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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2808637394
Hope it helps anyone!
Although it makes me very happy to read your comment, I'm glad some of my psycasts made it into the game :)
Mass Skip, Nausea and Manhunt is already existing... not continued mod?
As for stunning the caster, I'm not sure if I can do that without also stunning the target, but perhaps I could create a hediff to apply on both that would temporarily halt entropy loss completely, so you're stuck with a big chunk of entropy until it passes. It's a bit extreme for the caster but I'm thinking it would be something along those lines in order to negatively affect the caster without impacting enemy raiders
Anyways, awesome mod!
As for a long range skip, I might consider it... but in my personal opinion such a powerful ability should come at very severe costs. To help you understand my balance philosophy in terms of teleportation, I already think Shadow Skip has an extremely generous range for its relatively affordable entropy cost. The only way I could see myself adding a cross-map skip is as a level 6 ability with a ludicrous entropy cost, and a warm-up time that would make escapes much slower and more dangerous.
Also, here are a couple of suggestions:
Mirror Image.
-Create an illusory pawn to draw fire from enemies for a few seconds.
Long Range Skip.
-Skip with a long enough range to save that lone pawn mining on the other side of the map when 2 raids and a manhunting squirrel decide to spawn out of nowhere.