X4: Foundations

X4: Foundations

NPCs Recovered by Gramston and Litauen
169 Comments
Neko_med 1 Mar @ 11:48am 
Doesn't seem to work, not on split at least
Dethlok 20 Feb @ 12:40pm 
this work on 7.5?
Gramston  [author] 9 Jan @ 5:35pm 
No, as far as I know. I modify the code by writing directly.
Beep 8 Jan @ 10:04am 
are there tools for modding the look of npcs yet?
Gramston  [author] 5 Jan @ 10:14am 
"Drip" is an English term that refers to a person with a high style and quality of dress. My captains, even the mutants, all have a high drip.
technonine 4 Jan @ 2:02pm 
forget hiring captains for stats, time to hire captains for their Drip!
Gramston  [author] 23 Dec, 2024 @ 7:58pm 
Thank you for your nice comment.
Fallotino 18 Dec, 2024 @ 5:06am 
Thx this mod is pure gold!
Gramston  [author] 22 Nov, 2024 @ 1:30am 
Thank you very much. Yes, she is a mutant. He decided to let them live. :steamhappy:
Barracuda 19 Nov, 2024 @ 6:21am 
I have found a monster for you to defeat! {LINK REMOVED}
Gramston  [author] 31 Oct, 2024 @ 1:52pm 
Please describe your experience in this thread.
inne_sios 23 Oct, 2024 @ 7:03pm 
Awesome, I will try it, let's see if it's cool
Gramston  [author] 14 Sep, 2024 @ 6:04am 
Thank you very much for the comment. In this version there are mutant NPCs, they come from version 6.20 when the developers changed the skeletons. They cannot be cured, but I did not want to remove them because they are very curious. Anyway, they are mutants. Best regards.
bOBaN 13 Sep, 2024 @ 10:05am 
I just noticed in changelog that you recently updated the mod to be compatible with 7.1. Thanks for keeping it alive. Just FYI, description mentions that it's for 6.x
Gramston  [author] 26 Dec, 2023 @ 8:43am 
I have tried version 6 of the X4 game and the NPCs of the mod load me perfectly.
You can watch the video at ... https://www.youtube.com/watch?v=3phubrGZ1ao&list=PLXcPc5MvCwI_XlLdeEQMZdXUShVcc5dAz
Gramston  [author] 7 Jul, 2023 @ 2:15pm 
I'll try to load and play X4 in the next few weeks and comment something.
dannyyyy 6 Jul, 2023 @ 8:28am 
NPCs never show up for me, thats all, not sure why
Gramston  [author] 6 Jul, 2023 @ 7:56am 
Now I'm with other games and I don't have time to play X4. What problems is the mod giving?
dannyyyy 3 Jul, 2023 @ 1:03pm 
Looking forward to a 6.0 compatible version!
TRON 24 May, 2023 @ 7:11am 
yeah stay tuned
Gramston  [author] 23 May, 2023 @ 8:42pm 
For my part it will take a little time to test version 6 of the game. You can leave your problems in comments. Thank you. Kind regards.
Min 16 Apr, 2023 @ 8:18am 
save game compatible on 6.00? Anyone tested this yet?
TRON 14 Apr, 2023 @ 9:07am 
Update sir ?
Gramston  [author] 10 Feb, 2023 @ 1:41am 
It goes out on a mission in the game and there is also a mod of that ship.
kevinckelly 30 Jan, 2023 @ 8:53pm 
where can I find that Callisto ship in your video? I need that ship!
Gramston  [author] 17 Oct, 2022 @ 2:47pm 
They are arms and legs with mutations. Approximately 1%.
Newinger 9 Oct, 2022 @ 1:40am 
So, how many of the NPCs are having the "broken arm" problem? Most of them? The half? 5%? ;)
bwc153 4 Sep, 2022 @ 12:57pm 
I couldn't find the NPC either, but found a comment on the main mod on Nexusmods about the NPC only showing up if you land via ship instead of teleporting. Tried that and it worked. :steamfacepalm:
Gramston  [author] 1 Sep, 2022 @ 3:34am 
Professionals (civil and military) can be recruited in the Argon HQ Manager's Office.
In the Argon HQ Manager's Office.
Manager's Office.
Manager's. Lt. Litauen.
KelTuze 21 Aug, 2022 @ 4:59am 
I meant, there is no manager who gives recruits
KelTuze 21 Aug, 2022 @ 4:57am 
It looks like the mod is not working. There is no necessary NPC
Gramston  [author] 6 Aug, 2022 @ 5:02pm 
Thank you mad-rooky, best regards.
mad-rooky 3 Aug, 2022 @ 11:59am 
@Gramston, na i am not complaining. I just let them fly ships i never visit, so they can have arms the way they want, i wont judge... If they dont start raising hands in coms that is... haha

