Garry's Mod

Garry's Mod

M60A1 Patton MBT RAGDOLL
54 Comments
Pvt. Major gaggle ♥♥♥♥ 10 May, 2021 @ 12:13pm 
kally can I use this model for gredwitch tank
John Türkiye 12 Jul, 2019 @ 9:41pm 
bodygroups
jakthor 25 Jun, 2019 @ 3:22pm 
how do I change the barrel?
Primon4723 31 Jul, 2018 @ 9:31pm 
It's the same tank from that tank rampage back in May 17, 1995 in California.
GØLEM 17 Oct, 2017 @ 12:54pm 
Reminds me of the pictures my father had while he was in desert storm.
CheeseCake_1014 14 Feb, 2017 @ 6:44pm 
that's ok. thank u for the tank ragdolls!
Kally  [author] 14 Feb, 2017 @ 2:38pm 
I don't really have much interest in WW2 tanks, sorry.
CheeseCake_1014 13 Feb, 2017 @ 10:21pm 
Can You do M4 sherman tank?
Kally  [author] 18 Jan, 2017 @ 9:15am 
The M60A1 isn't in WoT, that just has an M60.
callum.rockley 18 Jan, 2017 @ 9:11am 
I believe this is a tier 10 tank if I am not mistaken.
Wilyimcik 10 Jan, 2017 @ 3:55am 
@Random Trash
he is a model maker not vehicle
Rykros 27 Sep, 2016 @ 11:16am 
to think the great m26 would become this wonderful tank...
PANZERGRENADIER 11 May, 2016 @ 2:57pm 
Can u make a playable vehichle or not? If u can, that would be grate!
Vhirmin Eye 28 Oct, 2015 @ 8:33pm 
nice model!
Carnaxus 27 Jan, 2015 @ 10:14pm 
Hah, fair enough. I look forward to seeing the new one.
Kally  [author] 27 Jan, 2015 @ 8:58pm 
This isn't one of the actual M60 models from WoT. This is just a very heavily modded M48 that someone made as a mod.

The mantlet on the actual M60 in WoT is the older style with an exposed metal plate instead of the cloth covering, and the whole model is generally nicer as it's properly textured instead of being a mod like this model.

This model might've even been made before the M60 was added to WoT. I'm kind of conflicted because I hate the older style without the cloth mantlet, but everything else about that model is generally better.

Although everything is awful by comparison to the new M60 I'm working on at present. It's even got a fully detailed interior.

Carnaxus 27 Jan, 2015 @ 8:42pm 
Can't believe it took me so long to find this. You're most certainly welcome for the model conversion.

Also, the M60 is actually straight from WG.net; they made it a special reward tank to the members of the clan that came out on top of one of the Clan Wars "seasons."
DEFCON SHARK 11 Sep, 2014 @ 1:30pm 
Kali <3 :pandastunned:
Overwatch Blender 14 Aug, 2014 @ 7:22am 
Alright, I'll try that.
Kally  [author] 13 Aug, 2014 @ 2:13pm 
Spawn it whilst looking straight up at the sky and not near anything, and it won't clip into the world and freak out. The suspension only bugs if you spawn it so that some of the wheels spawn underground and get stuck there.

If you have no-collide everything then you can fix the wheels clipping into the world by making the tank not collide with the world (then re-enabling collisions when the wheels are free).
Overwatch Blender 13 Aug, 2014 @ 2:06pm 
When I spawn it mid-air the suspension looks buggy (roadwheels clipping through tracks) however re-adjusting them fixes it. Still the suspension while in mid air is very buggy and too low slung. Can you make an M60 without moving suspension?
Kally  [author] 13 Aug, 2014 @ 1:40pm 
Set phys_timescale to 0 in the console, spawn it up in the air or something, turn it into a statue, then turn timescale back to 1.

