Cities: Skylines

Cities: Skylines

Chernobyl Nuclear Power Plant
38 Comments
Bob 15 Sep, 2024 @ 4:34am 
and does it explode?
johncrowley5000 4 Aug, 2024 @ 5:30pm 
lmao at the comments
Nuclear 23 Dec, 2023 @ 6:40pm 
add exploded
ilcicci1983 14 Dec, 2023 @ 2:08am 
invalid LOD texture size. 1025X512
Bird Mcrandom 23 Aug, 2023 @ 5:00pm 
@routman no shit this one fucking exploded
toxicnet 8 Mar, 2023 @ 6:24am 
1/5 it exploded while testing
Mévatlavé KRAZPEK 24 Jan, 2023 @ 12:09am 
Doel Nuclear Powerplant is better
UnmotivatedZombie 19 Dec, 2022 @ 5:47pm 
@Ragefighter
ALL HAIL THE MONOLITH
The Shredded Cheese Man 10 Nov, 2022 @ 4:45pm 
im bouta do sum REAL bad
wolfp10 5 Nov, 2022 @ 3:50pm 
could you add three miles island npp
josip broz TITO 19 Aug, 2022 @ 1:46am 
3.7
Daveyy :D 17 Jul, 2022 @ 2:44am 
can it explode?
Orxata 11 Jun, 2022 @ 8:15am 
yeah, this breaks my game... :/
Ragefighter 25 Aug, 2021 @ 9:46am 
@Credence
You can't delete it because you have to cover it up :Uranium: :steammocking:
second building; The Sarcophagus.
JK
pieuponieu 15 May, 2021 @ 8:50pm 
Dude, too soon. And a glitchy asset to boot? Yikes!
NyxialisticNightmare 26 Feb, 2021 @ 12:31pm 
It's kind of glitchy
Daroslaw 6 Dec, 2020 @ 12:52am 
still can't be deletted
Credence 17 Aug, 2020 @ 4:57am 
Cant delete it :(
TuggzToHard 19 Apr, 2020 @ 2:01pm 
I hope it's fixed xD!
dan 19 Apr, 2020 @ 7:39am 
I did - it breaks the sub building :(
mr.pixelcat  [author] 19 Apr, 2020 @ 6:27am 
dan 19 Apr, 2020 @ 4:52am 
Hey @mr.pixelcat, I tried the updated version - sadly, it's about 25% smaller than the original. Whiel creating my map I assumed the 18x18km map size, and the original model was super close to real life size.
Mr. Yisus 🇨🇱 17 Apr, 2020 @ 10:27am 
I got a bad feeling about this...
Need A Dispenser Here 17 Apr, 2020 @ 12:27am 
@Flinck the thermal output power is 3200 MW, wich is brutto power, it actually produced 1000 MW of clean electricity per unit. The projected combined total power was to be 6000MW, including the two units that were being built at the time of the accident.
mr.pixelcat  [author] 16 Apr, 2020 @ 3:14pm 
@Flinck

You can assume that the reactors are not working at full power!)
I do not want to update the model, because I'm afraid to break something.

The fact that the model disappears is associated with its large size.

Thanks for the comment!;3


Flinck 16 Apr, 2020 @ 12:00pm 
This asset is great improvement over the previous version. New textures and pre-accident model really make it worth downloading.

But as you requested, I have some notes about possible glitches: building still disappears occasionally while moving camera around. As I've understood, the power production of the ChNPP was 3800 MW, while in this asset it is 3200 MW.
By changing the elec. production value to 237500 with asset editor, the power output becomes 3800 MW in-game.

Besides these few things, this asset is still absolutely one of my favorites. Keep up the good work!
Need A Dispenser Here 15 Apr, 2020 @ 6:41pm 
Thankyou very much for this asset!!!
mr.pixelcat  [author] 15 Apr, 2020 @ 7:35am 
@Daniel
Hi, Daniel!
I saw your project on the Chernobyl zone, I really liked it!

The scale is the same, but the proportions are different. The turbine hall building is shorter + the station is a little higher. I tried to make it realistic.
dan 15 Apr, 2020 @ 7:13am 
Hi! Is it the same scale as your previous CNPP model? The old one was perferct size in my Chernobyl map, so this would be a great improvement!
mr.pixelcat  [author] 15 Apr, 2020 @ 6:48am 
@reecefollows9
Reactors 1 and 2, like the pipe, are sub-buildings and they should to be in the game
RF0506 15 Apr, 2020 @ 4:43am 
Are reactor 1 and 2 a separate building? I'm asking this because when i load it into the game they are not there. Only reactor 3 and 4 along with a short section of the turbine hall are in my game.
No name 15 Apr, 2020 @ 12:58am 
:steamsad:
No name 15 Apr, 2020 @ 12:58am 
I don't feel so good
Distanced 14 Apr, 2020 @ 2:48pm 
Looks amazing, great work
heroinbreath 14 Apr, 2020 @ 1:44pm 
nice
EnSnellHest 14 Apr, 2020 @ 11:13am 
Really like it. Thanks!
mr.pixelcat  [author] 14 Apr, 2020 @ 10:20am 
I really hope that I managed to fix it .
mr.pixelcat  [author] 14 Apr, 2020 @ 10:17am 
This is a reload version!

I completely redid Specular & Illumination Maps textures, checked the full cycle of day and night on 3 different maps, I did not notice any bugs. If they are, then please write to me, I will try to correct!