Arma 3
Operation Cosmetics: First Contact
14 Comments
Brother Cross 26 Mar, 2024 @ 8:17pm 
Hey so is this mod still being worked on or is it abandoned. I know some people who would LOVE to fix the broken textures on this mod for you to get it back to its former glory!
Nightovizard 21 Jun, 2023 @ 1:13pm 
@BinaryWaffle343 guess what, webknight made it happen.
Hypernicus  [author] 10 Sep, 2021 @ 5:46am 
@BinaryWaffle While most definitely possible to do, it is well beyond my skill set to create such a mod. I don't have any sort of experience with AI modifications... if you're in the A2S discord I would advise mentioning it to some people there, they may be able to help.
BinaryWaffle343 6 Sep, 2021 @ 1:23pm 
I've been looking around for a mod that adds in covenant units that behave similarly to how they do in the halo games, but so far I haven't found anything. Would it be possible to reprogram their behavior so they act closer to how they do in the halo games, or is that not possible with arma?
MarkofMe 30 Jul, 2021 @ 2:22am 
Hi, would it be possible to get this mod key signed please?
Smough 14 May, 2021 @ 7:45pm 
that's true
love the mod still.
Hypernicus  [author] 14 May, 2021 @ 6:53pm 
*First Contact PROPER team, this is just a reskin mod that's gonna have to rebuilt in the near future due to getting new UVs on the models that aren't as awful to work with.
Hypernicus  [author] 14 May, 2021 @ 6:52pm 
Incredibly, actually. Arma is a whore to make entirely new units for, which is why Brutes fell into a void when the guy working on them had to start making animations to account for the bigger skeleton. Now tag in the fact that the First Contact team only has two people with the required skills to work on such audacious projects and a limited amount of free time.

Covenant Species take like... a year and a half at LEAST to do properly.
Smough 12 May, 2021 @ 10:09pm 
how hard would it be to make the little Covenant guy's???
Tech 13 Sep, 2020 @ 7:49pm 
But good job so far
Tech 13 Sep, 2020 @ 7:49pm 
Would be nice to have zeus units
NF_F16 17 Apr, 2020 @ 5:58pm 
Damn k, well thas fine, keep up the good work
Hypernicus  [author] 17 Apr, 2020 @ 5:07pm 
I forgot to do that for the units, didn't I? Yeah I'll have that fixed in an update probably towards the middle of next week. Worst case scenario to that end would be the fine folks at First Contact dropping the new materials for the elites, in which case I ***MIGHT*** (It's 50/50) have to redo all the textures I've done thus far.
NF_F16 17 Apr, 2020 @ 10:32am 
Bro can you make your mod Zeus compatible?