Arma 3
3AS (Beta Test)
190 Comments
3rdarmystudios  [author] 1 Jul @ 9:36pm 
Changelog updated!
3rdarmystudios  [author] 1 Jul @ 9:36pm 
A280 is in the works!
12sDaFailure 1 Jul @ 1:07pm 
Are you guys working on A280's or any Alliance Starfighters?
Ant 30 Jun @ 4:33pm 
what came out today?
FAIR DE WELL 22 Jun @ 7:27am 
bro could you make jedi characters and this vehicle called the AT RT
3rdarmystudios  [author] 15 Jun @ 3:16am 
@AngerJoKer74 Haven't tested but there shouldn't be any clashes with the mod.
3rdarmystudios  [author] 15 Jun @ 3:14am 
@KoolVillager B1 battledroids are currently provided by JLTS, they should be easy to search as "B1" in Eden or Zeus
3rdarmystudios  [author] 15 Jun @ 3:13am 
Changelog updated!
3rdarmystudios  [author] 15 Jun @ 3:13am 
@Unknow_rzd please make sure to repair the mod in your launcher and if the issue persists please unload other mods and let us know.

And we will continue to make our mod because its fun lol.
3rdarmystudios  [author] 15 Jun @ 3:13am 
Deepest apologies for the TIE Fighter crashes. We have implemented a first fix but hopefully our patch at the end of June (30th) will fix it. If not then please head to our discord and provide more input in our bug reports thank you!
Delta-118 13 Jun @ 7:44am 
@unknow_rzd did you remember to also subscribe to the required mods?
Lufian 11 Jun @ 3:40am 
unknow_rzd is probably experiencing an issue on his side, because the mod works fine for me and everybody else in the unit I am in.
SVaughan 28 May @ 9:24pm 
Two bugs. So instead of reporting said bugs and describing what's happening before they happen, you demand that the Mod Devs stop creating mods. News Flash @unknow_rzd the world doesn't revolve around you.
unknow_rzd 28 May @ 1:30pm 
Don't create any mods pls, very bad
unknow_rzd 26 May @ 1:08pm 
Many Star Wars blasters are missing, many characters are missing too. Units don't lock onto each other and shoot at each other. Bad, very bad.
unknow_rzd 25 May @ 10:52pm 
Tie Fighter crash game
Pheonix 24 May @ 11:23pm 
I keep getting No Entry error's when I spawn in Droids that are using 3AS Blasters in Eden, basically I spawn the units inside of Eden then I put the mission file on the server and It just gets overloaded with No Entry and then something about a 3AS Magazine, I am having it all the time, even when using a different mod pack that is Imperial based.
Raider 7 May @ 8:31pm 
Tie fighter crashes whenever you spawn it in
Slothman 7 May @ 12:27pm 
can confirm the tie fighter crashing when a player tries to start it
Ant 30 Apr @ 8:23pm 
Now the Tie Fighter crashes the game if its engine starts, please fix!
KoolVillager 30 Apr @ 6:26pm 
Are the Battle Droids in another mod? I've downloaded this mod and Just like the Simulations but I don't have any battle droids. I have the accessories though.
Ant 30 Apr @ 4:46pm 
fix the tie fighter
Ant 28 Apr @ 9:38pm 
Whats the update? also the tie fighter crashes if you spawn more than one
Alien_Potato 8 Apr @ 10:25pm 
Is there a way to stop the dca-15s stock from unfolding when in single fire mode?
AngerJoKer74 31 Mar @ 9:08am 
Is the mod fully compatible with Dynamic Combat Ops? Because it s only offered one vehicle in combat.
Towelmug 22 Mar @ 8:56pm 
is there a way to turn off laser drop
CAC 14 Mar @ 10:43am 
Can I ask you to make the second Co-pilot on Laat/i less useless? Yes, it has a rear cannon, but there's not much it can do. And the player is not interested in sitting on the co-pilot. Could you give the co-pilot a fine-tuning of the course guns, or, another suggestion, add a radar and the ability to launch missiles.
TheGrimReaver 8 Mar @ 12:32am 
I've noticed that on the V-wing, the targeting camera is positioned above the hull of the ship, making it impossible to look at anything below the ship, only off to the sides.
DameHruCZ 26 Feb @ 1:30am 
i love Gozanti Is good now Need Civilian Variant and BetterSound and Pls Ad AT-ST
SVaughan 17 Feb @ 1:50am 
@Soviet Cows
Do you have the required mods? JLTS is "Just Like The Simulations - The Great War" which is a required mod for this one.
