Rivals of Aether

Rivals of Aether

King Bowser's Castle
40 Comments
Frutilla.exe 4 Jan @ 6:22pm 
the game crashes when the shy guy drops the firebar
gjkjr1 30 Dec, 2024 @ 5:11pm 
Please make it so that bosses summon way faster?
minervaciber3 9 Nov, 2024 @ 7:08am 
Can you make summon bosses on the practice mode?
Gunman 31 Oct, 2024 @ 6:41pm 
you thought the koopa work alone
halloween man 6 Apr, 2024 @ 6:12pm 
one of the best stages in this entire workshop, i hope more stages like this are made because they're amazing
Baconator2558  [author] 2 Mar, 2024 @ 6:46am 
@verslycken.thomas89 Sorry for the late reply. The Dry Bones are indeed always first. This is because the way Rivals handles RNG is based on the amount of time since the match started. Since Dry Bones is one of the hazards that isn't on a fixed timer, it means that the hazard lineup will be different based on when the bridges are destroyed. If I had just actually used the random functions, then the lineup would be the same every match until the player got to a hazard that didn't have a fixed timer. There was actually another method that would allow all of them to be random, but that method would break replays, so I decided against it. If you're usually taking out the Dry Bones' bridges around the same time, that might be why you're not getting Boom Boom.
verslycken.thomas89 27 Jan, 2024 @ 6:22pm 
Ok so
I was doing a challenge run in training mode
Where i did 3(me)V1 to make t
The 4 fighters version a bit easier
I gave myself 2 stocks to both reach & beat the boss (2 stocks because most stage bosses give 2 stocks)
Doing that i b each of the bosses, those i've beaten before don't count
& Then either or a teammate have to get the star to beat that phase of the challenge

But while doing so i noticed 2
1: the dry bones are ALWAYS the first enemy to show up
& Out of the 10-20 times i reached a boss, it was NEVER boom boom
Only 1 of the king
So i got king bob-omb multiple times
I got king voor multiple times
But i never came across boom boom

So what i wonder about
Is there something up with that?
Or is that just usually extreme unlikely coïncidence or something?
Mayo_Man 23 Dec, 2023 @ 12:29pm 
i love the bosses
AlexEspeon 25 Aug, 2023 @ 10:56am 
This stage is very good. I love the variety in enemies that appear.
Mr. SkellyBones 31 May, 2023 @ 10:11pm 
I would love if you made a dry bones mod just because the old dry bones sucks and I think you could make a great sprite with CPU
littlest.hedgehog 4 Apr, 2023 @ 12:47pm 
sometimes it dosent show any of the hazerds in practice
littlest.hedgehog 4 Apr, 2023 @ 12:46pm 
can u make it able to fight on with the hazerds
Baconator2558  [author] 14 Nov, 2022 @ 9:52am 
King Bowser's back up.
waddledeegamer 13 Nov, 2022 @ 10:06am 
Thank you
Baconator2558  [author] 13 Nov, 2022 @ 5:59am 
@waddledeegamer Add the "King Bowser" folder to the following directory on your computer:

