Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Bus/Trolley Combo Stations
41 Comments
Domestic Life 3 Mar, 2024 @ 9:44pm 
Does this still work?
Big Old Poor 17 Jan, 2022 @ 7:35pm 
The trolleybus platform is truly a god-send.
DZen 28 Nov, 2021 @ 1:25pm 
They are beautiful!
Akira43  [author] 1 Apr, 2021 @ 5:40am 
@Oolykee, Glad you liked the mod and very happy that you showed it off on your YT channel.

BTW, I watched your video and I want to point 2 things out that you were wondering about:
1- You have actually used/showed 3 of my mods at the same time (New Bus Stations V2 Pack, Bus/Trolley Combo Stations AND Xtra Large Bus Station V2) and that is why you have more stations than stated in each individual ones. They are separate mods.
2- You mentioned a 4 vehicle bus station but it is actually a 3 vehicles station in the my mod. I didn't want to make the vanilla one obsolete so skipped that size.

Again, thanks for the spotlight, much appreciated ;)
Oolykee 31 Mar, 2021 @ 9:10am 
Your mod is in Mod Spotlight!

I love it!

This is my favourite Bus/Trolley station mod!

https://youtu.be/TELpDDettQA
Akira43  [author] 8 May, 2020 @ 7:32am 
@ ☭The All Mighty Communist Party☭ , Yes, it is a game bug and the Devs have acknowledged the issue.
☭The All Mighty Communist Party☭ 7 May, 2020 @ 12:19pm 
Power doesn't transmit over the stations
Light-DelaBlue 3 May, 2020 @ 6:08pm 
yes! thanks you!
Akira43  [author] 2 May, 2020 @ 1:43pm 
@linch-roman, the six bus positions station will be published in a couple of hours. It has 1 way in and 1 way out road. Why? Because there are game mechanics that need it to be that way.
You want to test more and customize for yourself, start modding.

Also, there is really no point in discussing how the game works here. Go to the game's discord and discuss as much as you like: https://discord.gg/HKawg8F
linch-roman 2 May, 2020 @ 9:41am 
need to read from bottom to top. not correctly issued.
linch-roman 2 May, 2020 @ 9:39am 
You can connect two, three streams and the station will show 55-56MB.
I test all sorts of things to better understand them.
I know how to build roads straight and always beautiful. Although I watch streams and people can’t connect the house next to the road. HA HA. in my picture I connected every house and they stand very close. not everyone can do the same.
I loaded 1750 tons of oil into the train. As it turned out, the length of the picture in the depot during the purchase matters.
double trains are always short.
electric just bottom \ bad.
small diesel locomotives are good.
linch-roman 2 May, 2020 @ 9:39am 
try to make two exits / entrances, and not one.
I am conducting an experiment.
maximum of people in 1 cell. It's like in the cities of the skyline, maybe you saw the streamer challenge. when they populated a maximum of one cell and did not buy new territory.
I'm also interested:
- how much cargo we can load at most per unit of time.
- how conveyors work.
- Does it make sense to combine three coal mines into one conveyor?
- which warehouse \ repository works better.
And 6 mines in two streams to one plant, or 6 mines in its own way.
And much more.
I also found a way to maximize the power plant.
you need to sell energy directly, without transformers and adapters.
then we sell exactly 18MB.
Akira43  [author] 2 May, 2020 @ 8:26am 
@linch-roman, THAT is not a city, it is a hell hole my friend. WHY condense everything so much? WHY bunch people up like sardines. WHY use the same residential building? Your business I guess.

Anyways, I am at 80% done with a bus stop with 6 bus positions as requested by you. And it really doesn't work any better than the normal 4 positions stop. The busses leaving the station get bottle necked at the station exit (on the inside). Tried an 8 positions station and it was a disaster with buses stuck inside it.

....
Akira43  [author] 2 May, 2020 @ 8:26am 
... continued

Again, I don't want to "force" you into playing in a certain way, but there are game mechanics that make it better to have multiple stations spread across the city than 1 big one:
- The ability to send residents to a specific station and that station would go to a specific destination.
- The people coming to a station need to get off the bus and go to their final destination. If you have 2 stations close to each other, the people will switch from 1 station to the OTHER station and go on a different bus line to a different destination. That doesn't work with 1 big station.
- TRAFFIC!! with 1 big station all the busses will be coming/going on 1 road more or less.

