Arma 3
ETS - Enemy Tagging System
243 Comments
Marki 27 Jan @ 3:28pm 
Understood, I will try to DM him. Worst case, I could try modifying it myself. I have ideas how to do it, but I might need some guidance
Gunter Severloh  [author] 27 Jan @ 3:23pm 
You would need to ask Hortzy that if he knew how to do that and if he wants
to update the mod.
Marki 27 Jan @ 11:57am 
Is it possible to enable this tagging feature only if a person has a specific facewear equipped?
Artyom Kinzouya 15 Jan @ 4:28pm 
That sounds pretty logical, thanks.
Gunter Severloh  [author] 15 Jan @ 2:54pm 
Hello, all the configuration is done on the menu when you go to the map, so just
extend the amount of time the tags stay.
Artyom Kinzouya 15 Jan @ 12:32pm 
Hello, the mod seems excellent to me but I have a question, is there a way to leave debug mode activated permanently? so that I can see the marks during the entire game time in case the admin requires it from someone else? I share a server with two other people and sometimes they need to enter admin mode.
J6 14 Jan @ 3:48pm 
Thank you Gunter, I will ask Hortzy
Gunter Severloh  [author] 14 Jan @ 3:01pm 
Its a neat idea but i wouldn't know how, you would need to ask Hortzy that
as he coded the mod.
J6 14 Jan @ 9:02am 
Hi,

Would you be open to creating a version that also allows your AI squad members to tag an enemy when they call it out?

The same as when you are being lead by an AI Squad Leader and he picks a target out for you and the enemy becomes highlighted?

(Commission if you accept it, I don't mind).
Komodo 8 Dec, 2024 @ 7:44am 
aiight
Gunter Severloh  [author] 7 Dec, 2024 @ 5:18pm 
Ya thats a mod conflict, you should ask Johnny if he can create a compat mod
with his SOG AI and ETS.
Komodo 7 Dec, 2024 @ 5:02pm 
hi GS,
noticed that there was a chance that enemies will go uncon and get up sometimes and may require to be put down again, icon goes from red, to skull (remains at skull) and then back to red until killed again

