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Laporkan kesalahan penerjemahan
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which all the problems seem to be coming from 'Region Data Entries' in each different region specified. The problem being that ESW is erasing what Dawnguard is trying to put in the sound , flags and chance. I'm no mod expert but im sure it can be fixed by just copping the data that is missing from dawnguard and put it in the ESW and post another version of this but that works with dawnguard(post a seperate dawnguard ESW version), if thats how it works, also i have no other weather mods (excluding wet[ashes aswell] and cold as that use the weather system but does not change it).
The problem with fw is that change the weather only for 15-20 seconds.
Try looking into using console commands, with fw (force weather) and sw (set weather commands). I think you can find the codes for particular weather patterns if you google something along the lines of "skyrim console commands weather"
Actually, the possibility of a week-long rain is something good, as long as it is not the norm. (BTW I found your spreadsheet with the weather percentages 8^D)
@ potato: no, it only change weather chance to occur and use specifics weathers in more regions. E.g. : I use Riften Fog to add a slight fog in tundra, skyrim default storm rain to add stormsto the reach etc... So this is compatible with any lighting mods excepts those quoted as incompatible
@ bigpower: yea it's intended. Whiterun is not far from the north so I add a tiny chance (2%) to have a little snowfall (2%). I also add rare snowfall to solitude and the marsh (a little higher chance). Why? Solitude is almost in snow moutains ( http://static2.nexusmods.com/15/images/110/3139070-1322079641.jpg ) and The Marsh is a very cold and icy region :)