Pavlov VR

Pavlov VR

WW2 D-Day
118 Comments
holdmybeerjohnny 23 Sep, 2023 @ 8:52pm 
Ngl this gamemode is honestly better than the official ww2 push. This was pavlov at its peak
Dippy the Ghost! 20 Apr, 2023 @ 1:29pm 
says Zombie coop but when I try it in zombies nothing happens. False tagging or something went wrong?
Ryangames21 23 Aug, 2022 @ 11:19pm 
Could you at least add a navmap for bots for tdm
MessiahPenguin  [author] 6 Aug, 2022 @ 2:33pm 
bots will never work on this map due to the nature of the game mode.
Ryangames21 5 Aug, 2022 @ 1:06pm 
Bots don't work could you update for bots
kripper 4 Aug, 2022 @ 3:53pm 
Messiah, where are you publishing your latest Shack versions?
MessiahPenguin  [author] 15 Dec, 2021 @ 4:04pm 
Just updated with performance improvements
MessiahPenguin  [author] 13 Dec, 2021 @ 1:42pm 
added vehicles, artillery, jumping and new classes
MessiahPenguin  [author] 13 Dec, 2021 @ 1:42pm 
Updated to the official push gamemode
ChopTop 28 Feb, 2021 @ 4:35pm 
we need a better way to destroy tanks, like spawnable 1 time use bazookas in buildings and such, that respawn after X amount of mins
strawberry pizza enjoyer 26 Feb, 2021 @ 4:23pm 
this map would look great if it ever gets upscaled
Kittzy 4 Feb, 2021 @ 12:55am 
Basically if you get on the Axis side, you've already won because of how one sided this map is
Shilo 3 Feb, 2021 @ 8:13am 
now we need not low poly D-Day map :d
GidrAL 29 Jan, 2021 @ 4:07pm 
When can we expect new WWII skins for Axis and Allies?

Also, is there a plan to polish up environment in the future? I know, it can be risky in terms of performance if the cartoon environment will be dressed up with textured/more detailed assets ( I guess from unreal marketplace), but it worth trying as this level has a huge potential. Players enjoy it, a lot, including myself.
Thanks.
Nekro Min 28 Jan, 2021 @ 3:25pm 
To 'Axis - Sided'
MessiahPenguin  [author] 18 Jan, 2021 @ 2:01pm 
grenades were added yesterday? they should be in the loadout rooms. Are they?
doggo 18 Jan, 2021 @ 7:02am 
can we have grenades in the game?
Jim 14 Jan, 2021 @ 3:54pm 
Why do the americans look like civis
WhaleShark 12 Jan, 2021 @ 10:09am 
"Removed Rocket Launchers" AWWWWWW
BTW update the screenshots?
MessiahPenguin  [author] 12 Jan, 2021 @ 8:42am 
removed rocket launchers
ToskaNaughtVA 11 Jan, 2021 @ 3:20pm 
I feel now that ammo is unlimited the rocket launchers can be abused
Fubar 11 Jan, 2021 @ 7:26am 
This is a brilliant map, but yes I agree it would be great to see it with high resolution realistic style graphics. I'm guessing that due to the map size this would probably present performance issues for many players though.
Binge Eating λ 10 Jan, 2021 @ 2:20pm 
now we need a map and playermodels in this that doesn't look like roblox styled graphics and shit
Van Bro 10 Jan, 2021 @ 1:33pm 
Either that or add a seperate class exclusively for rockets and limit it to a certain number, maybe two? I dunno if thats possible with Pavlov, I don't know how to code. Just a suggestion?
MessiahPenguin  [author] 10 Jan, 2021 @ 12:25pm 
If rocket launchers get abused a bunch I'll probably remove them. Tanks can destroy tanks still.
Team Moist 10 Jan, 2021 @ 10:55am 
I gotta say that I really like the limited ammo. However, it only works if fallen guns stay on the ground for at least 30 seconds. I understand that the number of players makes this very difficult. Until the instant despawn of fallen weapons is removed I think that unlimited ammo is the right choice. However, how will the rocket launchers be balanced now?
Van Bro 10 Jan, 2021 @ 10:05am 
woo! Thanks! off to the beaches of normandy!
MessiahPenguin  [author] 10 Jan, 2021 @ 10:03am 
I removed limited ammo
Van Bro 9 Jan, 2021 @ 2:12pm 
Not trying to hate! As a matter of fact the WW1 map is superb and I loved playing every second of it, same with D-Day before the WW2 update was added.
Van Bro 9 Jan, 2021 @ 2:10pm 
Map is great, but will you be able to make it so it has infinite ammo like it was previously and how it is in the WW1 map? Pistol has no ammo, neither the MP40 or the SVT. Also if you walk off of the boat with two ammo boxes, you die immediately. Love the map! Just needs tweaking, is all. Thanks!
Friskyweed 9 Jan, 2021 @ 7:27am 
really fun map, i cant wait for more!
MessiahPenguin  [author] 7 Jan, 2021 @ 7:52pm 
pushed the ww2 updated live. let me know what I broke
Duckum 7 Jan, 2021 @ 6:01pm 
cant wait for the WW2 update for this map! Will you add a tank?
Swiss Lenin 29 Dec, 2020 @ 12:21am 
i had a great christmas playing this map
MetalMessiah 7 Oct, 2020 @ 7:03pm 
@messiahpenguin:
Is there a trick to the scoped rifles? it seems like they are extremely difficult to hit with, when I could just pick up the semi auto rifle and hit targets much more consistently at the same ranges. is there a ton of bullet drop? is the scope high? what? I can't really tell why i'm missing as the gun doesn't seem to leave a bullet hole