mods I was running were SOG AI but that controls the player's group revive and not the enemies or side...i would say some sort of mod conflict
Gunter Severloh  [author] 16 Nov, 2024 @ 4:23pm 
Hi, thats done ingame, go to your map, and you'll see configure there amongst
the briefing tabs there, you do it through that.
abner 16 Nov, 2024 @ 11:16am 
newbie here. how do i change the default time for the markers to stay on?
Gunter Severloh  [author] 11 Nov, 2024 @ 3:10am 
Ya seen that before, probably needs an update considering we've had
an update or two of CBA and the game, outside that idk.
RunForRest 10 Nov, 2024 @ 10:14pm 
Thx
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2661374997
Jepp theres one, but comments seem to inidcate its outdated
Gunter Severloh  [author] 10 Nov, 2024 @ 10:00pm 
Thanks!
I doubt it but you can browse my AI mod compilation list which i just updated recenlty
to see if there is anything similar or like that.
https://forums.bohemia.net/forums/topic/237139-all-arma-3-steam-workshop-ai-mods-compilation-list/
RunForRest 10 Nov, 2024 @ 9:23pm 
Amazing! Is there a mod that builds up on this and does the same has Ghost Recon Wildlands - mark targets and AI mates shoot on command or on player shot?
antze 30 Sep, 2024 @ 2:43am 
+rep
Gunter Severloh  [author] 26 Feb, 2024 @ 3:19pm 
You'll have to ask Hortzy about that one, im to busy with other projects.
Predator14 26 Feb, 2024 @ 3:04pm 
I would have said an update of the logos above the enemies, which would be more varied, particularly for vehicle tracking, and additional options
Gunter Severloh  [author] 18 Feb, 2024 @ 6:28pm 
Update what exactly? The mod works what needs an update?
Predator14 18 Feb, 2024 @ 5:00pm 
no news update for 2024 ?
Sol 3 Feb, 2024 @ 11:04pm 
ah, shucks. good mod tho
Gunter Severloh  [author] 3 Feb, 2024 @ 11:03pm 
No, because you have to aim, or look at them to create the target icon
above their heads, what your asking requires a code via a trigger, ETS is dynamic requiring no triggers.
Sol 3 Feb, 2024 @ 10:30pm 
Hey, I just found this mod, and I'm trying to do something specific in a 3den editor mission. So I'm trying to have enemy targets marked only after the player enters a specific trigger area. Is it possible to do this?
Gunter Severloh  [author] 31 Jan, 2024 @ 5:08am 
Welcome!
David Armastrong 30 Jan, 2024 @ 11:47pm 
Many thanks!
Gunter Severloh  [author] 28 Dec, 2023 @ 4:00pm 
Tag em and bag em!
FrailTactics 28 Dec, 2023 @ 2:30pm 
finally now i can kill these hezbollah dudes that keep killing me
Gunter Severloh  [author] 1 Jun, 2023 @ 2:50pm 
Settings configured when you have your map open will function
on a server, during a mission.
STyx2909 1 Jun, 2023 @ 11:37am 
On a server you have to add a system to the mission you are playing. Otherwise, settings are in the MAP section.
QAnonTrustThePlan2025 1 Jun, 2023 @ 10:58am 
any idea on how to edit the settings for this? on a server in particular?
Gunter Severloh  [author] 24 Mar, 2023 @ 1:42pm 
Ya go ahead.
Sir 7DozenEggs 24 Mar, 2023 @ 7:17am 
can i have permission to pack this into my servers modpack? credits will be given of course
Gunter Severloh  [author] 16 Feb, 2023 @ 3:40pm 
This mod isn't being updated anymore, Hortzy is the main coder of the mod,
and would know how to do all that, but all your functions to change settings
in the mod are all there when you go to the map.
So i dont really see any reason for it to be setup in CBA which ETS doesn't
require any mods, adding it to cba may require cba as a dependent for ETS to work.
Uldorn 16 Feb, 2023 @ 1:21pm 
Any chance you could port this to CBA?
Gunter Severloh  [author] 24 Jan, 2023 @ 4:55am 
Welcome. Tagging is general its not specific to particular weapons, that was the idea
you can tag without weapons, with scopes, with binos, ect,.
STyx2909 24 Jan, 2023 @ 4:12am 
@Gunter, thank you, will try.
To precise my point, it doesn't make sense to me a C-More Railway or an EOTech XPS33 have IFF feature.
Gunter Severloh  [author] 24 Jan, 2023 @ 3:31am 
The mod isn't really being updated anymore, unless you want to contact Hortzy
directly and see if he can help you.
STyx2909 23 Jan, 2023 @ 10:09pm 
I would like the tagging to be limited to some devices only.
Gunter Severloh  [author] 23 Jan, 2023 @ 1:31pm 
What are you asking? You cannot tag units using a scopes?
STyx2909 23 Jan, 2023 @ 5:45am 
Great MOD.
I would enjoy a blacklist for the "scopes" to tag though.
Gunter Severloh  [author] 11 Dec, 2022 @ 4:50pm 
Welcome!
baby oil 11 Dec, 2022 @ 8:16am 
Great Mod.......Thank You!
Gunter Severloh  [author] 4 Dec, 2022 @ 2:27pm 
As per the description
"Ideally best suited for Co-op, but it can be used in PVP or Singleplayer"
The One Eyed Wolff 4 Dec, 2022 @ 12:20pm 
dos this work client side?
Gunter Severloh  [author] 27 Nov, 2022 @ 6:47pm 
Ask Hortzy.
Predator14 27 Nov, 2022 @ 5:27pm 
as you add more different icon style
Gunter Severloh  [author] 25 Nov, 2022 @ 1:50pm 
What are you asking?