Stellaris

Stellaris

Additional Vanilla Weapons
200 kommentarer
Roland 25. maj kl. 8:20 
Please update. I miss this badly. Thanks.
JorgenK1974 21. maj kl. 10:59 
will you update this for 4.0.12?
星之颂 21. jan. kl. 16:26 
still work for 3.14
Mourning Sky 1. sep. 2024 kl. 23:42 
Pretty sure it still works
Voin 3. juli 2024 kl. 8:02 
Hey is this mod still good to use? The other mod being listed is said to be bricking and crashing peoples games
Starfoth The Burgundy Silk Rug 11. mar. 2024 kl. 6:17 
Fare thee well
kinexxona 10. jan. 2024 kl. 6:30 
@Sam_ can you update it for 3.10.4?
rojogames371 15. okt. 2023 kl. 5:53 
*because their prethoryn equivalents are undeniably better.
rojogames371 15. okt. 2023 kl. 5:53 
That's cool and all...
But shouldn't Ultimate Strike Craft be bypass weapons, more like their Prethoryn equivalents?
Seven Flames 2. okt. 2023 kl. 0:57 
Does the AI use these new techs and components?
romannets 15. aug. 2023 kl. 7:33 
its not broken it seems to work fine. Just because it flags as yellow and out of date does not mean it will break the game or needs updating.
StefanAoBzh 18. maj 2023 kl. 14:59 
Update to 3.8.2 please =)
Musashi 9. apr. 2023 kl. 2:36 
It would be good to change all the technologiies that gives a -materiials advantage and switch them to a -% advantage. Or else you end up wiith constructions wiith 0 resoutrces spent...
NotNitehawk 5. apr. 2023 kl. 18:00 
Here's a link to a remade version for 3.6:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2931082746

As far as weapons care, I don't think anything has changed between 3.6 and 3.7, so it should work.
Tempest 19. mar. 2023 kl. 15:50 
This hasn't been updated in almost 2 years bruh
asander78 18. mar. 2023 kl. 13:39 
Please update it to be played on the newest version.
Pamparampampamparam 20. jan. 2023 kl. 12:36 
Hope this series gets updated. Its the best tech expansion mod that doesn't feel too mod-y.
Soviet K Dog 7. dec. 2022 kl. 16:55 
last updated a year ago, yes this is broken
calebwiggins712 1. dec. 2022 kl. 15:11 
i think this is broken
Winters 12. nov. 2022 kl. 15:13 
Does this still work? :t
maverick91141 31. okt. 2022 kl. 0:24 
These mods are amazing please update
Infobox 24. okt. 2022 kl. 10:12 
Update?
Jedipony1 11. okt. 2022 kl. 0:51 
Please update?i think this modbeing outdated is causing my game to crash constantly now. I can't save at all.
Patrick Schlesier 4. aug. 2022 kl. 9:47 
combine your additional vanilla mods into one with patches too
Patrick Schlesier 3. aug. 2022 kl. 11:37 
The star base does not use any of the weapons and other equipment, even after upgrading and dismantling several times, still none of the items in the star base are equipped
Paul 24. juni 2022 kl. 13:27 
Does this work with amazing space battles?
twolf79 21. maj 2022 kl. 2:10 
When you have time to upgrade to the update of Stellaris please do so at your earliest convinence Sam. All three of your mods please.
Brokkhouse 23. feb. 2022 kl. 7:23 
Hi, thank you for a great mod. Is this compatible with 3.3.1?
Cúchulainn 17. feb. 2022 kl. 13:32 
update ;-;?
crabster beef 13. feb. 2022 kl. 16:57 
update plese
Dryus 5. dec. 2021 kl. 6:15 
個人用に作ったものですが、3.2.2に対応させました。
良かったらどうぞ。
I made it for personal use, but I made it compatible with 3.2.2.
If you like, please.

◆Additional Vanilla Weapons 3.2.2 Patch
   https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2570284202
Atrion 5. dec. 2021 kl. 5:58 
Will you update this mod? thanks.
Smoking_GNU 1. dec. 2021 kl. 1:32 
Does this still work OK with 3.2?
Infinity Boot 31. okt. 2021 kl. 16:06 
The arc emmiter list has an error, it goes 1, 2, 4, 3 and not 1, 2, 3, 4, this is a heads up, good mod though!
WyvernKg 21. sep. 2021 kl. 13:33 
ty
Star Reshiram 18. sep. 2021 kl. 17:45 
@Kinggaming Not from the author but works well as a pseudo-update for 3.1 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2570284202
WyvernKg 15. sep. 2021 kl. 8:57 
update pls?
{!} 19. aug. 2021 kl. 5:51 
add a further 20 teirs of technology:

I want to be able to out power the stellarborne just via hyper focused normal ass technology. Don't worry about writing fluff for them, I just want the murder guns and armor of POWAH
meong 26. juli 2021 kl. 6:38 
starbases doesnt use the new weapons
Mashallah 26. juni 2021 kl. 0:49 
In 3.0.3, the Perdition Beam and Ion Cannon received the energy weapon tag so they benefit from energy weapon repeatables. Can you please do the same for their upgrades from this mod?
Morcleon 20. juni 2021 kl. 18:50 
Kinetic Artillery has 7 tiers, but Energy Launchers only has 5 tiers, which feels... off. Could we get two more tiers on that part? :P
Spiritouspath 21. maj 2021 kl. 23:07 
stellaris mod missing descriptor file appears so please look into that
It's a Metaphor 16. maj 2021 kl. 16:15 
@Trabber Shir -- Ok that's basically what I ended up doing.
Trabber Shir 14. maj 2021 kl. 22:20 
@Thucydides Trap The solution is the mod which adds "upgrade_to" tags to the final tier of vanilla components. Such a mod requires overwriting about half the files in common\component_templates and thus is a nightmare for compatibility.
It's a Metaphor 13. maj 2021 kl. 14:50 
@Trabber Shir - what was your solution to fix the upgrade problem locally?
It's a Metaphor 13. maj 2021 kl. 14:13 
So one thing I've noticed is that the AI will use the additional vanilla components like shield, reactor, and armor/shield, but they wont use superior weapons even if theyve researched them. I'm wondering if it's a mod conflict (eg., Starnet) or if the ai can't 'see' them after they've researched them.