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There are no "USP Body" interactions showing up for me, only the NVG ones..
— Yes, I'm testing with the correct uniform models, as the same from the video
— I'm also running ACE Arsenal Extended along side this mod
Any thoughts?
@Gertrude Jingleshine Magicbutter Great name. The Face_ACE pbo added ACE interactions for some of the facewear (not all items have been implemented yet). The interactions include things such as flipping glasses/goggles up/down and being able to remove individual facewear items from combo sets, such as a shemagh + glasses, you can now separate those on the go.
16:01:23 Warning Message: Addon 'USP_Gear_NVG_ACE' requires addon 'USP_Gear_NVG'
@Everyone else having issues with no interactions Its been mentioned here numerous times, the only interactions that are currently included (even says in the description) ARE THE NVG INTERACTIONS! The rest will be included with this pack once they are finished. It makes more sense to finish the items that will use these interactions and then add the interactions afterwards, which is what we are doing. This was released more as a demo to let everyone see what can be expected with the rest.
does this mod allow you to swap boots in the current uniform mod, specifically does this mod allow you to put the lowa Zephyr boots on the normal crye g3s, if not is there another way to do so?
@JonnyC. & MrBritish Headgear interactions will be released after the updated headgear is released.
This mod does not -yet- add hearing protection and such to headgear with the Peltor ComTacs. I believe Combatant's fix also fixes some non-ace related stuff, such as ballistic protection on helmets as well as TFAR compatibility and the storage size for backpacks.
Also, thank you, I didn't even know Combatant's fix was even a thing and now I can use it to get proper ear protection. :P
Glad to hear that we'll have proper ear protection with the Peltor ComTacs and all that fancy stuff soon.
@Bugs Testing is underway for our last module updates. So it's coming soon.