RimWorld

RimWorld

Motors Core
60 Comments
NuanKi 16 Aug, 2024 @ 11:00pm 
Why would you want a continuation when Vehicle Framework does a lot more...
Thundercraft 24 Mar, 2024 @ 1:18am 
Crazedmonkey231's link to his 1.3 version is broken. It seems the mod was deleted or made private. However, I did find MotorsCore(Continued) , which seems to be a fork of the mod that was translated to Chinese.

As for a 1.4 version... I could find nothing. Perhaps Vehicle Framework is the only alternative?
Ballman is coming for you 13 Jan, 2023 @ 5:15pm 
make 1.4
hell owl 31 Mar, 2022 @ 8:53pm 
can the the cars increase the haul of caravans?
Crazedmonkey231 24 Mar, 2022 @ 7:12am 
kotoloh 8 Feb, 2022 @ 6:23am 
upgrade it
DeTH 4 Oct, 2021 @ 11:24pm 
i hope for this too come back same as a good few other mods that came with it
NEARL 19 Jul, 2021 @ 3:42am 
I hope this could return in 1.3 version
Vortek Gamer 12 Jun, 2021 @ 5:22pm 
there is another mod in the works that i know of and it is in close beta right now. not sure if he i working on it as well or he is just waiting for that mod to be done. This mod will be including Cars, Planes, and BOATS
八刀一菜 7 Feb, 2021 @ 5:48am 
1.2 please
PlayIgel 26 Sep, 2020 @ 11:17am 
If this gets more updates I will build a mod on it.
GAMERCAT 16 Sep, 2020 @ 11:38pm 
1.2 plz
BlueZephyr 6 Sep, 2020 @ 1:11pm 
i n e e d u p d a t e p l e a s e
FallenOne 5 Sep, 2020 @ 10:31am 
up this plz
泡泡鱼 24 Aug, 2020 @ 2:53am 
it is still 1.1,but i need the 1,2 mod,please exchange it
Worker of the month 16 Aug, 2020 @ 7:50am 
Uprade pls
Dr. Quackers M.D. 22 Jun, 2020 @ 7:35pm 
This is not compatible with Star Wras Force or Races for some reason
Config error in motor_yy_combatCar: PawnKindDef defines 1 lifeStages while race def defines 0
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:ErrorCheckAllDefs()
StarWarsRaces.Factions:createNewPawnKind(PawnKindDef, String, String)
StarWarsRaces.Factions:makePawnGenOption(PawnGenOption, String)
StarWarsRaces.Factions:addPawnKindsToFactions(PawnGroupMaker, String)
StarWarsRaces.Factions:AddAliensToNPCFactions(String[], Single[])
StarWarsRaces.Main:InitLib()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:DMD<DMD<Update_Patch1>?690839168::Update_Patch1>(Root)
Verse.Root_Entry:Update()
Dr. Quackers M.D. 20 Jun, 2020 @ 2:33am 
Somebody needs to do a mad max mod now!
CrackaJack 28 May, 2020 @ 1:17am 
waiting patiently for caravan update^^
Merper 20 May, 2020 @ 9:18pm 
Its good and all but maybe make it so they dont need to have a pat before you mount the very definitely not alive machine
firespark84 30 Apr, 2020 @ 7:44pm 
is anyone planning a ww2 tank mod using this framework?
infernalistgamer 24 Apr, 2020 @ 1:05am 
Most eager to have this UAZ add to my caravan's carry capacity.
DevilDog 23 Apr, 2020 @ 5:55am 
Is it normal to have pickup trucks running around your map xD?
g0jira 21 Apr, 2020 @ 5:08pm 
also it gave me 139 failed verses i have loaded giddy up and this mod only.
Raith 14 Apr, 2020 @ 6:53am 
this causes rimworld to receive a fatal error regarding virtual memory management allocation remapping. this causes rimworld to crash
Tank Commander 13 Apr, 2020 @ 8:12pm 
Vehicles exploding?
Precious Pomeranian 12 Apr, 2020 @ 8:29pm 
I can't wait for vehicles that consume chemfuel!
velcroboy333 11 Apr, 2020 @ 8:57pm 
Oh my god, this is getting out of control... 😅
YAYO  [author] 11 Apr, 2020 @ 8:19pm 
Update :
Fixed compatibility issues with srts.
Now you can put your vehicle on the airship.
Triceratops 11 Apr, 2020 @ 11:49am 
i think this conflitcts with SRTS too
DF 11 Apr, 2020 @ 9:43am 
"Gods and people are crazy" new mods on day
YAYO  [author] 11 Apr, 2020 @ 6:32am 
Update :
Fixed a bug that caused an error when opening the caravan configuration window
Fix not to need giddy-up battle mount.
Dr. Quackers M.D. 10 Apr, 2020 @ 5:49am 
I think this conflicts with SRTS
FlamingTerminator 9 Apr, 2020 @ 10:30pm 
This will change everything
Vix 9 Apr, 2020 @ 8:55pm 
The planets have aligned
Pescaxo 9 Apr, 2020 @ 6:56pm 
The prophecy was true
ball gobbler 9 Apr, 2020 @ 11:57am 
The day has finally come.
CrackaJack 9 Apr, 2020 @ 10:30am 
oh, i hope this grows <3
velcroboy333 8 Apr, 2020 @ 2:21pm 
With GiddyUp Core and Battle Mounts loaded, it's fine.

When I add Motors Core, I get these 2 errors;

Failed to find Verse.JobDef named RideToJob. There are 140 defs of this type loaded.

Failed to find Verse.JobDef named WaitForRider. There are 140 defs of this type loaded.

https://gist.github.com/HugsLibRecordKeeper/b0940428f8ce38e6d27c2d4ae09277b8
Mistletoe The Bard 8 Apr, 2020 @ 8:01am 
Thanks for the great work!
Tank Commander 8 Apr, 2020 @ 7:03am 
YAYO, I have a suggestion, Just like vehicles in some factions, can you make vehicles explode? Thanks
Chicken Plucker 7 Apr, 2020 @ 4:31pm 
YAYO I've released my mod recently and it's a blast!

However it's causing a problem with transport pods. Get to the Chopper and SRTS cannot load anything in their inventory as long as a vehicle pawntype is present in the current map they're in, looking forward to seeing you sort it out bro, it's a big issue right now being incompatible with those mods
Basiliew 7 Apr, 2020 @ 1:54pm 
OK I figured it out that was damaged game files. Uninstaling and instaling the game fix the problem everything is working fine.
Chicken Plucker 6 Apr, 2020 @ 11:11pm 
@Basiliew - Did you make sure yo enable Giddy-Up core and Giddy-Up battle mounts above this core?
MaxTillentine 6 Apr, 2020 @ 10:46pm 
Pretty surprised, it is not a Oscar Potaki, who implemented it first CORRECTLY ))
Azerbaijan_Technology 6 Apr, 2020 @ 10:14pm 
Toyota war when?
The_Veno 6 Apr, 2020 @ 6:08pm 
I think this man just changed the game
Light-DelaBlue 6 Apr, 2020 @ 2:40pm 
wait that meaybe mean the return of tank ect? like yes vheicles?
Basiliew 6 Apr, 2020 @ 5:14am 
There is problem when using the mod
YAYO  [author] 6 Apr, 2020 @ 4:00am 
@Basiliew
Does this mean there is no problem when using this mod, but does it mean there is a problem when removing this mod from the save file?