Its just a shame, takes a lot of immersion away with that crappy looking npc from vanilla. And they are a really small team, why not make better use of the community and awesome people with spare time?
Gramston  [author] 2 Aug, 2022 @ 10:05am 
mad-rooky:

Yes. I know. And I'm sorry. They can't be fixed, they stayed that way with the modifications that Egosoft made in its last update. I can only either eliminate them (and it makes me very sad), or create a new race of mutants with them.

I was thinking of creating the new "Gramston" Breed of Mutants and putting them in some far off sector business base as a new corporation, and putting the "Gramstonbank" in there as well.

Until then, if you don't like the mutants, you can always fire them.
mad-rooky 27 Jul, 2022 @ 12:37pm 
Do you know anything about some NPC with glitching arms? Any way to fix it? Its only a few of the NPC types, but they are actually cool looking, despite their deformation... and its only when they stand still or piloting. So ugly to look at^^ Just started another game and the pilot i got in my starter ship is one of them...
Gramston  [author] 5 May, 2022 @ 3:07pm 
If you start a game with this mod and then delete it, you may not be able to load the same save game with this mod due to the recruitment system script. For that use version 5 of the mod. I have never done such a test, so let us know the result.

Regarding the problem you communicate to me, I don't have a history of the same case, so I can't tell you if it's because of this mod.
Kalisa 4 May, 2022 @ 12:02am 
if i started a game with this and decided to remove it, is it possible or would all the npcs get deleted or something? also running into a weird bug with custom start (which is what had got me initially concerned) one of the secondary ships i started with has an argon captain, and thru some testing, in some starts the npc wont load, showing just a blank seat and taking a long time to respond, even had the game kinda soft lock on me comming one of these npcs that failed to load since no responces showed up and the comm interface didnt disappear, needed to do a reload to fix the issue.
Gramston  [author] 31 Mar, 2022 @ 5:29pm 
Capnbludd: Yes. Make sure to remove/delete the version 5 mod/files directory so there are no weird effects.
Capnbludd 28 Mar, 2022 @ 3:42pm 
I had installed the version without Litauen, can I switch to this one without any save problems?
Gramston  [author] 22 Mar, 2022 @ 11:14am 
If you install version 5.xx of this mod, do not simultaneously install version 6.xx of the same mod or / and other Nexus versions of this mods.
Gramston  [author] 22 Mar, 2022 @ 11:12am 
For me, the mod updates load without problems in the saved games.

I am still detecting some NPCs that continue to have deformations, bones coming out, etc. They will be fixed in future updates.
Gramston  [author] 22 Mar, 2022 @ 11:07am 
I take it the save game finally loaded you with the update?
Vollhov 21 Mar, 2022 @ 11:17pm 
It took a very long time to load at 85%, but the game still loaded.
Vollhov 21 Mar, 2022 @ 10:53pm 
After updating the mod, the save game stopped loading.
Gramston  [author] 15 Mar, 2022 @ 12:24pm 
谢谢。 我正在修复它。 有没有新的... https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2093590428
苍绔 15 Mar, 2022 @ 8:21am 
已经5.0了大佬,有时间您升级一下这个MOD吧,很多变形穿模的现象。真的很喜欢这个MOD,很棒的MOD。
Keanyboy 29 Jan, 2022 @ 5:10pm 
Thanks for the quick response! Its good to know you're still working on the mod, looking forward :) Good luck!
Gramston  [author] 29 Jan, 2022 @ 4:26pm 
The developers of the vanilla game changed the skeletons of the NPCs. The update of this mod will depend on the time this author spends researching the topic. I'm working in it. Greetings.
Keanyboy 29 Jan, 2022 @ 2:27pm 
Hi, any word on updating this mod? Also is removal of this mod safe? I heard there were some problems doing so, any work around?