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And yes, this comment is made after I have beaten the normal version of the boss.
If I didn't have the Chief Maid Hairband (Works like Time Stop, but the slow effect is much more pronounced and has a slightly faster cooldown), Death Defiance (Basically revives if I die with it active but only once.), and Doctor's Bag, I wouldn't be able to beat it plain and simple.
Im actually impressed that all the knifes didnot cause lag even when i played on my old "craptop".
The boss itself is also really fun even for me who always sucked at bullet hell games.
Also for anyone else looking for a fun reason to replay this boss i reccomend playing it with this addon:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2003800990
It makes it easier and harder at the same time, but super fun nontheless.
I am planning to make another bullet hell fight at some point, so I might use Touhou music for that.
I might need some people to confirm if the stamps clear or not to see if it's actually a problem with the mod itself
Is it for all the stamps or only for the main objective/bonuses?
I don't know if I will be implementing checkpoints in this fight though. I mean sure, it's kinda long and difficult but it's more or less of a concept of how a bullet hell fight would work and feel like in this game.
If a lot of people ask for it, then maybe i'll add a checkpoint system which you can enable at the start of the fight.
But right now I will focus on fixing this mod a bit, learn more about modding and maybe make some more bullet hell bosses in the future.