Total War: WARHAMMER II

Total War: WARHAMMER II

Battle Lod Remover (SFO SubMod)
32 Comments
TryToBeHappy 14 Jan, 2022 @ 4:51am 
Thanks!
=[NK]= Col. Jack O'Neil 13 Jan, 2022 @ 4:21pm 
Thanks :)
Quentilius  [author] 13 Jan, 2022 @ 1:18pm 
I just updated it to fit the last update of SFO mod
=[NK]= Col. Jack O'Neil 18 Dec, 2021 @ 8:59pm 
Did the last kiss actually add any new units that this needed to be updated for??
Roadblock 4 Dec, 2021 @ 1:41pm 
Will this work with the new and last SFO update?
Roadblock 18 Nov, 2021 @ 8:32pm 
Not gonna lie...I'm a little sketched out because I swear this IMPROVED my performance. There is zero loss of detail correct? Either way, I do thank you for creating this. Makes me feel like I need to get my eyes checked because I've put 1400 hours in this game never having used this! So it's almost hard to get used to!
TryToBeHappy 2 Sep, 2021 @ 3:41am 
Thank you!
=[NK]= Col. Jack O'Neil 1 Sep, 2021 @ 4:32am 
Thanks
Quentilius  [author] 1 Sep, 2021 @ 2:30am 
Yes it has just been updated
i was just waiting for SFO to be updated too
TryToBeHappy 26 Aug, 2021 @ 2:58pm 
Will this mod be updated?
GuUh 26 Aug, 2021 @ 10:16am 
This mod cust 10 FPS for me
Calibrated 18 Jan, 2021 @ 12:59pm 
nice work!
RatboyW 18 Jan, 2021 @ 12:41pm 
<3
Quentilius  [author] 18 Jan, 2021 @ 12:39pm 
yes it is :)
Calibrated 16 Jan, 2021 @ 12:33pm 
Updated for the new sfo patch?
Marco_Mozzarelli 11 Jan, 2021 @ 3:19pm 
Thx for the update and all the work done. GJ!
Quentilius  [author] 7 Oct, 2020 @ 3:02pm 
Hi hoth
sorry for late reply
i updated my mod and i think it fixes your bug
can you check please ?
Sam Porter 19 Jul, 2020 @ 11:34am 
Dark Elves are bugged somehow. Zooming in farthest to closest the shielded units turn from dark to white to dark again. Testet all possible load order combis. Vanilla works fine and tested it with hooverics all in one and the submod and it worked fine too. Maybe the SFO patch of 15 July broke something as they said to fixed some low poly model bug.
Calibrated 6 Jul, 2020 @ 2:04pm 
Heck yeah thanks brother
Samanou 5 Jul, 2020 @ 12:28pm 
Thanks for the update!
Quentilius  [author] 3 Jul, 2020 @ 1:26pm 
@Calibrated I just did it ;)
Calibrated 2 Jul, 2020 @ 2:03pm 
updated?
Hemaka 30 May, 2020 @ 1:27am 
Will try it. Thanks.
Quentilius  [author] 29 May, 2020 @ 5:17pm 
@Hemaka Myonaise is totally right
thanks for your explanation @Myonaise :)
Myonaise 28 May, 2020 @ 1:02pm 
@Hemaka https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2059773092
this should be what you're after, though I think you should use both as this mod only touches units added by SFO (at least I think so... kinda lost track of all my graphical mods) :P
Hemaka 28 May, 2020 @ 7:36am 
How does this one works with reskin mods? For example Hooveric's (Dryrain's) recommended by SFO itself?
Quentilius  [author] 3 May, 2020 @ 6:17pm 
@Noradrenaline
Normally you don't have to worry about the load order
but if you want the best priority order is :
1. BLR submod
2. SFO mod
3. BLR main mod
Mactaverum 30 Apr, 2020 @ 6:50am 
Do you recommend loading this before or after your main mod? And am I right in assuming after SFO?
GIGroundNPound 26 Apr, 2020 @ 2:02pm 
@Decomposed, indeed 85% is perhaps a bit inflated and NOT accurate. That being said, there are over 250,000 subscribers to SFO II and when we look at overall sales of WH II, which is roughly at 1 million I believe, it is pretty impressive that over 25% of the entire player base uses the mod. Cheers and thanks for making me check and see! I was curious as to how the overall sales were.
Decomposed 21 Apr, 2020 @ 1:21am 
"85% of players use SFO"

Not sure where you got this percentage, but... it's really far from accurate.
Calibrated 21 Apr, 2020 @ 12:09am 
Awesome. Smart man considering 85% of players use SFO
=[NK]= Col. Jack O'Neil 20 Apr, 2020 @ 7:05pm 
Thanks!