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New log, minimal mod load order. Conflict with VPE-MP
Log - https://pastebin.com/GZBc1YFL
LO - https://www.dropbox.com/t/bCbI5C2YZwPabAla
These kinds of logs are showing up fairly routinely. The right-click menu for growing zones is also not functional.
<pawnname> threw exception in WorkGiver LGF_LocalVCE_SowAquatic : System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidCastException: Specified cast is not valid.
I see a set of three logs one after the other, one each for LGF_LocalVCE_SowAquatic / LGF_LocalVCE_SowSandy / LGF_LocalVCE_SowFlowerGarden
I checked against Smarter Construction, Common Sense and While You're Up. I think the only variable left is Smart Farming but I don't have time this weekend to confirm
And thank you for keeping all these mods alive! I am subscribed to quite a few of your updates.
My bad
* Load game
* Select a Pawn - I've been selecting Cergola standing in the door
* Right-click any item they they should be able to interact with, like the tree just below to the right of the door
=> Error thrown instead of a right-click menu showing
Happens on all pawns, and for all interactables. I'm running on linux, but I wouldn't have thought that would make a difference in this instance.
I've got a copy of the save game where it is happening with the mod list trimmed down to Hugs Lib + Jecs Tools + LGF uploaded to dropbox at https://www.dropbox.com/s/z4px9h4ckrqksrg/Rimworld_LocalGrowingFirst.rws?dl=1 if you want to grab it for testing with at your end.
Using that and removing Achtung (so it didn't catch the error, letting it go through to Harmony instead) results in the following error reported:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2471306622
Achtung 3.1.7 has fixed the menu error handler, so now I can get:
System.NullReferenceException: Object reference not set to an instance of an object
at LocalGrowingFirst.WorkGiver_LocalZoneWrapper.get_PotentialWorkThingRequest () [0x00000] in <6bb7558d293f4cef8154ee2ee59ee969>:0
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_NewTmp_Patch2(UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool)
at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1[T] opts) [0x00084] in <64e18a81024640d8bdfb3f18f6a770bf>:0
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch2(UnityEngine.Vector3,Verse.Pawn)
Big fan of your work usually Mlie, hope you work out what the issue is.
Since it was a newish save game, I decided to start over with a fresh game instead of continuing with a save that was...questionable as to whether it was partly corrupted. It was when I came over here to reinstall this mod to test whether I could get better logging detail using a newer version of Harmony and saw several reports about right-click issues and needing to test which mod combination was causing it, that I thought that I'd pass on the info that I'd been having issues and had traced it back to the pair of this and Achtung. :)