Anyways, I think I will publish the 6 positions station later today. I hope it suits your needs.
linch-roman 2 May, 2020 @ 4:06am 
https://ru.files.fm/u/mnkwryng

I want to show what I was talking about the city.
I made a bunch of mistakes, so I have to start busy.
but I got experience.
radius of a stop \ people 400 meters.
as you can see in the figure, this is far from all the houses built in the radius / area of ​​coverage. but there already turned out 70,000k people. That's why I say that you would stop for a lot of people.
And I also learned to build close roads. compact.
aantono 29 Apr, 2020 @ 8:37pm 
Thank you for the extra path connections! Much appreciated!!!
Akira43  [author] 29 Apr, 2020 @ 7:39am 
@Kicaty, in MODs, Platform/Station . .. 4 blue icons
Kicaty 29 Apr, 2020 @ 7:37am 
i cant find those stations in mod section :/
linch-roman 28 Apr, 2020 @ 12:21pm 
In any case, experiment for fun. I wonder how 30 buses will behave in 6 places.
So far, I have 21 buses. And they do not slow down. maximum second delay while the first bus leaves. That is not a problem. 9,000 people, that's about 3,000 workers.
A rough account. it is 25-30 buses. But I plan to build on. Around the stop to build houses, and then the needs of people. These are three 4 houses in all directions from the stop.
It may reach 50 houses. All that can catch the station in walking radius. This is 45,000 people. it is an experiment.
linch-roman 28 Apr, 2020 @ 12:12pm 
I understood. it does not allow mechanics. will get worse.
OK. Anyway, if you can make station L just 6 positions for me. add another rack. And make a capacity of 2000 people. Let it become a cell longer, with one exit.
I do not build two stations nearby. I have 900 inhabitants at home.
10 houses = 9000 people in the football stadium area. I build very compactly, very, very. In dense, as in Japanese quarters. Small streets and loopholes.
I want to make, as it were, a frame, a layout, a template for a building area.
district of residents, district of chemistry, coal ... Compact production chains, as in ANNO 1800, for example. I really need a good bus station. I do not use trolleybuses and trams yet.
Akira43  [author] 28 Apr, 2020 @ 6:22am 
@linch-roman, also, having a station with 2 roads that are both in AND out like what you suggesting in your picture does not work when using advanced pathing. Buses will start driving into eachother. Trust me, it is not as simple as it sounds, there are game logic limitations
Akira43  [author] 28 Apr, 2020 @ 6:18am 
@linch-roman, damn translators :)

It is ALWAYS a better idea to have 2 stations close to eachother rather than a very big one.
Remember, citizens can only transfer from station to another. They will not switch lines inside the same station.
And even if the station flow is amazing, if it has 4+ positions for busses, you will eventually get a queue at the entrance because the busses take longer to reach the positions inside the station.
linch-roman 28 Apr, 2020 @ 4:24am 
https://ru.files.fm/u/ftk7psw7
screen \ drawing

then how do I build a station. what I was talking about.
only need more seats for the car.
linch-roman 28 Apr, 2020 @ 4:14am 
and you misunderstood, I didn’t say 3 positions, entry / exit.
oh this translator.
it seemed to me that when the buses leave from station L. Then they go inside the station, as it were, in two lanes. No. in fact, they are just riding one wave after another.
I said 3 because I thought that it would help to maneuver and overtake in the inside of the station. They travel from different points, in a different arc. but I was wrong. optical illusion.
In any case, try to make 5-6 seats for buses, increase the capacity of people at the station. Yes, if it will be larger in size.
Now there are a lot of mods for big houses. So bandwidth will be needed soon. Plus if they upgrade the roads to 4 lanes. This will increase traffic.
at all other stops, buses will behave stupidly, they will not have enough space. get traffic jams.
linch-roman 28 Apr, 2020 @ 4:03am 
There are 4 stations in your package:
"L" with one entrance, 4 places for buses.
"S" With one entrance, 2 places.
"S" With one entry, and 1 exit. 2 places.
I don’t look at “M” at all.

