Cities: Skylines

Cities: Skylines

BVU Gravel Wooden Metro Tracks (Third Rail)
23 comentarii
RedVelocity 1 apr. 2023 la 17:03 
Will this get updated to share textures with RWY2?
eons Luna 30 nov. 2022 la 7:50 
There’s a version without the third rail? Or do I use MetroReplacer/Network Skins to turn that off when dragging the networks?
REV0  [autor] 30 nov. 2022 la 5:20 
switched to version without third rail then dragged third rail deco networks, i think
eons Luna 29 nov. 2022 la 21:05 
I have a problem when trying to create junctions with the nodeless tracks: the third rail would visually intrude onto the junctions. Is there a way to get them to not do this, like how you did in your screenshots above?
valar morghulis 14 sept. 2022 la 7:53 
Is there a gravel concrete version?
Future 25 febr. 2022 la 6:26 
To everyone who wants 1-way bidirectional tracks, just use the network tool thingy by mcsagsy(I don't know how to spell his/her name but they were the one who made IMT) to create a parallel 1-way track that is .01m away from another 1-way track to make what looks like a bi-directional 1-way track
REV0  [autor] 5 apr. 2021 la 3:50 
metro tracks in game doesnt support single directional tracks, AI is just not there
Maswon... 4 apr. 2021 la 21:22 
The Bi-directional tracks have problems with capacity when being split into center platforms using Single-Track AI, and there are situations where you don't want crossovers like when bi-directional tracks join up. Can you make single directional tracks for these instances?
hy/fix8 26 iul. 2020 la 5:56 
There's a graphical issue with connecting to MOM tunnel station tracks, the platforms bend and overlap with the tracks
Eddi 2 iul. 2020 la 4:30 
... which brings us back to the question: can we get a MOM version of this? :)
REV0  [autor] 1 iul. 2020 la 10:31 
MOM AI =/= Vanilla Metro AI. MOM as a mod uses its own custom AI, vanilla metro ai is different and made by Colossal Order, not custom.
Eddi 1 iul. 2020 la 9:30 
But MOM provides such a two-way one lane track
REV0  [autor] 29 iun. 2020 la 16:05 
because tracks IRL are not single direction but bi-directional, trains can be rerouted to opposite track and when that happens you need a proper split to roll trains on both sides. That was not intended on RWY, because train tracks support bidirectional tracks on one lane and double directions on two way tracks, thus you have a choice.

Whereas on metro tracks, I wasn't able to make bidirectional tracks, only one lane and two lane two way is working. I assume this was an oversight on CO's end to include such mechanic to AI. As bidirectional 'look' and functionality wasn't possible as track type, i decided to make one lane one way tracks being merged to two tracks, as intended IRL.
jst.vla 29 iun. 2020 la 14:51 
Why is this only intended on BVU and not RWY tracks? I understand from one-way to one-way but the track splitting to the opposite direction will never be used...
REV0  [autor] 29 iun. 2020 la 4:07 
Unless you mean track is splitting to 2 tracks, that's intended.
jst.vla 28 iun. 2020 la 21:57 
Singe one-way tracks are showing connections to each side of the double two way tracks...
Eddi 3 iun. 2020 la 11:52 
my last attempt didn't look very promising
alex4444730 2 iun. 2020 la 17:55 
is this compatible with Metro overhaul?
ElChoripan19 22 mai 2020 la 23:05 
Nice work, Needed the neumatic trains like Paris or Mexico City.
Eddi 5 mai 2020 la 8:19 
Also, how are you supposed to build tunnels with this? the tunnels in here look hideous, and don't work as entrances
Eddi 5 mai 2020 la 8:17 
So, i wanted to try these out, and immediately ran into the problem that there's no 1-lane-2-way tracks...
REV0  [autor] 23 apr. 2020 la 0:15 
In plans yes
Anders Gehtsnich 🎄 23 apr. 2020 la 0:14 
Nice work! Will you create steel viaducts too?