Sid Meier's Civilization VI

Sid Meier's Civilization VI

Merrick's Flemish
50 Comments
Rosenthorn  [author] 26 Sep, 2024 @ 6:22am 
I'll see about fixing that inconsistency
michaeldejaeghere 25 Sep, 2024 @ 10:37am 
In the history timeline it says that the capital is gent but in the overworl it says liege
Rosenthorn  [author] 24 Sep, 2024 @ 1:44pm 
Because of the scale of the update, old saves can't be accessed. You can either start a new game with them or direct download the old version from the google drive link.

Unfortunately i wasn't about to not fix my mod on the off-chance some people were still using it.
ThunderAD 24 Sep, 2024 @ 1:08pm 
I have the same problem.
Moorske86 22 Sep, 2024 @ 8:59am 
My saved games are dead seems this mod is listed in red and makes the game not load.
Rosenthorn  [author] 22 Sep, 2024 @ 6:15am 
Like i said, i changed the city name list. You won't find cities like Antwerp, Brussels or anything like that.
michaeldejaeghere 22 Sep, 2024 @ 2:57am 
there is sill a flemish speeking minority in northern France
michaeldejaeghere 22 Sep, 2024 @ 2:52am 
flanders in the middleages was bigger then it is now.
It did not inculde antwerp brusssels and belgian limburg.
But did incude zeeuws vlaanderen (now part of the Netherlands).
And parts of mothern day nortern france.
And cording to some folklore the dutch language originated Northern france
michaeldejaeghere 22 Sep, 2024 @ 2:35am 
his mother was of the daughter of count robert of flanders
Rosenthorn  [author] 21 Sep, 2024 @ 2:06pm 
While the dutch name for Thierry is Diederik, english has him as Theoderic and german as Dietrich. Thierry is his common name and I would expect to be the most accurate considering he's from a french family. He's Thierry of Alsace. Modern Dutch might call him Diederik, but he's not Dutch.
YouCanCallMeMarmelade 21 Sep, 2024 @ 12:07pm 
So is he gonna be called Diederik now
Rosenthorn  [author] 21 Sep, 2024 @ 10:08am 
I've realised my error was misinterpreting the "Flemish regions" as equatable to the Flemish people. I've taken another look and found i believe a better list of city names that i'll be updating the mod with.

I couldn't find enough information on the flemish language names for many of the cities, only a few, and so resorted to dutch for all the city names to create consistency.
Rosenthorn  [author] 20 Sep, 2024 @ 10:36pm 
Apologies, in my research those cities were called Flemish and i believed they would historically fit into the County of Flanders as it was in the medieval times.
michaeldejaeghere 20 Sep, 2024 @ 12:59pm 
liege antwerp hasselt genk mechelen and prrobably some other cities where not flemish
And it was Diederik not Thierry
Rosenthorn  [author] 20 Sep, 2024 @ 7:30am 
Minor update that fixes citizen names being incorrect + the Goedendag being classified as unique to Thierry (didn't affect the gameplay of this mod, but would have made alternate leaders not have it)
Rosenthorn  [author] 19 Sep, 2024 @ 9:43am 
Updated with new art and minor reworks.
Rosenthorn  [author] 27 Feb, 2023 @ 7:53am 
Updated Goedendag to replace Man-at-arms.
Solarius Scorch 21 Nov, 2022 @ 12:47am 
I like the "knight merchant" balance. A very nice option for a feudal theme with a pragmatic twist!
Zwei833 the Buggy Modder 9 Jul, 2022 @ 1:33am 
How about makes the Goedendag replace Men-at-Arms rather than Swordsman?
Léonski 7 May, 2022 @ 5:56pm 
I hate to ask this but would you maybe give Flanders some more city names and rivers (like Zenne, Dender, Ijzer)?
FaithfulCocoa 30 Jul, 2021 @ 7:39pm 
stoopid flanders
Bluesky95 8 May, 2021 @ 9:42pm 
is flanders belgium? lol
JD Vance official ✔ 7 Apr, 2021 @ 6:54am 
Goedendag bonus against mounted units doesn't seem to work for me. Nevertheless, there's still a bonus that these warriors don't require any iron (which is weird, since they are clad in iron chainmails).