C\Users\[your pc username]\AppData\Local\RivalsofAether\workshop\

If you don't have a folder called "workshop" there, you can just make a new one (with the same name) and it will work. You may have to turn on "view hidden files" in file explorer to find this directory.
waddledeegamer 12 Nov, 2022 @ 2:21pm 
How do I install the google drive version?
Baconator2558  [author] 12 Nov, 2022 @ 4:41am 
I'm not putting the link on Steam directly, because I don't want to risk getting in trouble for ban evading. If you have any friends who had the mod installed, let them know so they can use the backup version. It won't work online, and I have no means of sending it to the 69k+ people who downloaded the original, but it's better than nothing.
Baconator2558  [author] 12 Nov, 2022 @ 4:39am 
The character was banned without any given reason. I suspect the culprit is people mass reporting after losing to him online. I've sent a message to Steam support, but in the meantime, check the description of the YouTube video to find an upload of the character.
verslycken.thomas89 12 Nov, 2022 @ 4:02am 
Ok now with the character mod gone, this mod pack just feels no longer complete at all, like this stage or those buddies without the character just doesn't feel right, siriously king bowser himself should really be reüploaded, because now as a boss stage without king bowser... it just feels very incomplete☹😑, don't get me wrong, the stage isn't bad but without the character, it just doesn't feel right
MisemonoReverie 9 Nov, 2022 @ 11:39pm 
Did Bowser get deleted? i cannot find him anywhere on the workshop anymore.
SonicKaboom265 9 Nov, 2022 @ 3:35pm 
Deleted is King Bowser?
The Trippy Pyro (MPH! MPH! MPH!) 5 Oct, 2022 @ 5:56pm 
i... lowkey want a sm64 bowser arena.
waddledeegamer 5 Sep, 2022 @ 12:20am 
Could you make a separate stage so you can fight the bosses?
Spooper 31 Aug, 2022 @ 8:58pm 
can i have a link to the mario seen in two pictures?
ROARING KNIGHT 31 Aug, 2022 @ 1:55pm 
I really want that rainbow shader to be a pet so you can make yourself rainbow (purely visual)
kaiser_logan 17 Aug, 2022 @ 3:39pm 
what mario did you use for the thumb nail
Tipo 15 Aug, 2022 @ 4:57pm 
the game crashes when the shy guy drops the firebar
Aimeers 14 Aug, 2022 @ 6:26pm 
This stage is pure chaos and I love it, though I'd love a buddy or smth that lets you fight the bosses on this stage, whether it be individual or all 3 bosses back to back
Eggo Devil 12 Aug, 2022 @ 5:04am 
I love the hazard additions in V2. But if possible, can we get a way to fight a boss immediately or a console command in practice mode to spawn any enemy (or boss) you want.
SKU 6 Aug, 2022 @ 8:08am 
N I C E
What The Cheick 4 Aug, 2022 @ 10:29am 
One word, phenomenal
scoob 4 Aug, 2022 @ 8:09am 
wow, this stage is probably the best stage in this game with the hazards! good job
Noosh 26 Dec, 2021 @ 12:12am 
Hi, when you update the music tracks, can you make them not 30 minutes long? That seems unecessary.
SKU 25 Sep, 2021 @ 8:04am 
Dude It Kinda Feels Like Your Stalling Now
The Trippy Pyro (MPH! MPH! MPH!) 6 Jul, 2020 @ 7:51pm 
i... kinda want ultimate koopa from mario 64
TheElitePwnser 25 Jun, 2020 @ 9:43am 
I feel like the big version should be an aether version, while the basic version is a smaller, more competitive freindly stage. Just saying ya know :/
Baconator2558  [author] 24 Jun, 2020 @ 6:25am 
Funny you mention that, version 2 will have 9 songs, and the Mario & Sonic remix of that theme is one of the new ones.
ToxicTaco69 20 Jun, 2020 @ 7:08pm 
Awesome stage! I do wish it had the giant bowser theme from New Soup Wii though.
Baconator2558  [author] 28 Mar, 2020 @ 11:19am 
Once again, thank you for your comment. I can't stress enough how much constructive comments like yours help creators. I will definitely consider lowering the top blastzone. Once custom scripting for stages is available, I'm planning to make a version of the stage with hazards, and then I might either shrink the normal version's blastzones, or make a 3rd version with smaller blastzones.
buskerdog 28 Mar, 2020 @ 7:45am 
Good stage, the music is very fitting and the art looks nice, but I'm torn about the size of the blast zones. When fighting Bowser the huge blastzones make it a good boss arena that forces you to capitalise on edgeguarding to defeat him, but it makes the stage worse if you just want to play a normal match. The side blastzones being so big isn't a problem, actually I quite like it, but the top blastzone should definitely be brought down a bit. Also, when Bowser dash attacks on this stage there's a problem where the purple kill effect appears loads even at low percent, I think this is because the bottom blastzone might not be low enough.