Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Are ou by any chance planning on creating a downscale for the new Machine Ships Mod as well?
(Then I wouldn't have to do it myself^^)
Nice work!
I import turrue file flom original mod and it seems to solve problem.
I dont check the firing from the sun bug yet, but at least turret disappearence problem can solve easily.
-Paragon-
The firing from sun bug is due to null or misdefined weaponry locators in a pdxmesh or code. This is more prevalent with PD, and XL weaponry due to entity redefinition. The cause for this is the addition of a new component-to-entity directory file in component_slot_templates; added specifically so the juggernaut can have XL turrets while not spawning one on the XL bows of battleships.
Vanilla has this problem on some hulls, and shipsets improperly updated for it do as well.
I LOVE YOU I LOVE YOU I LOVE YOU I LOVE YOU! :D :D :D :D
Yes! Quite some (49) but the shipset is the only where it happens.
It's just something I just saw and completely ripped me out of the immersion.
Will play the deactivating game later on.
Is it normal that your rockets, laser beams etc come out of the local sun during a battle?