Age of Empires II (2013)

Age of Empires II (2013)

Ozhara's Full Texture Pack V2 FE Edition
137 Comments
Ozhara  [author] 28 Jul, 2017 @ 3:59am 
This is a missunderstanding - this is not one mod.

These full packs are just compilations of separate replacements I did. They are here for your convenience as I got a lot of requests to do so.

I did multiple different replacements for a lot of things using different styles and approaches.
Beside that, for a long time updating mods wasn't possible, so you had to upload a new mod for every change you wanted to release.
So this is actually a modified variant of my v2 I did after the FE release as kind of an overhaul.

So the answer is 'simple' - they differ in theit style and you should use the one best fitting your likings. This is actually the reason why there are that many screens from mostly the same areas on every mod page.

For it's that many options now I would suggest to open them in your browser to be able looking at multiple screens of the same area at the same time.

I know this becomes more difficult with every upload but with all the screens it should be manageable. :)
Riekopo 27 Jul, 2017 @ 7:43pm 
Why are there a million different versions of this mod? I have no idea what the difference is and which to use.
Ozhara  [author] 13 Sep, 2014 @ 5:37am 
Great to hear so! :D:
John 13 Sep, 2014 @ 5:35am 
thankyou! it worked!
John 13 Sep, 2014 @ 5:30am 
thanks ill try your sugestions and give feed back!
Ozhara  [author] 13 Sep, 2014 @ 5:24am 
Well after subscribing, steam should start to download the mod.

After this at your next game start while the intros are playing, AoE saves the downloaded mod to your game folder and extracts it.

If for some reason this don't work (AoEs workshop intergration is really buggy) - open your AoE\mods folder. The mod file is an extensionless zip file, you can easily extract it to your AoE folder manually.

Of course you can simply retry it (unsubscribe, verify your game cache, resubscribe) - but doing it manually is much faster and more stress free. :)
John 13 Sep, 2014 @ 5:08am 
i dont mean too bug you but how do you install this? just subscribing doesnt do it for me.
Ozhara  [author] 25 Jun, 2014 @ 10:22pm 
Thanks for the feedback, glad you like it. :)
msntechguy 25 Jun, 2014 @ 9:13pm 
Makes the game look a whole lot better! Thanks for you work!
Ozhara  [author] 20 Jun, 2014 @ 4:41am 
Thanks, glad you like it! :D:
Monchete 20 Jun, 2014 @ 4:39am 
brutal !! se ve de lujo
Reganknight 21 Mar, 2014 @ 6:54am 
Thanks for the fast response. I'll do that.
Ozhara  [author] 21 Mar, 2014 @ 6:35am 
Hi Reganknight, of course you can do that.

You can find all my mine replacements in this collection:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=169664396
(most of my mods are grouped in themed collections)

Just subscribe to the one(s) you want to use after this mod. Every game file is overwritten by the last subscribed mod changing it.
Reganknight 21 Mar, 2014 @ 6:19am 
Is there a way I could use the Mine Upgrade Version 3 with this mod? I like this mod but I like the version 3 mines better. Thanks, and great job with your mods.
Ozhara  [author] 4 Mar, 2014 @ 8:46am 
Thanks, glad you like it. :)
Sigurd 4 Mar, 2014 @ 8:10am 
cool
Ozhara  [author] 18 Jan, 2014 @ 9:36am 
Thanks a lot, glad you like it! :D:
Sukha 18 Jan, 2014 @ 8:05am 
wow thx man, gona try it right now.
PS: awesome work m8
Ozhara  [author] 17 Jan, 2014 @ 12:30pm 
You have to delete the slp filesfrom AoE\data\slp. ^^
Ozhara  [author] 17 Jan, 2014 @ 12:29pm 
Every forest type has twoslp files (tree and shadow). By deleting them, you get the default back. But every game cache verification restors the mod, so you have to redo this or to install the mod by using my mod manager. That ay you can use all contents except the trees.

