Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Big problem with this map, and that's that it's impossible to advance to assault phase, meaning none of your grenadiers can use MG42s, which just ruins everything. Having to rely on MG42 crews is a pain in the ass
RE: wolfsnase:
You can't recruit snipers, some other units are missing as well. No Trucks for Ammo/Fuel/Manpower upgrade. Are you kidding me?]
PLEASE READ THE DESCRIPTION FIRST IF YOU ARE WONDERING WHY THIS MAP DOES NOT PLAY LIKE MOST OTHER MAPS. The complaints above are all by design. Many units and levels of tech have been modified/removed via SCAR coding on this map. I set it up this way so that no side has an overwhelming advantage, while also maintaining a high level of difficulty.
Read the description dude. It specifically says that it does not work with mods.
would be so nice if it worked on this map anyhow
I ll have a complain about this map. I played this map with my friend recently but in the end this map is "classified as 4vs4 player map, BUT it ends up to be a 2vs2 player map, aswell a completely different map then shown on the screen.
Thank you very much to tell me what wrong is exactly here and if you(i doubt it comes from my side) can fix it!.....
You must have played a different map with the same title. There are several maps on the workshop with the title "Foy" (if the map in this description does not pop up in game during setup, you are using the wrong map). I've played this map several times with a variety of people and there has never been any sync issues or other issues where the opposing team can view messages. Also, the map is intended to be played as 4 players vs 4 cpu without mods (please view map description). Intended game play may be seriously altered when using mods.
Thank you very much to tell me what wrong is exactly here and if you(i doubt it comes from my side) can fix it!
The weird tho... strangely we had 2 player additionnaly join but they where not shown onto the player list, and i dont know if they could see what we wrote .... Never had this happen in all my Company of Heroes time.(which means since 2007)
I expected there to be barriers blocking vehicles or small bridges that stop them. Im fine with it anyway as the low fuel makes vehicles rare anyway. I just wanted to inform you as I had no idea how the infantry only worked.
Not a infantry only map, pretty close due to the low fuel but ai will still make vehicles and I can get anti tank guns to the front. Only played the great war mod so far but i could move foward the 18 pounders, my ai teammates used lots of mark 4 tanks and the germans moved up their mienwifers which are a nerberwerfer sized mortar.
To get the full effect of this map, it should be played without mods. The infantry only coding I wrote does not account for any mods. Maybe I should have mentioned that in the description.