Roco 5 Oct, 2020 @ 7:32am 
The most fun I've had in Pavlov by FAR.
Lawnmower 5 Oct, 2020 @ 4:29am 
I must say this is THE coolest mod for me...Thanks for creating this!
ascended ascended super saiyan 27 Sep, 2020 @ 7:44pm 
@MessiahPenguin Then what's the point of a sniper honestly? I want to play a position where I won't get rushed by people trying to do objective and honestly, I am playing objectives (defensively). I hang around the bunker by objective D or the house right next to objective B.

I mean, come on. A sniper is supposed to snipe, not sit on the objective and get rushed by someone with an SMG every 20 seconds. Don't try to lecture me on "how to play" when a sniper isn't supposed to be "in the action". Sniper kills should reward more points than other classes since it takes a lot more patience, dedication, and skill. If I'm literally being forced to either get rushed every 20 seconds or get negative points every time I want to play how I want to play (which is how a sniper should be played), then I'll choose option 3 and not play this mod if I'm always going to go negative for no reason.
MessiahPenguin  [author] 27 Sep, 2020 @ 6:17pm 
You can also get points by playing the objective instead of camping way back at spawn with a sniper all game.
ascended ascended super saiyan 27 Sep, 2020 @ 6:09pm 
@MessiahPenguin I have absolutely no idea how I could be team killing whatsoever. I literally do not remember EVER shooting somebody, as basically all of my killing (as a scout) is me sniping enemy snipers holding a hill far away opposite me. Unless I'm somehow accidentally killing someone who decides to run in front of me, I have no clue. I don't get how I get such a low negative score from it, as it has happened to me on several occasions and some of these matches I join in the last few minutes and only manage to get one or even no kills.
MessiahPenguin  [author] 27 Sep, 2020 @ 4:21pm 
the only way you get negative score is teamkilling
ascended ascended super saiyan 26 Sep, 2020 @ 9:31pm 
Also, I'm curious about why I always end up finishing the game with negative score. I don't teamkill, I don't run a negative K/D, and I spend most of the match sitting back and sniping. I just had a game where I finished with something like 10 kills and 2 deaths and got -3,000 score. What's up with that?
MessiahPenguin  [author] 22 Sep, 2020 @ 4:56pm 
when the ww2 weapons drop, this map will be updated
gcm4156 22 Sep, 2020 @ 11:50am 
Will there be a rush gamemode with the new ww2 beta weapons
Lathander 17 Sep, 2020 @ 9:57pm 
thank you for making my wish come true.
ascended ascended super saiyan 16 Sep, 2020 @ 7:50pm 
I agree with @Captain ManLove. A match I was just in was basically the Axis people strafing back and forth spraying from the ditches and getting lucky headshots. Limited ammo would heavily eliminate this problem, as spraying randomly is a viable strategy when limited ammo isn't a thing.
Brito 16 Sep, 2020 @ 6:00am 
Fantastic mod! 9/10. The map is well designed and looks incredible. I've already sunk dozens of hours into this mode alone, as it's a huge breath of fresh air compared to the usual gamemodes.
One suggestion though, the Allies need more weapon variety or a rebalancing of their weapons. Currently, the BAR is the only viable choice, complemented by the ability to heal. Everything else is simply not competitive. Whereas the Axis have a wide selection of mostly viable and effective weapons. Also, an explosion effect when destroying the MCOM would be wonderful :)
Again, awesome work! Love playing it!
DoomGuy 12 Sep, 2020 @ 9:48am 
In the future can we have like a restricted ammo count? Like we spawn with magazines in our bodies like grenades and we can only use those. Also we can pick up enemy weapons but without extra ammo. The weapons despawn very fast if you drop them by accident or after killing someone.

Other than that awsome game mode, specially for 5v5
TRYGVE 12 Sep, 2020 @ 2:28am 
Can we get those yellow WW2 "red" dot sights in game? Whould be much better to shoot some guns.
WhaleShark 9 Sep, 2020 @ 11:28am 
@MessiahPenguin No god please dont tell me that... I cant ACTUALLY be that bad. Oh no...