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1. make it more tied to the game play as now all this mod feels like it adds is it's own little thing that only does things in it's own environment, basically, add more mixing with already existing liquids and materials.
elements like mixing material A with water and that turns into material B, and if there is blood under the water and when material B touches the blood it turns into material C.
not necessarily with blood and water but something like this with already existing materials would make this mod feel more connected.
and
2. explain what catalyst does.
also i don't what to get supernova'd randomly since that seems to keep happening in my god runs
also i think some people would like to disable Unstable Pandorium since it is very dangerous
so there is no way to get it, even with a cheat menu of spawnable flasks? Cause I have one, and I still can't find it.
I'm asking cause I actually really like watching it decay areas, and I would like to use it again.
Arcane Alchemy
Fluid Dynamics
Alchemical Reactions expansion
Like this? And above or below world-mods like New Biomes / Noitavania?