Tabletop Simulator

Tabletop Simulator

Werewords: Deluxe Edition
14 Comments
Ginger 1 Aug, 2023 @ 7:31pm 
can confirm, that's why I'm here too lol
FaintingSatyr 1 Aug, 2023 @ 6:31pm 
@Ugleh Smosh recently posted a video and your version was at the top
Ugleh  [author] 31 Jul, 2023 @ 5:42pm 
@FaintingSatyr This game suddenly picked up in popularity, I don't know why. It was a dead project. I really need to remake the game, especially the word list selection. After digging into how I coded it, apparently it just grabs the wordlist from Custom Words #1 (which holds all the words)
FaintingSatyr 31 Jul, 2023 @ 10:29am 
I've been trying to understand the script for the random tile, but got a bit lost, is there a way for me to remove certain lists from the random options? would deleting the tile for that list accomplish this?
Resigningmonk 16 Jul, 2023 @ 8:31pm 
Where is the checker stand?
juju 20 Jun, 2023 @ 1:42am 
That's good news!! thx :)
Ugleh  [author] 19 Jun, 2023 @ 6:41pm 
Thats funny. I totally forgot about me having to work on Thing.... I think I just need to redesign this game as a whole anyways, maybe on my next weekend.
juju 19 Jun, 2023 @ 1:23pm 
I'm wating for Thing
Ugleh  [author] 11 Feb, 2022 @ 10:43am 
@Salem25. Highlighting over the colored backgammon pieces you can see the titles of the word lists. These are the same in the Werewords App. When you put it in the checkered place a script should alert you that the word list was changed. When that happens all you have to do is now play the game. You play the game and the words will present themselves at the right time.
Salem25 10 Feb, 2022 @ 12:27pm 
Great work on the mod. But i don't understand something. The games give you words to chose? if it does, how do i chose. Because i saw the checkers to chose and i drop them on the selector but i can't see words to choose.
Bad Clown 21 Mar, 2021 @ 9:33pm 
Very good workshop map. Played on this for many hours. Setup scripting is a little not good because of qol reasons but once you grab the right cards and make sure all cards are flipped the same way before cleaning, it is pretty solid. I wish voting cards did not clean up with the role cards, but if you just draw lines to vote rather than use the cards, it should work just as well. Night phase scripting works perfectly. Sorry for giving this workshop such a late review but this is a solid version and this is my all time favorite board game so thank you @Ugleh
Ugleh  [author] 9 Apr, 2020 @ 1:02pm 
@Barnum Unless your game did something it shouldn't have there should have been no error in the script. You need to give me more details of what happened during that game. Did you play with someone in a color but not playing, was there a role card on the wrong color, exc. So many factors that could have caused a script error. I can't code for every defense.
Ugleh  [author] 9 Apr, 2020 @ 1:00pm 
@TTV.Twil The cards have nothing to do with the script. You can remove them if you want. Maybe he accidentally removed another card? I am creating a settings panel pretty soon though, so I will consider adding an option for easy removal/addition.
Twill 6 Apr, 2020 @ 8:09pm 
Can the vote to kill cards be removed or have an option to remove. My friends tried removing them and the game didn't function but it made it laggy. it's also very easy to just vote by talking or chatting