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But thanks for letting me know, I'll keep it in mind the next time some troubleshooting is needed
What happens if you paste that bugged out grid into a different single player game with no mods?
If you like, upload the bugged out version and ink it so I can see if it does the same thing on my side
If it is not working properly this evening, I'll update the workshop version, sometiems that can fix any weirdness
@Cpt Pillowy Giant - That sounds very strange, I opened up SE and pasted in a copy of the ship to check, and I can't find an issue.
But what could be happening (although maybe you would have noticed already) is that the projector somehow got out of alignment?
If that is not the case, then my next questions is, are you playing in single or multiplayer? and If its multiplayer, are you the host?
As for stations, they are also on the to do list, but much further down. and yes, I'll make sure they are able to be moved into position
I found a way to bypass the whole issue now.
I removed the pipe connecting the junction (right after the Miner Connectors) and the Sorter, replacing it with a Conv. Junction, which I placed a Hydrogen Farm directly on to it. There is even space enough to place a small tank.
Checking again this morning, it looks like PAM does put tanks to Stockpile when docked during a job, however when testing it, the tanks won't fill, unless I get into the cockpit.
Was that what happened with you as well?
Please let me know if that solved the issue? Thanks!
No problem, I will update the blueprints to fix it.
What you can do (since your ship is already built) is put another sorter that points into the miner docks, but does not let anything through.
I will put a comment here when I upload the modified blueprint.
However, I got a small issue on this one here and cant find a proper solution.
My both Miners, cant get any hydrogen since the conveyor sorter is pretty close to the connectors. Any idea how to bypass that issue?
If so, take a look on the workshop page for that ship. In the "Toolbars" section, if the button is for a programmable block, it should have first the name of the PB and then its argument in quotes, for example:
1. PB [PAM] "up"
2. PB [PAM] "down"
3. PB [PAM] "apply"
I hope that is what you were after!
One thing you can do is record the PAM path from the dock as low as you can, since PAM wants to come in a certain height above the connector anyway, that helped a bit for me.
For setting up the PAM controller you need to go to the custom data of PB [PAM] on each miner and give it a ship name, channel name and set broadcasting to true.
Then also change the Hercules PB [PAM] and do the same, although you won't have to give it a ship name.
Give them all the same channel, make sure all their antennae are on and they should talk to each other, good luck!
And let me know how you like the Hercules series if you get around to using it!