RimWorld

RimWorld

Kurin EPOE and another mod patch
53 Comments
Yuka 27 Jan, 2023 @ 5:38pm 
Hi, yes, I know it is by latki. Unfortunately, the art is not on their pages. Very sad.:(
SutSutMan  [author] 27 Jan, 2023 @ 7:13am 
@Yuka Sativa
it is commision art. made by latki
Yuka 24 Jan, 2023 @ 1:32am 
Hi, could we have the image link? The art is nice. I know that the artist is listed here, but I cannot find this kurin art on their pages. Thank you.:cozybethesda:
Endymion 26 Jul, 2021 @ 3:49am 
That image is adorable.
Franker 6 Jul, 2021 @ 6:09pm 
Hi there, I'm still using 1.2 version. Do you have any websites which I can download the 1.2 version of it?
foxyQAQ 18 Nov, 2020 @ 6:55am 
sorry,I can't see surgery.
https://cdn.discordapp.com/attachments/565240766272897045/778633526165372948/unknown.png
I don't know the reason. I only know that it is not a MOD conflict.Is there a solution?
(My native language is not English, so I use GOOGLE Translate.)
PIGE 0N 3 Sep, 2020 @ 10:32am 
appreciated mod. and there, i may found one way to check it work or not .
for example , if u uses "Archotech Expanded" and named it as "Archotech Expanded_local", the xml ( in this mod folders -> Paches) will not match the name "Archotech Expanded_local" as "Archotech Expanded" and will skip to read it ,which means it will skip to setting "Archotech Expanded" surgery for kurin . and in game u can't see any surgery supported by "Archotech Expanded" .
the solution is to name ur mod ,i means "Archotech Expanded", as "Archotech Expanded" (like what it type in xml) or rename the value in xml ( open "Archotech Expanded.xml" and rename "<mods></mods>" node as "Archotech Expanded_local". (the appreciated way is to use thier field_id as the node value)
Tarojun 22 Aug, 2020 @ 11:12pm 
Missing surgeries in your patches for EPOE-Forked:

EPIA_InstallProtectiveExoskeleton
EPIA_InstallAuxiliaryAI_Sharpshooter
EPIA_InstallAuxiliaryAI_Commando
EPIA_InstallAuxiliaryAI_Brawler
SurgeryRemoveFrailty
SurgeryRemoveBadBack
EPOE_SurgeryRemoveDementia
EPOE_SurgeryRemoveAlzheimers
EPIA_SurgeryRemoveChemicalDamageModerate
EPIA_SurgeryRemoveChemicalDamageSevere
EPIA_SurgeryBrainRemoveChemicalDamageModerate
EPIA_SurgeryBrainRemoveChemicalDamageSevere
EPIA_RemoveProtectiveExoskeleton
EPIA_RemoveAuxiliaryAI_Sharpshooter
EPIA_RemoveAuxiliaryAI_Commando
EPIA_RemoveAuxiliaryAI_Brawler
Tarojun 22 Aug, 2020 @ 11:07pm 
Hello, this is the EPOE-Forked mod author, and I would like to bring to attention that some surgery defs do not exist in our version, and is turning up harmless red errors.

InstallSurrogateHeart
InstallSyntheticHeart
InstallSyntheticStomach

Removing these three should solve the problem. There are also some other stuff missing from the list as well.
SutSutMan  [author] 10 Aug, 2020 @ 10:36am 
@Aldous
This mode simply adds recipes only, so it is not possible to produce such a series of errors. I think it's because of the collision with other modes. I'm sorry.
Aldous 9 Aug, 2020 @ 7:00am 
I like this mod so much.It makes the Kurin mod complete.
I met the same problems,the error log is as same as Winter's Slumber‘s.
it seems that the problem is very serious,the icon and description of surrogate and synthetic heart and stomach directly disappeared,and when I tried to spawn them with developer mode,the error logs flooded out.
so would you like to fix this problem?I'm really looking forward to it.
(because English isn't my first language so I used google translate,sorry for the probable offence or grammar mistakes)
Burnout 9 Jun, 2020 @ 3:55pm 
Could not resolve cross-reference to Verse.RecipeDef named InstallSyntheticStomach (wanter=recipes)
Verse.Log:Error(String, Boolean)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
Verse.WantedRefForList`1:TryResolve(FailMode)
Verse.<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0(WantedRef)
Verse.<>c__DisplayClass6_1`1:<ParallelForEach>b__0(Object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
Burnout 9 Jun, 2020 @ 3:55pm 
Could not resolve cross-reference to Verse.RecipeDef named InstallSyntheticHeart (wanter=recipes)
Verse.Log:Error(String, Boolean)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
Verse.WantedRefForList`1:TryResolve(FailMode)
Verse.<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0(WantedRef)
Verse.<>c__DisplayClass6_1`1:<ParallelForEach>b__0(Object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
Burnout 9 Jun, 2020 @ 3:54pm 
Could not resolve cross-reference to Verse.RecipeDef named InstallSurrogateHeart (wanter=recipes)
Verse.Log:Error(String, Boolean)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
Verse.WantedRefForList`1:TryResolve(FailMode)
Verse.<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0(WantedRef)
Verse.<>c__DisplayClass6_1`1:<ParallelForEach>b__0(Object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
SutSutMan  [author] 8 Jun, 2020 @ 6:53pm 
@Winter's Slumber

Is there an error log? And have you try changed the mode layout?

