Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
ai pathing is very nice and now they dont get stuck behind the collapse ramps, tho some were able to spawn in the water under the bridge. (perhaps fallen and survived idk)
Spawn is also slightly better protected but can still be injured from the tiny gap under the truck/over the roof of it.
overall great update.
Looking fore ward for more.
Having more cover would be handy as well as AI pathfinding. Spawning in the survivors room would be cooler too as the AI wont snipe you when climbing up the stairs outside.
also, idk if its the map's default setting or not but the yellow impact fx is very blinding and distracting. A more translucent effect would be cooler. (Tho this could be due to my experience playing with the vibrant skybox in l4d2)
other than that, pretty dead, silent map with no sound effects a bit more clutter might help give the map more life. Here's hoping you Port more L4D2 maps
(Hint dead air runway finale plz)
https://youtu.be/wAcyH3Jgf-8 (+overlapping textures)
https://youtu.be/KXPZTBkBmj4
missing collision model on some props
https://youtu.be/gxK1Z2Sj9-Q
https://youtu.be/sXOoR2pvfwk
you can leave playable area at beginning, fall under ground level and get stuck or teleported
https://youtu.be/11ZHZyAyCo0
https://youtu.be/O71AskEPbmA
https://youtu.be/DAEsSv1vGqg
https://youtu.be/A7eo10zz9bQ
spots where you can get stuck
https://youtu.be/lr_W00lpc3w
https://youtu.be/zu5vNR-N6nc
you can leave playable area at end of bridge
https://youtu.be/LPy4eLy7Y0E (+invisible climbable stairs)
https://youtu.be/mqn3IsvnUq8 (+teleport issue)
bad block brush placement
https://youtu.be/F-bdC8q7Cok (+some missing stairs detail)
https://youtu.be/p2eunMAoHvY
https://youtu.be/CE7NJgJm6dE
https://youtu.be/7X7RDvBjZ7g
Fixed the lighting and removed the teleport. If you fall through the bridge now, you die. I'll try to get a fixed version out this week along with a new nav mesh for the bots.
https://i.imgur.com/UwhOMAU.jpg
Last capture point bots where only spawning on the bridge, server is running 35angrybots.