P.S. Simpson civ when? Jk. Good civilization.
ZoeF 29 Aug, 2020 @ 1:48pm 
Bedankt om dit te maken.
Malata Societa' Official 27 Jun, 2020 @ 11:19pm 
@merrick what i win?
doh!
Rosenthorn  [author] 5 Jun, 2020 @ 5:08pm 
Congrats you're the 20th person to make a Ned Flanders joke, you win a prize!
† GrimReaper † 3 Jun, 2020 @ 4:54am 
Yep its working now!
maur1an 3 Jun, 2020 @ 3:09am 
@Merrick thanks you for this fast modification, I really appreciate playing with your mod !
Rosenthorn  [author] 2 Jun, 2020 @ 5:43pm 
Hey, sorry about that. I uploaded a fix, should have the slot now.
maur1an 2 Jun, 2020 @ 5:36pm 
Hello Merrick when i'm playing with this mod my markhall don't have art slot
Rosenthorn  [author] 31 May, 2020 @ 4:01am 
I'll take a look
† GrimReaper † 31 May, 2020 @ 2:47am 
Doesn't seem to work with Greatest Earth map yeamp. It loads but I cant see the settler and warrior. It also starts in Africa in the jungle :-)
Tetro75 25 May, 2020 @ 7:46pm 
The Goedendag was literally my favorite weapon in that show Conquest on the History Channel (2002-2003).
La Creatura 15 May, 2020 @ 12:07pm 
The alchemist mod doesn't seem to be the issue, the issue only happens when flanders is enabled. Other mods with buildings without models also seen to have the same issue with flanders enabled. Nothing gamebreaking, just thought i would report it.
Rosenthorn  [author] 7 May, 2020 @ 5:49am 
Ok? That seems like a problem with the alchemist mod rather then mine.
La Creatura 7 May, 2020 @ 12:28am 
this civ seems to have a weird interaction with mods that add buildings without models like the alchemist mod. building the alchemists atelier adds the french palace on top of your standard one
Rosenthorn  [author] 4 May, 2020 @ 4:20am 
Robrecht III was my original concept for the leader. He was not inspiring any sort of ability for me. Not only that but much of his "history" is just made up story. He spends a bunch of time in a dungeon, tried to march on France but his soldiers stopped following him, and then he surrendered and re-signed the feudal bonds. Not too impressive.

Thierry was commonly known as Thierry of Alsace. He fought four campaigns in the Levant and Africa, including the second crusade. He was a distinguished crusader that brought back the blood of christ as a reward for his service. (which became part of a regular procession) and later he ruled over a peaceful Flanders that experienced great economic development.
† GrimReaper † 4 May, 2020 @ 12:52am 
Just wondering: who is Thierry? :-)
Wasn"t Robrecht Van Bethune or Dampierre (both are the same person and he was also called Robrecht III) aka the Lion of Flanders not a better leader?
ask.torin 27 Apr, 2020 @ 10:16am 
@Picrasso Nou zeg, da's geen goede morgen met de Corona joh
Rosenthorn  [author] 20 Apr, 2020 @ 1:40pm 
Thanks for bringing that to my attention, not sure how that one got past me.
hussonfgr 20 Apr, 2020 @ 8:50am 
Hello. thanks for your civs and leaders! pb: No slot for great work in my fist game with Thierry (just finished) for the markthall. In the Flanders_uniques.xml, nothing about it (downloaded yesterday, 18pm ECT)
Roodbaardt 20 Apr, 2020 @ 1:44am 
Goedemorgen!
Rosenthorn  [author] 19 Apr, 2020 @ 2:03pm 
@grimreaper it should have TSL support! i'll add it to the description
maur1an 19 Apr, 2020 @ 8:54am 
oh this is so good to see you make mod
Rosenthorn  [author] 19 Apr, 2020 @ 7:24am 
The mod has been updated with fixes. The +1 population now triggers properly, as does the +1 Housing.
And as an addition, Flanders now has named rivers and lakes.
† GrimReaper † 19 Apr, 2020 @ 3:25am 
Finally a Flemish mod!
Any plans to make it work with (certain) TSL earth or europe maps?
nikivdd 19 Apr, 2020 @ 1:29am 
Bedankt! Thanks!
Cave Johnson 18 Apr, 2020 @ 10:40pm 
Don't be sorry, it is magnificent to see another mod by you. :D
This looks really interesting, thank you for the great work!
Rosenthorn  [author] 18 Apr, 2020 @ 7:08pm 
There are a number of bugs that have been brought to my attention that do fun things like - grant you population in new cities you settle, based on all previously existing commercial hubs, harbors, and industrial zones. Among other things.
Getting those fixed now, apologies for the poor launch.
alejandro 18 Apr, 2020 @ 3:38pm 
Nice!