Empyrion - Galactic Survival

Empyrion - Galactic Survival

Asclepius-HHS
96 Comments
Sordros 9 Jun @ 1:29pm 
curious if it functions as is in reforged eden 2 and if not what changes need to be done? or are you building a re2 version?
111067a 29 Mar @ 1:03pm 
nie ma tego
Artificial Intelligence System 30 Jun, 2022 @ 9:38am 
Best Ship in the Game!!
Curben Justic 27 Jun, 2021 @ 2:39pm 
i cam to compliment the author, i see its yours and it all makes sense . . . . one of these days we will teach you to label sensors though :p
jrandall  [author] 24 Jun, 2021 @ 10:52am 
Thank you very much Maverick-Jay!
Gambit 14 Jun, 2021 @ 11:10am 
This is one of the most detailed and beautifully designed ships i have seen. Super Kudos Jeff! even though its a bit of excess waste on single player and cannot be truly appreciated, i still need to use it. :) it will be my forever home so need to modify a huge ass landing pad on top for my Assault CV. Love it. Great work as usual.
jrandall  [author] 14 May, 2021 @ 7:11pm 
Thank you Foxlinger! :)
Foxlinger 13 May, 2021 @ 6:56pm 
This is one of those designs I love not necessarily for what it does, but because it is something that makes perfect sense within the type of setting the game holds. A hospital ship is what I would expect to exist to assist after planetary natural disasters or an ugly conflict with the Zirax.
jrandall  [author] 31 Mar, 2021 @ 9:18am 
Thank JH Elfnessa, and Thalles! @Thalles, I was not aware of that. It was all tested before release, but something changed with blocks and O2 later on where some blocks that were sealed are no longer sealed. I will have to take a look at the ship and get it patched. I had this issue with some other creations as well. And thank you all again!
Thalles 30 Mar, 2021 @ 7:56pm 
Excellent job. But why is there no oxygen in some areas of the ship and the temperatures are too low?
JH Elfnessa 27 Mar, 2021 @ 9:06am 
Perfect!
jrandall  [author] 23 Jan, 2021 @ 4:55pm 
Thank you hankberube and zHawkz!
zHawkz 22 Jan, 2021 @ 5:35pm 
Wow nice job, lots of details, great ship 2 thumbs up
hankberube 7 Jan, 2021 @ 9:21am 
did u take parts from the nomad. due to i have seen parts that looks like it. also ur nomad is my fav CV
jrandall  [author] 24 Nov, 2020 @ 3:52pm 
Thank you AzaraiahZee and NautTdog! @NautTdog, I don't have that on the workshop. I basically made it as a prop. I guess it works but really awkward. I will take a look at it and get it released sometime. Thanks again!
NautTdog 24 Nov, 2020 @ 2:36pm 
I can't seem to find that Mech in image 5. Is it something you created or on the workshop? Would you mind linking it for me please?
AzaraiahZee 9 Oct, 2020 @ 10:52am 
That's cool. I thought Mech Technology would be a bit of a stretch for the Skaar. I have been exploring with the Reforged scenario
jrandall  [author] 9 Oct, 2020 @ 9:30am 
Thank you AzaraiahZee! @AzaraiahZee, I wasn't planning on it. The conversion would take a long time and seem out of place with the Skaar I think. They are wastelanders and this is more of big expensive medical ship that the Skaar would not understand if staying in lore. Soon a couple new Skaar CV's are coming. Well, remakes of older ships. One by myself, another by another author. I believe the first one will be released tomorrow. The Skaar Nemesis by Darth Zaphod. In about a week after that, The Skaar Cerberus. And thanks again!