Because this mod just add surgery recipe. I have no idea why happen error.
Burnout 8 Jun, 2020 @ 4:59pm 
It seems that this mod may have some problems with cross referencing of the surrogate and synthetic heart and stomach ot the "Expanded Prosthetics and Organ Engineering - Forked" mod
Dudream 1 Jun, 2020 @ 6:01pm 
아아... 감사... 압도적 감사...
SutSutMan  [author] 11 May, 2020 @ 7:28pm 
@Valskeria
EPOE and vanilla implant. OK I will check it.
[Shark Noises Intensify] 11 May, 2020 @ 7:13pm 
The bionics are from EPOE im fairly certain. They're the basic items named "Bionic Eye" and such. There simply isnt an option to install them onto Kurin colonists.
Skyze 11 May, 2020 @ 1:58am 
Nice, thanks man
SutSutMan  [author] 11 May, 2020 @ 1:44am 
[1.3.1-200511] : Respond Glitter Tech.
SutSutMan  [author] 10 May, 2020 @ 11:24pm 
@Valskeria
What mode is that?
[Shark Noises Intensify] 10 May, 2020 @ 8:19pm 
I cannot get bionic appendages to work with this. Trying to install a bionic eye and bionic ear on Kurins and the option isnt available. The bionic foot works perfectly. Load order is correct according to instructions.
Skyze 10 May, 2020 @ 8:28am 
Thanks
SutSutMan  [author] 10 May, 2020 @ 8:17am 
Ok, I will try
SutSutMan  [author] 10 May, 2020 @ 7:17am 
@Skyze

GliterTech ? what is correct name
Skyze 10 May, 2020 @ 6:09am 
Mind adding GliterTech to the list?
story 9 May, 2020 @ 2:20am 
please, can you send me a list of your mods, because I can’t play with my mods.
It would be cool :steammocking:
SutSutMan  [author] 8 May, 2020 @ 7:17am 
@Crymson Fluffsune
this mod just load after organ mods and kurin mod.
Can I check "how it don't work"? Can't apply organ?
FlareFluffsune 8 May, 2020 @ 6:26am 
Yeah I can't seem to get it to work either in the given mod order.
story 24 Apr, 2020 @ 2:20am 
too many bugs with this order of mods
story 24 Apr, 2020 @ 2:16am 
does not work :(
I did everything according to the instructions
FlareFluffsune 19 Apr, 2020 @ 5:03pm 
Oh that's sad, I would love to see more of the art. :)
SutSutMan  [author] 19 Apr, 2020 @ 4:59pm 
@Crymson Fluffsune

This art is drawn by Latki. And he didn't have pixie.
FlareFluffsune 19 Apr, 2020 @ 10:54am 
Did you draw the art? You got a pixiv? :3
SutSutMan  [author] 17 Apr, 2020 @ 8:35pm 
If find some misssing recipe. Please let me know.
.
SutSutMan  [author] 17 Apr, 2020 @ 8:34pm 
[1.2.1-200418] : Respond Expanded Prosthetics and Organ Engineering - Forked.
LS_Naix 17 Apr, 2020 @ 7:30pm 
@섯섯맨 Thanks for working.
SutSutMan  [author] 17 Apr, 2020 @ 7:28pm 
@LS_Naix This mod respond to original EPOE.

Well , I will respond forked version too.
LS_Naix 17 Apr, 2020 @ 6:27pm 
SutSutMan  [author] 17 Apr, 2020 @ 10:03am 
[1.1.1-200418] : Apply Rah's Bionics and Surgery Expansion mod's missing recipe.
SutSutMan  [author] 17 Apr, 2020 @ 9:38am 
@LS_Naix
Hello, Can I check what brain implants Can't apply? Because in my side, I can apply AI chip and brain simulator.

And what is bionic fingers ? I can't find that item.
Transmission 17 Apr, 2020 @ 8:23am 
Rah's 생체공학 수술 모드에서 보철물 연구하면 해금되는 것들도 쿠린들한테 수술목록에 추가가 안됐어요!
Transmission 16 Apr, 2020 @ 8:50pm 
Rah's 생체공학 수술 모드에서 재생의학을 연구하면 해금되는 흉터 제거 수술이 있는데, 쿠린들한텐 이게 해금이 안됐어요!
LS_Naix 16 Apr, 2020 @ 5:01pm 
Can't apply brain implants or bionic fingers in EPOE.
WhiteEnder_KR 13 Apr, 2020 @ 6:11am 
쿠린 미모 인정합니다.
사실 림월드를 쿠린때문에 지르고 시작해서 시작부터 지금까지 쿠린과 함께라는
E-ON 12 Apr, 2020 @ 11:11pm 
finally!
SutSutMan  [author] 12 Apr, 2020 @ 2:18am 
[1.1.0-200412] : Respond [FSF] Vanilla Bionics Expansion, Archotech Expanded, Rah's Bionics and Surgery Expansion.
SutSutMan  [author] 12 Apr, 2020 @ 2:13am 
@Inquisitor

EvolvedOrgansRedux 는 이미 대응 패치가 모드 안에 자체적으로 들어가 있는것 같습니다.