RimWorld

RimWorld

Combat Car
64 Comments
bjorn 25 Jul, 2023 @ 6:54pm 
i want a ford model T version of this
SCS1021R 9 Nov, 2022 @ 3:28am 
한국인이시면 한글설명도 올려주시면 좋겠습니다.. 미천한 영어실력이라 이해하기 조금 힘듭니다..
[MP] batkarl422 2 Jun, 2022 @ 9:23pm 
1.3?
Crazedmonkey231 24 Mar, 2022 @ 12:18pm 
Hi, I have continued this inside my Motors Core (Continued) for 1.3 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2783323695
Lil_Timmy 16 Oct, 2021 @ 2:11pm 
how do you craft this car in game
Archotech 4 Sep, 2021 @ 7:43pm 
How about instead of bugging yayo about fixing the mod, just ask someone who is known for updating mods to the current version(mlie *cough* *cough*), no need to parrot literally the same question...
Crulien 21 Aug, 2021 @ 6:36pm 
yo the reason this isn't updated is probably cause YAYO has more important things to do look at his newest mods their insane
Parsifal 4 Aug, 2021 @ 7:02am 
Please 1.3 update.
BrGuardian 28 Jul, 2021 @ 4:14am 
why only the 1.1 had vecs?
Regent 26 Jul, 2021 @ 10:27am 
1.3 plz ?
Vladimir 21 Mar, 2021 @ 4:10pm 
Bro 1.2 Please man
一般路过史崔克装甲车 23 Nov, 2020 @ 5:18am 
1.2plssssssssssssssssssssssssssssssss
killgcorp 12 Sep, 2020 @ 6:50am 
why i can't find this mod
还行 26 Aug, 2020 @ 5:46am 
how to use this mod?make a new game?can i use this in my saves?
Worker of the month 11 Aug, 2020 @ 12:57pm 
Upgrade pleas
Mord_Sith 31 Jul, 2020 @ 2:04pm 
Bit of an odd bug, seems the fallen empire peeps won't eat food in a caravan containing a combat car?

I have a Hive Human pawn with them eating just fine but even when they're on their own with just a car they refuse to eat in-transit making the combat car pretty much useless here.
Dr. Quackers M.D. 22 Jun, 2020 @ 7:33pm 
What will it take to make Star Wars force and races compatible?
Dr. Quackers M.D. 22 Jun, 2020 @ 7:33pm 
Config error in motor_yy_combatCar: PawnKindDef defines 1 lifeStages while race def defines 0
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:ErrorCheckAllDefs()
StarWarsRaces.Factions:createNewPawnKind(PawnKindDef, String, String)
StarWarsRaces.Factions:makePawnGenOption(PawnGenOption, String)
StarWarsRaces.Factions:addPawnKindsToFactions(PawnGroupMaker, String)
StarWarsRaces.Factions:AddAliensToNPCFactions(String[], Single[])
StarWarsRaces.Main:InitLib()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:DMD<DMD<Update_Patch1>?690839168::Update_Patch1>(Root)
Verse.Root_Entry:Update()
Ascendant Flesh 4 Jun, 2020 @ 11:34pm 
Can't ride it for some reason, wont even show up in the Giddy up! mod settings for configuration
RecreationalNukes 4 Jun, 2020 @ 9:15am 
is the machinegun on the sprite just cosmetic or does it actually work?
Somnolence 15 May, 2020 @ 9:54am 
does this vehicle add to the caravan speed?
Clunt the mighty warrior 13 May, 2020 @ 9:45pm 
i had one spawn in an ancient danger as a mechanoid
im not sure if it was a bug or a feature, but it was really funny either way
pudding 12 May, 2020 @ 7:33pm 
감사합니다~
YAYO  [author] 11 May, 2020 @ 8:05pm 
@pudding
SRTS 모드입니다
pudding 11 May, 2020 @ 7:34pm 
영상에나오는 수송기는 무슨모드인가여?
☾⎛sιтєʀ⎞☽ 22 Apr, 2020 @ 7:14pm 
Can you add a motorcycle, tank, and pickup truck? :O
YAYO  [author] 11 Apr, 2020 @ 7:01pm 
it is works well. try test with only the essential mods in vanilla.
nobodyswaffle 11 Apr, 2020 @ 5:30pm 
it didnt work?
YAYO  [author] 11 Apr, 2020 @ 5:00pm 
@greppim
rimworld dlc -royalty
maxine64 11 Apr, 2020 @ 4:13pm 
What music mod are you using?
nobodyswaffle 11 Apr, 2020 @ 10:14am 
it didnt work for me it says its unlocked in research but isnt in my security plz help
Paladin 11 Apr, 2020 @ 9:01am 
Yayo, may you make a car incapable of violence similar to pawns? That will prevent its attack abilities.
YAYO  [author] 11 Apr, 2020 @ 6:49am 
Update :
Fixed a bug that caused an error when opening the caravan configuration window
Fix not to need giddy-up battle mount.
YAYO  [author] 10 Apr, 2020 @ 4:48am 
Sorry it is a bug. It happens when you have 2 cars.
Dmoc4215 10 Apr, 2020 @ 4:39am 
I can't form caravan. The menu is nothing when i have the car. qwq
Cringeneer 8 Apr, 2020 @ 10:00am 
Thanks! Its working with my own textures
YAYO  [author] 8 Apr, 2020 @ 9:20am 
you can change layer by GiddyUpPatch.xml in Patches
<!-- X axis : Horizontal position rider
Y axis : Layer of rider. -0.5 will hide the rider behind the vehicle.
-0.005 will hide half of the rider. However, this is not correct.
Z axis : Vertical position rider-->
Cringeneer 8 Apr, 2020 @ 8:28am 
Hello, i've did my own textures, and all works fine, but how can i make pawn to be invisible inside the car?
doriansachio 7 Apr, 2020 @ 2:51pm 
How can I stop my colonists from just taking a car whenever they feel like?
YAYO  [author] 7 Apr, 2020 @ 9:23am 
@basil
yes please. copy amd midfy and upload
Cringeneer 7 Apr, 2020 @ 8:52am 
can i try to make other texture for my own use?
EHTKATP 7 Apr, 2020 @ 6:01am 
감사합니다
YAYO  [author] 7 Apr, 2020 @ 5:28am 
@Lance Pinciotti
I contacted him. He is doing well on his own and there seems to be nothing I can help.
Lance Pinciotti 7 Apr, 2020 @ 5:26am 
@YAYO smash phill is working on the boats mod, this will become a framework for verhicle, you could help him
Azerbaijan_Technology 6 Apr, 2020 @ 10:11pm 
Can it be made to consume chemfuel when moving?
Necro 6 Apr, 2020 @ 8:27pm 
It would be neat if he increased the colonists' transport capacity to help with caravans. Nice mod by the way!!!
Thelonestander 6 Apr, 2020 @ 6:18pm 
Nice man! Always wanted cars on the rim. Makes since, since my pawns can build a damn starship LOL
htl9018 6 Apr, 2020 @ 6:56am 
감사합니다!! 탱크도 일반차량도 만들어주세요!!
DF 6 Apr, 2020 @ 4:35am 
can i transport yayo on this car?