AzaraiahZee 7 Oct, 2020 @ 3:34pm 
J! In the green shaded pic, it shows this ship with a small mech robot beside it. can this ship be altered to fit the Skaar faction and can that little mech also be? Also is the Mech one of yours? If not, where can I obtain it? :o
Fungous 13 Aug, 2020 @ 12:38pm 
Hey thanks man!
jrandall  [author] 13 Aug, 2020 @ 12:36pm 
Thank you fendt4366 and Fungous! @Fungous, go for it! No problem. Thanks again all!
Fungous 11 Aug, 2020 @ 5:43pm 
Hey jrandell, I just want to say this is my favorite hull out of anything I have seen. You did a truly amazing job on this ship and I am a big fan of your creations. I was wondering if it would be alright if I use this hull to make more of a battleship CV?
fendt4366 7 Jul, 2020 @ 12:14pm 
le plus beau vaisseau pour cette taille merci a vous!
jrandall  [author] 7 Jul, 2020 @ 9:06am 
Thank you downerm9! What I have done with most human larger ships is try to find a fitting name from mythology. So this one being named after a greek god of medicine seemed pretty fitting and fit the naming scheme. And thank you again!
downerm9 6 Jul, 2020 @ 4:42pm 
I really like the name Asclepius, though most people probably don't understand it. Props to you for that
jrandall  [author] 4 Jul, 2020 @ 2:59pm 
Thank you Powell Power!
Powell Power 4 Jul, 2020 @ 1:26am 
amazing!!!
jrandall  [author] 2 Jul, 2020 @ 5:13am 
Thank you Ruthless and SnowFox317! :)
FeatherSnow 2 Jul, 2020 @ 4:59am 
I think the garden is my favorite part of the ship. I would love to see you do larger plant areas in the future, as I mostly use big ships for my faction and we need food all the time.
Ruthless 30 Jun, 2020 @ 3:58pm 
Wow 54, that's awesome haha! Thank you so much for the response! if I get enough time I will hopefully mess around with it! Thanks again and I am looking forward to the new releases!
jrandall  [author] 30 Jun, 2020 @ 9:24am 
Thank you Ruthless! Hmm. 7 size classes is a lot to reduce. It could be done, but I think a good amount of the interior would need to be removed as well as a lot of lights and deco. If I remember, the ships hull with no interior was size class ~7. The interior takes it up 12 size classes. However most the interior besides the hangar and farm section is more or less fluff stuff that is not needed for game play. I am avoiding building new ships for some time at least that go past size class 10. Well, one exception it the one I hope to have done in a could weeks at size class ~54 haha. (Yeah, that is a big reason I don't want to build anything else to big now). Thanks again!
Ruthless 29 Jun, 2020 @ 9:22pm 
Beautiful ship sir! Kind of off topic question if you will, my server will only let size class 12 ships to come in from workshop. I would absolutely love to showcase this ship around my server.. Do you know of anyway to make the size class to around 12 in creative mode? Would taking things like plots and shields and that sort out help at all? Thank you for your time!
jrandall  [author] 27 Jun, 2020 @ 9:51am 
Thank you very much Marcos-BR, epicgamer44200, and Rex! I need to see what those awards are about and thank you all again! :)
Rex 25 Jun, 2020 @ 11:35pm 
Yeah me too. Like your amazing Builds and your YT Channel.
epicgamer44200 25 Jun, 2020 @ 1:23pm 
i gave u some awards buddy, good job :)
Marcos-BR 23 Jun, 2020 @ 9:25am 
Good work Jrandall. Other project good , a ship with class max 22 to join in servers. The server the "No Mans Land", join with class max 25. But ok, thanks for all work with this ships.
jrandall  [author] 23 Jun, 2020 @ 6:21am 
Thank you very much Fenris, Droid8Apple, and Marcos-BR! @Marcos-BR, in the next few weeks I should have a new very large carrier complete. It is being made for the MCRN faction and much larger than this ship also with est. 6x + the carrying capacity of the Perses Carrier. However this ship is above size class 50. Thanks again! :)
Marcos-BR 22 Jun, 2020 @ 9:18pm 
Create a version this in Perses or Nemesis with class 20...is super good. thanks
Marcos-BR 22 Jun, 2020 @ 9:15pm 
This ship is beautifull but no is possible cargo with very containers and very ships sv...have very space to sleeping, It is not to cv in survival. Sugestion: This ship with space to cargo and ships...:)
Droid8Apple 20 Jun, 2020 @ 10:34am 
I cannot believe how amazing this ship is. I'm fairly new to the game, and was about to put it down again because it's so hard to understand a lot of the stuff. But then I dumbed down some settings and spawned in this ship.

