I trying to make that-imprant mod, but because of busy, it is not going. (But the picture for kurin imprant mod already maked) so, I will try my best to make that mod in this weekend.

And because for maintenance, the imprant mod will be make to another.
(Sorry my English bad)
TheMusicPowerOfVinyl 10 Apr, 2020 @ 11:57am 
This mod made for me, so to speak, “one less problem”. It remains only to wait for when it will be possible to implant implants from other mods.
I would like to know the author of this mod is not going to do it?
Hik Molokov 9 Apr, 2020 @ 6:03pm 
Thank you for this. I was planning on making a mod where the mood debuffs are removed, but this strikes a good balance between Dalrae's intentions and Rimworld's gameplay.
Ardarion 3 Apr, 2020 @ 9:03pm 
Thanks for this mods:2016villain:
wfnibg 2 Apr, 2020 @ 2:23pm 
okay thanx anyway, my kurins can wear them if i force them manually, it just seems like some problem with Jobgiver OptimizeApparel. oh well, i can live with that
SutSutMan  [author] 2 Apr, 2020 @ 3:50am 
[1.0.0-200402] : There is a problem with wildman kurin trying to get out of the map right away, so I stopped wildman kurin from appearing for a while.
SutSutMan  [author] 2 Apr, 2020 @ 3:48am 
@wfnibg sorry, I can't check that problem, my side kurin can wear there shirt and scarf etc...
wfnibg 1 Apr, 2020 @ 4:30pm 
keeps getting the following error, as result my kurin will only automatically wear helmets and armors, they cant seems to find other clothes that covers other areas, i have to manually force wear other clothes for each kurin

Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.JobGiver_OptimizeApparel.TryGiveJob (Verse.Pawn pawn) [0x0022d] in <29684bdca4b441d38f64a3f064edc8ed>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <29684bdca4b441d38f64a3f064edc8ed>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <29684bdca4b441d38f64a3f064edc8ed>:0
Verse.Log:Error(String, Boolean)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage(Pawn, JobIssueParams)
SutSutMan  [author] 1 Apr, 2020 @ 1:15am 
@The Corona Knight
Nope, because it need prepare carefully's patch for garam race addon mod.
we have nothing can do for it.... I am sorry about it.
Bidibits 31 Mar, 2020 @ 8:22pm 
does it make it compatible with prepare carefully?
Arkar1234 28 Mar, 2020 @ 6:26am 
Nice~~
BluePebble 27 Mar, 2020 @ 1:07pm 
앗, 그렇군요.
만드시느라 고생하셨습니다. (_ _)
SutSutMan  [author] 27 Mar, 2020 @ 1:01pm 
Content 에다 적어져있습니당
BluePebble 27 Mar, 2020 @ 12:53pm 
감사합니다~
그런데 무엇이 바꼈는지도 좀 써주셨으면 더 감사하겠습니다!