SpaceEngine

SpaceEngine

Battlestar Galactica system
8 Comments
Hematite0 30 May @ 5:04am 
hi, would it be possible to have it in the lore accurate location within the galaxy? ive been looking and the possible location for the 12 colonies ( and kobol ) is likely around HIP 29075, on the back end of the line of sight from the lagoon nebula and the real earth. heres what i used https://atlasoficeandfireblog.wordpress.com/wp-content/uploads/2016/04/bsg-map.jpg
&
https://ety3rd.blogspot.com/2017/07/writing-colonies-part-iii-mapping-galaxy.html
Kashi 2 Mar @ 11:18pm 
would be nice to have a BSG ship pack for it
Sogga 14 Mar, 2024 @ 4:38am 
I believe the supernova glitch happens with any addon with a star named Helios.
ZombieKiller96 20 Mar, 2023 @ 12:24am 
[Taiko drums play]
benandcoopersdad 30 Oct, 2022 @ 11:12am 
Actually, the glitch would better be described as a supernova
N0B0DY 29 Nov, 2020 @ 12:39pm 
@benandcoopersdad there is a conflict with another addon (serania system I think from star trek or smthg) and I figured out how to correct it: You need to open the .pak file of this addon which is located in your workshop folder (you can find out the location using the SE steam launcher) by renaming it to .zip and go to the catalogs\planets folder and open the cyrannus.sc file with notepad / notepad++ and edit the first two Barycenter entries i.e. it should look as follows:
Barycenter "Helios A/Cyrannus A"
{
ParentBody "Cyrannus" <-- Thats the mistake: It sais Helios which conflicts
Orbit
{
.....
}
}

Barycenter "Helios B/Cyrannus B"
{
ParentBody "Cyrannus" <-- Thats the mistake: It sais Helios which conflicts
Orbit
{
.....
}
}
captainaaron 26 Jul, 2020 @ 8:24pm 
its nice that your bringing back systems form 0.96 on the workshop
Darth Dub 29 Apr, 2020 @ 2:18pm 
Very Nice !