Xenon 16 Feb @ 10:21am 
good mod
Soviet Cow 9 Feb @ 12:40pm 
Everytime I try to start my server it gives me the error '3AS_Characters_Commando' requires addon 'JLTS_radios' does anyone know what the addon it is referring to?
walnutlord 30 Dec, 2024 @ 9:12am 
I am trying to get the LAAT/C to pick up a AT-TE but it won't pick it up
SVaughan 12 Nov, 2024 @ 6:34pm 
@blackwhite
The StarSim Unit I'm in uses it every weekend. Maybe that community you play with thinks it's still broken from a problem they had with the AT-TE's forever ago that they fixed.
blackwhite 12 Nov, 2024 @ 6:31pm 
Hello, is there a know issue in multiplayer?, i'm doing a mission to play with a community i'm in but they don't want to use this mod because it says that there are some problems
3rdarmystudios  [author] 10 Nov, 2024 @ 11:47am 
@𝕮𝖙𝖍𝖚𝖑𝖍𝖚 Please read the changelogs for any and all information on our mod. I have made sure to update them on steam too.
Skim 9 Nov, 2024 @ 5:14am 
you know what's funny? You say that you haven’t changed anything, in my understanding, you will work at a “loss” for yourself. And the administration of our project, in response to claims about the uselessness and glassiness of Technics, redirects us in your direction, they are not involved in business in general.
3rdarmystudios  [author] 7 Nov, 2024 @ 8:17pm 
@Cooker Changelog updated!
3rdarmystudios  [author] 7 Nov, 2024 @ 8:17pm 
@𝕮𝖙𝖍𝖚𝖑𝖍𝖚 We have not changed the armor on any vehicles, as well as the Bantha is a 212th creation and isn't in this mod. Please make sure to message them on any of their mod re-balances and content.
3rdarmystudios  [author] 7 Nov, 2024 @ 8:14pm 
@BenjaminRagnar There are 3 Pilots, 1 Pilot, 1 Co-Pilot with Back ground gun, and 1 Back gunner with AA back gun. Please make sure you don't have another mod conflicting with this one, for example a units AUX mod.
3rdarmystudios  [author] 7 Nov, 2024 @ 8:13pm 
@Shifty The Venator and all of our large capital ships will receive some fixes in the future for rendering. However we have no time frame.
3rdarmystudios  [author] 7 Nov, 2024 @ 8:12pm 
@AlexBionicle AT-ST Is planned!
@The Chairman CEO A Separatist Shuttle and Geonosian fighters are planned for the future! Not sure what an "Elite squad" is sorry.
Cooker 29 Oct, 2024 @ 9:22am 
What new has been added because there is no description?
Skim 16 Oct, 2024 @ 3:05am 
hi, how about we stop killing republic vehicles like AT-TE, AT-AP and TX? every time, they become glassier and glassier, but the tanks of the confederation become stronger and stronger, and one more thing, turn your fucking bantha to 0, it’s an armored personnel carrier, not a tank, and for some reason it’s stronger than the same fucking bastion
John Nuclear 15 Oct, 2024 @ 5:56pm 
discord link dead
BenjaminRagnar 26 Aug, 2024 @ 7:02pm 
Does the ARC-170 let y'all have 3 pilots or one because it's only letting me have the driver and the Co-Pilot and Gunner seats are not able to be gotten into or have anybody placed in them.
Shifty 10 Aug, 2024 @ 8:28am 
The Venator (Open) appears invisible when placed. Any resolution here?
tredavidson77 7 Aug, 2024 @ 11:49am 
Does this or any other Clone Wars mod have the Onderon Rebels or Cham's Free Ryloth Movement.
Lamami 5 Aug, 2024 @ 12:09am 
3rdarmystudios Good job with the modeling and texturing of the SW packages, I have found 2 problems that I am sure several subscribers would appreciate you solving, the "Nu A-Class Shuttle" ship and the second variant do not deploy the AI ​​correctly, these They get stuck inside the ship, it would be excellent if another model were added but if the AI ​​was deployed on the outside not the inside, the other thing is the Tatooine landing platform object, the AI ​​does not fix the center point well and lands very badly ... I hope you can find a solution, it would be great to be able to use that well detailed "Nu A-Class Shuttle" in the AI:steamthis:
Artica 24 Jul, 2024 @ 2:03am 
Hey guys, did ya'll mean to remove 3AS_Prop_Platforms?