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BTW, I watched your video and I want to point 2 things out that you were wondering about:
1- You have actually used/showed 3 of my mods at the same time (New Bus Stations V2 Pack, Bus/Trolley Combo Stations AND Xtra Large Bus Station V2) and that is why you have more stations than stated in each individual ones. They are separate mods.
2- You mentioned a 4 vehicle bus station but it is actually a 3 vehicles station in the my mod. I didn't want to make the vanilla one obsolete so skipped that size.
Again, thanks for the spotlight, much appreciated ;)
I love it!
This is my favourite Bus/Trolley station mod!
https://youtu.be/TELpDDettQA
You want to test more and customize for yourself, start modding.
Also, there is really no point in discussing how the game works here. Go to the game's discord and discuss as much as you like: https://discord.gg/HKawg8F
I test all sorts of things to better understand them.
I know how to build roads straight and always beautiful. Although I watch streams and people can’t connect the house next to the road. HA HA. in my picture I connected every house and they stand very close. not everyone can do the same.
I loaded 1750 tons of oil into the train. As it turned out, the length of the picture in the depot during the purchase matters.
double trains are always short.
electric just bottom \ bad.
small diesel locomotives are good.
I am conducting an experiment.
maximum of people in 1 cell. It's like in the cities of the skyline, maybe you saw the streamer challenge. when they populated a maximum of one cell and did not buy new territory.
I'm also interested:
- how much cargo we can load at most per unit of time.
- how conveyors work.
- Does it make sense to combine three coal mines into one conveyor?
- which warehouse \ repository works better.
And 6 mines in two streams to one plant, or 6 mines in its own way.
And much more.
I also found a way to maximize the power plant.
you need to sell energy directly, without transformers and adapters.
then we sell exactly 18MB.
Anyways, I am at 80% done with a bus stop with 6 bus positions as requested by you. And it really doesn't work any better than the normal 4 positions stop. The busses leaving the station get bottle necked at the station exit (on the inside). Tried an 8 positions station and it was a disaster with buses stuck inside it.
....
Again, I don't want to "force" you into playing in a certain way, but there are game mechanics that make it better to have multiple stations spread across the city than 1 big one:
- The ability to send residents to a specific station and that station would go to a specific destination.
- The people coming to a station need to get off the bus and go to their final destination. If you have 2 stations close to each other, the people will switch from 1 station to the OTHER station and go on a different bus line to a different destination. That doesn't work with 1 big station.
- TRAFFIC!! with 1 big station all the busses will be coming/going on 1 road more or less.
Anyways, I think I will publish the 6 positions station later today. I hope it suits your needs.
I want to show what I was talking about the city.
I made a bunch of mistakes, so I have to start busy.
but I got experience.
radius of a stop \ people 400 meters.
as you can see in the figure, this is far from all the houses built in the radius / area of coverage. but there already turned out 70,000k people. That's why I say that you would stop for a lot of people.
And I also learned to build close roads. compact.
So far, I have 21 buses. And they do not slow down. maximum second delay while the first bus leaves. That is not a problem. 9,000 people, that's about 3,000 workers.
A rough account. it is 25-30 buses. But I plan to build on. Around the stop to build houses, and then the needs of people. These are three 4 houses in all directions from the stop.
It may reach 50 houses. All that can catch the station in walking radius. This is 45,000 people. it is an experiment.
OK. Anyway, if you can make station L just 6 positions for me. add another rack. And make a capacity of 2000 people. Let it become a cell longer, with one exit.
I do not build two stations nearby. I have 900 inhabitants at home.
10 houses = 9000 people in the football stadium area. I build very compactly, very, very. In dense, as in Japanese quarters. Small streets and loopholes.
I want to make, as it were, a frame, a layout, a template for a building area.
district of residents, district of chemistry, coal ... Compact production chains, as in ANNO 1800, for example. I really need a good bus station. I do not use trolleybuses and trams yet.
It is ALWAYS a better idea to have 2 stations close to eachother rather than a very big one.
Remember, citizens can only transfer from station to another. They will not switch lines inside the same station.
And even if the station flow is amazing, if it has 4+ positions for busses, you will eventually get a queue at the entrance because the busses take longer to reach the positions inside the station.
screen \ drawing
then how do I build a station. what I was talking about.
only need more seats for the car.
oh this translator.
it seemed to me that when the buses leave from station L. Then they go inside the station, as it were, in two lanes. No. in fact, they are just riding one wave after another.
I said 3 because I thought that it would help to maneuver and overtake in the inside of the station. They travel from different points, in a different arc. but I was wrong. optical illusion.
In any case, try to make 5-6 seats for buses, increase the capacity of people at the station. Yes, if it will be larger in size.
Now there are a lot of mods for big houses. So bandwidth will be needed soon. Plus if they upgrade the roads to 4 lanes. This will increase traffic.
at all other stops, buses will behave stupidly, they will not have enough space. get traffic jams.
"L" with one entrance, 4 places for buses.
"S" With one entrance, 2 places.
"S" With one entry, and 1 exit. 2 places.
I don’t look at “M” at all.
I said that option L would be like "S" with one entry and one exit.
Like a big vanilla bus station.
It is possible to connect two parallel roads or to attach the station to the road at an angle of 90 degrees.
One thing to note though. As bayda-berserk said, the 1 way stations do not pass electricity through. Also, these 1 way staions do not allow other vehicles through.
So keep that in mind.
translation difficulties. but I understand.
You said "1entry / 1exit"
Yes, yes, I wanted to say that.
your large station has only 1 entrance / arrival on one side.
I talked about leaving from the opposite side. He is not there. but he is needed. So that the buses could go the other way.
he is at 3 stations. which is smaller in size.
oh, I hope you understand.
@linch-roman, the game mechanics do not allow more than 1 entry/exit or 1entry/1exit connections when using the latest advanced pathing of vehicles.
And in general the stations were made to have have different sizes to be able to fit better.
I am glad you like them.
@bayda-berserk, I have investigated the no electricity pass through and found out that it is not a coding error on my part. I have contacted the game Dev to see if the problem can be fixed. Will update when I know more.
your station is the best !!!!
I set all the stops I could find.
Your fastest of all.
It would be very cool if you added to it:
Departure to go in two directions. 5 il 6 places to stop the bus.
at the exit you can make 3 lines for a trip, and not two.
Please increase the capacity to 2000.
But in any case, she misses 10 buses in literally seconds.
You are well done.
I use thin skyscrapers for 800-900 inhabitants. a house with an area of your station or even less. c
I have too many people and too many buses.
I hope you understand.
But these stations are not meant to be placed in the middle of main electrified roads since they do not allow other vehicles to pass through them so they are used on a bypass road and when used that way the main road is the "electricity channel"
Anyway, I will look into it and see if there is something I missed.
And I don't have any STOPS in the mod, only STATIONS
Remember, the game mechanics only allow passengers to switch from station to ANOTHER. They would not switch from bus to tram in the same station.
Glad you guys like them so far :)