Space Engineers

Space Engineers

For_Server_12_Torpedo-Parts-MK3
20 Comments
Dorimanx  [author] 7 Mar, 2022 @ 8:22am 
there is error in connector part, when placed game crash.
Please report to original mod dev, this mod is no longer supported by dev request.
Einar Borghildr 4 Mar, 2022 @ 12:07pm 
@Dorimanx is this mod still working properly in the current version of the game that you know of?
DeceitfulRain 15 Jan, 2021 @ 6:00pm 
so what exactly did you do to the warhead damage / radius
Dorimanx  [author] 22 Oct, 2020 @ 8:26am 
it's not about code, it's about broken model.
merge block dont need any code, and works great CC interface >> merge block.
Or CC interface to CC Interface.
I have tried to do code changes, its just not released and game SIM drop to 0.2
So... it's GONE.
D. Sauter 19 Oct, 2020 @ 2:28am 
will the large pylon ever be re-integrated? cant be too hard to use some of the small block pylon code, right?
Dorimanx  [author] 19 Jul, 2020 @ 10:51am 
deleted. it's broken, use CC to CC works great.
775229343 16 Jul, 2020 @ 5:17pm 
Where is the torpedo hardpoint LARGE?
Cpt. N. Wulfhart 8 Jun, 2020 @ 10:10am 
Dorimanx  [author] 11 Apr, 2020 @ 9:35am 
sure. mod will stay UP. as we use it.
Djarin 11 Apr, 2020 @ 7:36am 
Hello, nice work keeping this mod alive. Just wanted to make sure if its okay to use on my own server? I was using the original mod until now, but the last update broke it for good..
Dorimanx  [author] 7 Apr, 2020 @ 2:17pm 
well KEEN removed many particle effects, so i guess no smoke for us.
This is the main reason guidance script was broken.
VS-lockon 6 Apr, 2020 @ 9:30am 
Dorimanx the hyp thurster had smoke
BIG MAC 5 Apr, 2020 @ 4:39pm 
I was just asking because in a tutorial video of the mod the torpedoes has a smoke trail
Dorimanx  [author] 5 Apr, 2020 @ 4:32am 
hmm, no smoke, never was.
BIG MAC 4 Apr, 2020 @ 9:18am 
Did you take away the smoke trail when you fire the missile or did it always not have it
Dorimanx  [author] 1 Apr, 2020 @ 3:43am 
yes i did, also power and gyros and solar!, so now it's more advanced,
also i have fixed the mount rig for large grid, it's was not releasing the missile, now all good.
Set all under G menu in + groups!

No skins will be added, it's needs model changes, i am not graphic designer.
It's stay as is, as made by original dev, till someone will improve the models.
Javert 1 Apr, 2020 @ 2:41am 
Have you adjusted the force magnitude on these thrusters at all? I remember the main thrusters for the missiles having absurd thrust if you put them on a ship.
VS-lockon 31 Mar, 2020 @ 5:06pm 
i did not get why there was a cockpit in first place those it would be nice if you could fine a way add skin to it so i can make look was frozen in the stone
Dorimanx  [author] 31 Mar, 2020 @ 2:10pm 
thanks. no,no
this is server build. find someone else to post fancy picks, of just look at the original.
I have done cleanup and fixes, models are the same.
-- the cockpit... as i dont see why it's has to take 120MB for cockpit in torpedo...
Deleted it.
VS-lockon 31 Mar, 2020 @ 1:30pm 
okay 1 thank you 2 did make it so block skin can be use them them 3 screenshot ?