Then just move it around to wherever you want it, freeze the road wheels and suspension with the physgun then de-statue it so you can pose the turret and stuff.
Overwatch Blender 13 Aug, 2014 @ 1:26pm 
How do I freeze the suspension?
Drenamow 24 Jul, 2014 @ 10:24am 
Thanks
Drenamow 24 Jul, 2014 @ 7:36am 
Kali what models is it in the tank on picture number 3?
Kally  [author] 12 Jan, 2014 @ 5:31pm 
Sure, go ahead.
V92 12 Jan, 2014 @ 5:09pm 
It's released.

I can add you to contributors if you want me to.
V92 12 Jan, 2014 @ 4:58pm 
Probably because I had to decompile it and make new smoothing groups to get the parts separated for an entity.
Kally  [author] 12 Jan, 2014 @ 4:44pm 
Pretty much all of them as far as i can tell. Most noticably on the track guards and the stowage boxes. They should have hard edges since they're square objects and don't have rounded corners, but on yours they're all rounded and smooth.
V92 12 Jan, 2014 @ 4:40pm 
The commander's turret does move as well, and the smoke grenade launchers work.

Which smoothing groups are broken?
Kally  [author] 12 Jan, 2014 @ 4:38pm 
As long as you credit me for the model, go right ahead.

Looks like you broke the smoothing groups, though. I don't see any sharp edges where there should be. Might want to fix that.

It'd be cool to see the commander's cupola turnable as well.
V92 12 Jan, 2014 @ 4:26pm 
I made an SCar of this ; do you care if I release it?
Gooby 31 Dec, 2013 @ 4:19pm 
Ok. Thanks!
Kally  [author] 31 Dec, 2013 @ 3:50pm 
They're just taken on one of the HL2:EP2 maps, and the last one is a scenebuild. The icon was made on 'valley' which you can find on the workshop.
Gooby 31 Dec, 2013 @ 3:28pm 
Hi there. What is the map you used in this for the pictures? BTW great job on everything, love your Workshop Files.
rat stroker 31 Dec, 2013 @ 10:17am 
Looks awesome
Kally  [author] 30 Dec, 2013 @ 4:48pm 
Spawn it up in the air.
razgraz 30 Dec, 2013 @ 4:40pm 
...Flails like a goddamn helicopter, I statue it and move it slowly but the turret either gets stuck in the ground or the wheels flail the fuck out. Help pls?
Raven Guardian 28 Dec, 2013 @ 8:49pm 
@Kali
Thanks
sharp 28 Dec, 2013 @ 11:06am 
Thanks man. Great work!
Kally  [author] 28 Dec, 2013 @ 7:36am 
The soldiers in the pictures are just Simkas & Taggart's Vietnam soldiers and AlexVestin's MW2 operators, mostly. And StolenArc, there's a T-72 in my Cod4 vehicle pack.
sharp 27 Dec, 2013 @ 10:24pm 
I would like to know who the Soldiers in your pics are here: http://facepunch.com/showthread.php?t=1338271 . Sorry if it seems stupid that I'm asking here. Thanks!
Raven Guardian 27 Dec, 2013 @ 8:53pm 
Is there a prop for the T-72?
M1 Garand 26 Dec, 2013 @ 3:06pm 
Alright thanks.
Kally  [author] 26 Dec, 2013 @ 3:05pm 
I plan to eventually split them up and upload them to the workshop, but there's nothing stopping you from using those right now, just install them the old fashioned way.
M1 Garand 26 Dec, 2013 @ 3:02pm 
But could you seperate them into packs? I would love to see some of those ragdolls.
Kally  [author] 26 Dec, 2013 @ 2:59pm 
Every vehicle in that pack is ragdolled. It's just not on the workshop because it's like 1.5gb and workshop's upload limit is 100mb.
M1 Garand 26 Dec, 2013 @ 2:56pm 
Think you could take those and put them in some seperate packs and ragdoll them?
Kally  [author] 26 Dec, 2013 @ 2:40pm 
There's one in here:
http://facepunch.com/showthread.php?t=1338271
It's too big to fit on the workshop.