Shadowrun Returns

Shadowrun Returns

SME Melee Weapons (Utna's)
5 Comments
Laraider 11 Feb, 2015 @ 2:46pm 
Cool
Gungriffen 27 Dec, 2013 @ 8:47pm 
Well You were right about 1. and 2 isn't a problem but Jeeze. I have Un Zipped it and combined it in the SME Data files, I have placed it in the Common folder, The local Content Pack, the Steam App Content pack, I have tried adding it to the Seatle pack, SOOOOO IDK :/ It does state that they (I have all 8 of your packs) are Subscribed, Local, and Installed but I also have a Profile pack that says the same thing and I still only have the default pics to pick from in create a new character so again IDK :/
OoooordEr  [author] 27 Dec, 2013 @ 4:47am 
@ Gungriffen

1. My guess is you tried to launch a campaign with SME: Melee Weapon on its own. Normally you shouldn't be able to do this, but it looks like I messed up this part. Sorry for the trouble.

As an information: content packs adding new features to SRR such like this one, are not to be used on their own, because they're just add-ons.

Normally add-ons (data only content packs) have to be included into campaigns by their designers. But each SME add-ons can be "plugged' in the campaign SME: Dead Man's Switch (available here on Steam's Workshop). You'll find a guide in its discussions board, telling you how to add a data only content pack to it.
OoooordEr  [author] 27 Dec, 2013 @ 4:46am 
2. If a corrupted save file is still locking your "Load game" menu, you'll have to delete it manually. You may find your ".sav" files in the following direction : ...\Steam\userdata\71589485\234650\remote\saves. Delete any .sav file wich have been modified after you started to have the problem.

Hope this was helpfull. Please tell me if your problem has been solved. If it where not, or if you have any other questions, do not hesitate to ask.
Gungriffen 27 Dec, 2013 @ 2:04am 
I'm Having issues with it locking up on the Loading/Saving screen when I start the mod....