Space Engineers

Space Engineers

Reepotah's Panelled Conveyors
51 Comments
VS-lockon 20 Aug, 2022 @ 5:59am 
i mean block long and ik there non in here but since that mod has a invisible bug im looking for a new Conveyors that work and keen add new Conveyors last up date to base game so im not sure if they change the Conveyors to the game so since this have not updated since then i was concerns if this still work or not in guess ill just have to see
Reepotah  [author] 20 Aug, 2022 @ 3:35am 
This stuff is really simple, I mean it's just a bunch of passive blocks, no scripting or anything, so they should work indefinately until keen does some really major changes to block implementation.
Not quite sure what do you mean by "3/6/9-long", because this mod does not add any longer pipes but cubes only.
VS-lockon 19 Aug, 2022 @ 5:31pm 
so with keen up dates this year i want know if this still work
VS-lockon 19 Aug, 2022 @ 5:30pm 
not really concerns I was just curious because the one been using 3 long a 6 long and a 9 long Conveyors but it keep disappearing when i load in so i was curious if this still was getting work on or nosince it been a year since any thing was done to this mod
Reepotah  [author] 19 Aug, 2022 @ 3:54pm 
@captain_uzziah not really, though feel free to report whatever concerns you, I'll see what I can do. I didn't gave up on Space Engineers, it's just currently I have little time and even less spirit to do modding with all that's happening in the eastern europe rn, even though I'm not from UA.
VS-lockon 18 Aug, 2022 @ 11:49am 
is this still get work on?
Deathwhisper 11 Feb, 2021 @ 4:27am 
Thank you, they work fine and no more invisible so far :)
Deathwhisper 7 Feb, 2021 @ 2:40pm 
It would not be fair if i answear that XD i never realy used Small grids.
Reepotah  [author] 7 Feb, 2021 @ 9:30am 
Fixed LODs of Large blocks (Small ones are still absent). Added custom Build Stages for large blocks.
Will fix Small ones later, they need custom textures to support skins properly. Though, I may try to just find another vanilla texture for small blocks. But should I?
Deathwhisper 6 Feb, 2021 @ 12:03pm 
thank you very much :)
Reepotah  [author] 6 Feb, 2021 @ 2:01am 
Well, I was unable to reproduce blocks vanishing, but I found that LODs were, well, not working at all. And also that Medium models setting uses LOD1 as most detailed model, which wasn't intended by me in any way. I'll try to solve this today or tomorrow, LOD2 and LOD3 look awful and need to be remade.
Deathwhisper 5 Feb, 2021 @ 2:58pm 
Reepotah  [author] 5 Feb, 2021 @ 2:53pm 
@Deathwhisper well, hmm. I'll see what I can do. What are your graphics settings? All of them, if you may.
Deathwhisper 5 Feb, 2021 @ 12:15pm 
As Mentioned Before, the blocks went on a Ghost state. they are still Persist but dissapear from time to time from the visible Spectrum. I hope you can do something about it. It happens if i am correct, when the LOD is loading or if severeal Objects are close to each other. Also on High Scale Grids it appears to happen. I really do like them and i did not care because it appear back if the lod is loading again. (Im not sure if it is the LoD but it seems to have some Render Issues.)
Rubber Sword 24 Jan, 2021 @ 5:08pm 
@RIPerKilla I certainly was. The sorters are wonderful. Just been trying them out. Makes industrial layouts so much better being able to get rid of those damn great big green arrows. Thank you.
Reepotah  [author] 24 Jan, 2021 @ 11:07am 
Added large and small Sorter and large and medium Connector today.

