Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I didn't check this rock terrain with the new ak hd cliffs, but do they look that bad together?
Thing is - if I'd do a seperate mod for every possible cliff/terrain combination, I'd flood the workshop. This is mostly thought for my terrain packs and therefore to fit the cliffs implemented in those.
But I have to check/update this one anyways for ak - so we'll see. :)
All warm versions have more saturation than the normal equivalent (cold versions have less saturation).
PS: What makes the warm version different? Just curious :P