Now- I still can't quickly get where I need to go lol. Really wish it was easier to get to the "correct" bridge and Pilot seat from the repair bay. But getting lost around it can be fun. I cannot imagine how much time this took. Great job.
Fenris 5 Jun, 2020 @ 2:00pm 
Just wow, what an awesome ship. I just spawned one in on Creative to check it out, and I think this is the only CV I've ever gotten lost in lol

And that's good thing. It actually feels like a working ship from some type of scifi show or movie. The attention to detail is amazing.
jrandall  [author] 1 Jun, 2020 @ 9:19am 
Thank you Alelock, JeeDrake, and Nortonis! @Alelock, This ship was kind of special for a challenge and is very much a RP ship. It has a lot of space in it and could make a good sized carrier type ship. I am knee deep in so many other creations that I haven't really considered changing this one to support different functions with less RP. @JeeDrake, Thanks. All 3 of those generators were needed. The radius of one is only like 30 blocks. I would have loved to use one for the whole ship, but it is too big to do that. IDK if that changed in A12 thou. But try removing one and check in space. A chunk of the ship should be without gravity (A11). I haven't heard of any A12 changes to that thou. And thanks again all!
Nortonis 1 Jun, 2020 @ 1:22am 
Cool ship, hope we will see a military/expedition version of it also :)
JeeDrake 31 May, 2020 @ 12:47pm 
3 Gravity Generator?!? Is this some kind of tyrant ship where having fun aka jumping around is forbiden, or that ship over 150 block long?!? :steammocking:
Alelock 28 May, 2020 @ 5:56pm 
hey @jrnadall. This ship is so well done. That said, It's certainly and RP type ship (or a POE type ship) in terms of function. Would you be open to a vehicle-hauler variant? I played around with it in creative... stripped out three floors from the rear entrance to the 2 side entrances as well as made the 2 side entrances double height doors. I was thinking to move the grow plots to a more forward location making one giant bay for ships. Hope would be to fit a CV miner on the inside of the hull. Given its awesome shape and size (vertically) it could fit a really awesome niche for people who don’t quite want something like the draper but want to carry a bunch of SVs with them
jrandall  [author] 21 May, 2020 @ 12:39pm 
Thanks Lexa486. It should be fine in alpha 12, it just doesn't have a teleporter or the other new part. It has lots of spare room on CPU. Thanks again!
F1tgal911 20 May, 2020 @ 1:56am 
Looks awesome? Alpha 12 compatibility?
jazarovitz 14 May, 2020 @ 5:11pm 
hey randall i just wanted to say again thank you for your buildl and heres a link to my first base and i would add u as a contributor as i mean your ship is the main screen shot but i figure id send this build to ya so you could atleast see my base with your ship https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2096674070
jrandall  [author] 14 May, 2020 @ 5:58am 
Thank you majortom360 and cwj3589! @majortom360, Thanks for the heads up. I will take a look at the that in get the sensor moved. Thanks again all!
x1xcerberusx1x 13 May, 2020 @ 5:22pm 
This Ship is amazing, the attention to detail is flawless from what i can tell, it is more elegant than any 5 star Hospital that i have ever seen irl. Open the Emergency room hatch and emergency lights come on and the amount of beds in this thing is insane. Great job, i am currently using this to make my way to the center of the galaxy...if there is one...yet XD