I said that option L would be like "S" with one entry and one exit.
Like a big vanilla bus station.
It is possible to connect two parallel roads or to attach the station to the road at an angle of 90 degrees.
Akira43  [author] 28 Apr, 2020 @ 3:41am 
@linch-roman, so you are saying a 3 vehicle positions 1 way in 1 way out? I didn't think there was a need for that. Will look into it and add it to this pack if I make it :)

One thing to note though. As bayda-berserk said, the 1 way stations do not pass electricity through. Also, these 1 way staions do not allow other vehicles through.
So keep that in mind.
linch-roman 28 Apr, 2020 @ 3:34am 
I am Russian.
translation difficulties. but I understand.
You said "1entry / 1exit"
Yes, yes, I wanted to say that.
your large station has only 1 entrance / arrival on one side.
I talked about leaving from the opposite side. He is not there. but he is needed. So that the buses could go the other way.
he is at 3 stations. which is smaller in size.
oh, I hope you understand.
Akira43  [author] 28 Apr, 2020 @ 3:25am 
@aantono, are you using the public version of the game? The modding and testing was made on the experimental branch where the walking distance of the citizens has been massively increased. The was really no need to add any more footpaths to the stations.

@linch-roman, the game mechanics do not allow more than 1 entry/exit or 1entry/1exit connections when using the latest advanced pathing of vehicles.
And in general the stations were made to have have different sizes to be able to fit better.

I am glad you like them.

@bayda-berserk, I have investigated the no electricity pass through and found out that it is not a coding error on my part. I have contacted the game Dev to see if the problem can be fixed. Will update when I know more.
linch-roman 28 Apr, 2020 @ 3:17am 
I was looking for a large station with 4 seats and more.
your station is the best !!!!
I set all the stops I could find.
Your fastest of all.

It would be very cool if you added to it:
Departure to go in two directions. 5 il 6 places to stop the bus.
at the exit you can make 3 lines for a trip, and not two.
Please increase the capacity to 2000.
But in any case, she misses 10 buses in literally seconds.
You are well done.

I use thin skyscrapers for 800-900 inhabitants. a house with an area of ​​your station or even less. c
I have too many people and too many buses.
I hope you understand.
aantono 27 Apr, 2020 @ 5:54pm 
Can you add more pedestrian connections to the XS One-Way on the other side, another one on the side of the building on the other end to the S One-Way, and and 2 more (one on each side) on the end of the S Two-Way where the road entrance is?
Akira43  [author] 27 Apr, 2020 @ 9:03am 
@bayda-berserk, ok, I see what you mean, the 1 way stations do not pass electricity to the road segments after them.

But these stations are not meant to be placed in the middle of main electrified roads since they do not allow other vehicles to pass through them so they are used on a bypass road and when used that way the main road is the "electricity channel"

Anyway, I will look into it and see if there is something I missed.
bayda-berserk 27 Apr, 2020 @ 12:30am 
transit stations do not allow electricity to pass through
Akira43  [author] 26 Apr, 2020 @ 1:43pm 
@bayda-berserk, which one has a problem? there are 4 stations.

And I don't have any STOPS in the mod, only STATIONS
bayda-berserk 26 Apr, 2020 @ 1:39pm 
This trolleybus stop not go electro(
Akira43  [author] 26 Apr, 2020 @ 6:29am 
@Драуг Хреновый, it is not a good idea to combine multiple types of stations into one.

Remember, the game mechanics only allow passengers to switch from station to ANOTHER. They would not switch from bus to tram in the same station.

Glad you guys like them so far :)
CHIIIHAZARD! 26 Apr, 2020 @ 4:32am 
Good addon. But, please make a station with tram ways and trolleybus/bus.
Laserzwei 25 Apr, 2020 @ 11:34pm 
Thank you
βlu∃_βrO 25 Apr, 2020 @ 11:06am 
Lovely! Nice to see so many variations :)
☭ ★ AlexDad ★ ☭ 25 Apr, 2020 @ 10:16am 
nice
Jaguaro 25 Apr, 2020 @ 9:48am 
Super! Nice work! )