Bamboo: FBAM_NN/_N0.slp
Jungle: FJUN
Oak: FOAK
Palms: FPAL
Pine: FPIN
Snow Pine: FSNO
Sukha 17 Jan, 2014 @ 12:02pm 
The pine trees are huge, how can I leave the mod as is, but revert to old spruce trees?
Ozhara  [author] 2 Jan, 2014 @ 4:53am 
For deleting the mod do the following:
1. Unsubscribe
(2. Delete the mods archive file from your game\mods folder) Not necessary but helps to avoid bugs later.
3. Delete your game\data\slp folder
4. Verify your game cache
5. Wait until all data needed to reset the default is downloaded
6. Restart the game
Voker 2 Jan, 2014 @ 4:36am 
Ok i like it but, if i change my mind how do i Uninstall?
Ozhara  [author] 2 Jan, 2014 @ 3:19am 
Thanks,glad you like it! :D:
Roxas_19 1 Jan, 2014 @ 10:30pm 
cool
vAnitas 1 Jan, 2014 @ 2:53pm 
Ok, I'll try that
thank you for answering me! : D
hope you keep doing more mods! they are the best!
Ozhara  [author] 1 Jan, 2014 @ 2:43pm 
After subscribing to a mod, steam will download it's archive file. At your next game start, AoE tries to place it in your AoE\mods folder and extract it. This takes place while the intro is playing. So canceling it too early can lead to missing mod data. No data is extracted after the chess sequence starts.

You can't check if this was successfull, you can just check the mods content to be present ingame.
In case the archive file is in your mods folder but wasn't extracted, you can just try it again, or extract it manually. The archive is an extensionless zip archive. Just extract it to your AoE folder.
vAnitas 1 Jan, 2014 @ 2:35pm 
I'm new to steam, and do not really know how to do this
I clicked on subscrible, and put it in my collection, but in time to go to the game I do not find in the game folder.

sorry for my bad english: D
Ozhara  [author] 1 Jan, 2014 @ 11:54am 
Just click the subscribe button.
vAnitas 1 Jan, 2014 @ 10:31am 
How intall ?
Mathizen 1 Jan, 2014 @ 8:42am 
ok, thanks.
Ozhara  [author] 1 Jan, 2014 @ 6:19am 
But you can mix them up by using my Mod Manager or subscribing to the elements you like most in one of the mods seperately after the other one. That way you have one of my full packs replacing just some elements from the other you like more.
Ozhara  [author] 1 Jan, 2014 @ 6:13am 
You can't use them at the same time, the last subscibed one would overwrite the first one. You have to decide which one to use. :( :D:
Mathizen 1 Jan, 2014 @ 5:56am 
Should I use this with V5?
Ozhara  [author] 31 Dec, 2013 @ 7:11am 
Glad you like it! :D:
yoDompi 31 Dec, 2013 @ 7:09am 
Looks great! Thank you!
Ozhara  [author] 31 Dec, 2013 @ 3:51am 
Thanks a lot, great to hear so! :)
Bo 31 Dec, 2013 @ 2:55am 
My first and only add on and I have to say it's beautiful! Great job!
SCPODAllen 30 Dec, 2013 @ 10:16pm 
My first add on for AoeHd. Seems to work just fine thanks for putting it out for us.
Ozhara  [author] 30 Dec, 2013 @ 6:17pm 
Thanks, glad you like it! :D:
helderaju 30 Dec, 2013 @ 5:12pm 
Muito bom!
Ozhara  [author] 30 Dec, 2013 @ 4:44pm 
I'm not sure what you mean.

This is no map.

In case you want to use this with original AoE2, the system for the terrains was changed in HD, you can convert them, but it's REALLY time consuming and for classic AoE2 just supports 8bit terrain graphics instead of 32bit, they would loose a lot of color/quality.
Yabby 30 Dec, 2013 @ 4:34pm 
how do i get this map
onto aoe
Ozhara  [author] 30 Dec, 2013 @ 12:01pm 
Glad you like it! :)
tur0 30 Dec, 2013 @ 11:59am 
great
Ozhara  [author] 30 Dec, 2013 @ 7:00am 
Thanks, glad you like it! :D
Dalek Caan 30 Dec, 2013 @ 5:45am 
THIS
IS
AWESOME!
Ozhara  [author] 29 Dec, 2013 @ 3:45pm 
Thanks a lot! :D:
juliuss60 29 Dec, 2013 @ 3:16pm 
cool
Vy-100 29 Dec, 2013 @ 2:18pm 
cool