@Rubber Sword you were interested, I remember.
Rubber Sword 10 Dec, 2020 @ 2:19pm 
@RIPerKilla That's great news. Have a wonderful holiday.
Reepotah  [author] 10 Dec, 2020 @ 7:18am 
@Rubber Sword Thanks! I'm gonna be on vacation for the next two weeks, so I will make some updates, may be even all of them.
Rubber Sword 9 Dec, 2020 @ 10:01am 
@RIPerKilla I was putting in a conveyor array yesterday and nearly all went in - no problem. I think it was just a couple that "didn't take". I found that if I cancelled the ghost block and put it in again it seems to be OK. It really isn't a major problem and if it's down to my computermabob I wouldn't be surprised. I thought I'd let you know in case it's a well known problem modders have.
Still a great mod.
Reepotah  [author] 9 Dec, 2020 @ 7:58am 
@Rubber Sword Please tell if it's still happening, as I can't reproduce your problem on my side. Everything seems to work just as I left it.
Rubber Sword 6 Dec, 2020 @ 7:12am 
@RIPerKilla FYI blocks are "ghosting". Nothing shows when placed but you can't put another block in. Usually appears when game is restarted. Cheers
Reepotah  [author] 30 Aug, 2020 @ 3:49am 
@jimbob6f No, but I'm planning to add separate block of the same style. Full block / slab / sheet and a cap. Current models have doors of wrong color so this may be misleading, sorry.
jimbob6f 29 Aug, 2020 @ 4:39pm 
Are these accessible?
Reepotah  [author] 29 Aug, 2020 @ 8:06am 
Well, added to the list of planned stuff.
Rubber Sword 26 Aug, 2020 @ 4:58pm 
A request for when you can...... A sorter with small status light similar to the one on the 2 way straight.
Reepotah  [author] 20 Aug, 2020 @ 4:47am 
Thanks everybody! Though unfortunately I currently don't have time and energy to finish some promised features. But I will, eventually.
Red Unit 19 Aug, 2020 @ 9:44am 
Awesome mod! :47_thumb_up: :rep2: This is really need to be :first_star::first_star::first_star::first_star::first_star: !
VS-lockon 3 May, 2020 @ 4:06am 
just head up this is missing carbon fiber skin just try make my ship with carbon fiber and they did not take
Rubber Sword 25 Apr, 2020 @ 3:45am 
After the loss of the Interior Block Conveyors this mod fills the gap beautifully and actually is better. Thank you @RIPerKilla. Looking forward to the new blocks you have planned.
Jacob Gardner 24 Apr, 2020 @ 10:15pm 
Excellent, thank you. There's a ship from Empyrion that I like and trying to convert it without these types of conveyors is a royal pain.
Reepotah  [author] 24 Apr, 2020 @ 11:34am 
@Foifek well... I can't quite get what you're trying to explain. They're already small grid 1x1x1. Maybe you've meant 5x5x5?

@Joulkath I'm rather busy this week, but actually I was planning to add this block. Maybe on the next week. I'll add it to the planned blocks.
Jacob Gardner 23 Apr, 2020 @ 11:32pm 
Any chance for a sloped conveyor? About the only thing I can think of that would be useful yet, basically the 2-way Conveyor L-Junction in the 1x1 Sloped form.
Foifek 23 Apr, 2020 @ 10:52pm 
Hi, will you ever do (and if so, how soon?) small conveyors? not small block conveyors, that's added, the small grid 1x1x1 block
Visentinel 22 Apr, 2020 @ 9:11am 
woohoo !!!!
wildgreen1701 20 Apr, 2020 @ 2:13pm 
Just started using them and love them. Thank you. :steamhappy:
VS-lockon 19 Apr, 2020 @ 7:52am 
sweet thank man you the bast time re build my fighter time
Reepotah  [author] 19 Apr, 2020 @ 7:36am 
Small block variants added. They don't have separate block group, as they're properly linked to corresponding large blocks.
VS-lockon 18 Apr, 2020 @ 10:16am 
and i hope i see small grid soon so i can replace Prosimian Productions Armored Conveyors with these since Prosimian Productions Armored Conveyors can't be skin it just look odd in my build and your will fix right in to where some could not tell if there there or not just by looking at them
VS-lockon 18 Apr, 2020 @ 10:09am 
ya it is fix now and np i happy to help
Reepotah  [author] 18 Apr, 2020 @ 9:54am 
Ah well, that's LOD1 model, and it was missing 2 ports, yes. Thanks. This should be fixed now.
VS-lockon 18 Apr, 2020 @ 9:34am 
when i said i see a bug i mean it
VS-lockon 18 Apr, 2020 @ 9:27am 
Reepotah  [author] 18 Apr, 2020 @ 9:19am 
Emm... Everything is alright, you must've confused it with some another type. Blocks are named a bit differently here and in-game, as I came up with better names while I was writing mod description. Will fix naming in the next update.
VS-lockon 18 Apr, 2020 @ 8:40am 
by 4 way i mean the X-junction
VS-lockon 18 Apr, 2020 @ 8:34am 
i hope soon bc i like use this soon and 4 way dose not have 4 ports on all 4 side might need look in to that
Reepotah  [author] 18 Apr, 2020 @ 8:30am 
Large blocks for now. Gonna add small set in the future.
VS-lockon 18 Apr, 2020 @ 8:25am 
?
VS-lockon 18 Apr, 2020 @ 8:25am 
for both gride
Reepotah  [author] 18 Apr, 2020 @ 7:51am 
Sadly, as far as I know, armor textures will always look weird on regular blocks. Problems with tiling, repetitive pattern and all that stuff.
This mod uses vanilla Interior Wall's bottom side texture as I quite like it, but maybe I'll experiment with some other vanilla textures in the future.
Railgunner2160 18 Apr, 2020 @ 7:37am 
Why, he's already made them so they work with the Skin system.