Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

RPS Judging
3 Comments
BigCrunch  [author] 9 Apr, 2020 @ 3:33am 
Boss Module manager is already in it, and the time-based round generation will be an option if I implement.
TheNamelessCaptain 8 Apr, 2020 @ 1:23pm 
To add on to my last comment: basically this would be a boss module and should likely have support (and a requirement) for the boss module manager if you keep it solve-based
TheNamelessCaptain 8 Apr, 2020 @ 1:21pm 
I know you said in the changelogs that you want to implement time-based round generation, but wouldn't that be more along the lines of a needy module? I know there are modules that are time-based, like the swan, but those usually don't go for practically the whole duration of the bomb

Maybe keep the round generation for this one as solve-based and make a needy with less gestures?