RimWorld

RimWorld

No Random Construction Quality
110 Comments
Ben  [author] 5 Jul @ 11:04am 
@Frizy - Updated to 1.6
Frizy 5 Jul @ 7:23am 
Will be there an update for 1.6?
Nemo of Utopia 8 Jul, 2024 @ 3:05am 
How does this interact with inspirations...?
Dax 7 Apr, 2024 @ 9:00am 
This mod seems great in synergy with "Easy Upgrades", allowing you to progress with your furniture quality as your pawn's construction increases. Construction quality is overall more balanced with both mods.
Ben  [author] 15 Mar, 2023 @ 7:52am 
@Vartarhoz - I had been working on a fully custom version of this, but I've been far too busy to spend more time on it unfortunately. It may be something I get to this Summer, but I can't promise anything.
Vartarhoz 15 Mar, 2023 @ 7:32am 
Could be there an option to let us customize these ranges? I really hate masterwork and legendary ranks, I would like to remove them and edit remaining.
skyhawk00787 19 Feb, 2023 @ 8:41am 
I understand how this mod can appeal to many people out there, and I appreciate the mod author for putting in the time to make it, but for me, it's a little overpowered to constantly crank out one "legendary" item after another. For those of you interested, there's another mod called "Crafting Quality Rebalanced," and it sets a MINIMUM quality level for the corresponding skill level of the pawn. For example, a pawn with level 7 crafting will produce AT LEAST a "normal," a pawn with level 10 crafting will produce AT LEAST a "good," and so on and so forth. This can also be tweaked to your desires. Also, even if the pawn is level 20, there's still only a 5% chance of a legendary item being constructed/crafted; this nullifies it from being overpowered. HAPPY QUALITY CRAFTING, EVERYONE!
Lakai 3 Nov, 2022 @ 1:56pm 
I can't get this mod to show in my mod list. I subscribe but it doesn't show.
Dare Arkin 1 Nov, 2022 @ 5:18pm 
Is there any way to lock it so that a 20 doesn't equal legendary, and legendary takes inspiration or something? I feel like being able to crank out Legendaries on a regular basis is a bit much for me.
TwotoolusFLY_LSh.st 29 Oct, 2022 @ 8:09am 
thank you update.

yab, i have main menu and setting error.
but not error anymore =D
Ben  [author] 29 Oct, 2022 @ 7:46am 
Updated to resolve Biotech issues.
@TwotoolusFly I can't reproduce this error, is this actually affecting anything? As I think this may just be a main menu bug.
Ben  [author] 29 Oct, 2022 @ 7:10am 
Didn't own biotech previously but had a suspicion there may be something from it that breaks, I just bought it and am working on this now.
Iskamele 29 Oct, 2022 @ 4:03am 
Yes, constructoids cannot build furniture with this mod. And in the console errors
Adonidi 28 Oct, 2022 @ 11:32am 
getting nullref with constructoid mech form biotech with this mode
Demognomicon 28 Oct, 2022 @ 9:47am 
Maybe an option for, say, a 20% chance of plus or minus one level of quality? And perhaps a 1% chance of higher by 2 or more?
FakeLazuri 28 Oct, 2022 @ 9:09am 
Thank you very much Ben! :D
Ben  [author] 28 Oct, 2022 @ 8:48am 
Updated for 1.4 - I hope to come out with a rewritten version within the next month or so. Looking to have a lot more customization.
quillandsaber 27 Oct, 2022 @ 6:12am 
Thank you for updating this; I await with bated breath!
SpookyBlush 25 Oct, 2022 @ 2:22pm 
Thank you for the work you do.
Iskamele 25 Oct, 2022 @ 12:34pm 
Thank you, great mod
mjdecker123 23 Oct, 2022 @ 4:14pm 
So does that mean your comment is a sneak peak (adding stuff and rewriting it) or is that coming later. Cant wait, thanks for your work.
Ben  [author] 23 Oct, 2022 @ 8:10am 
I'm working on updating all my mods to 1.4 today.
This mod has been something I've wanted to do a complete rewrite for and add in additional features / compatibility, but I haven't found the time.
heyyusf 23 Oct, 2022 @ 8:07am 
1.4 pls
more like prozac 22 Oct, 2022 @ 9:51am 
I decided to try this mod and just quickly made a game with default settings and built three chairs. All of them were the same quality - It seems like this works still. Further testing may be required.
Велес 22 Oct, 2022 @ 3:53am 
upd pls
quillandsaber 21 Oct, 2022 @ 1:04pm 
Has anyone tested to see if this works with 1.4?
Alexander Zagirov 28 Sep, 2022 @ 2:35pm 
Can you add an option to set item quality thresholds through mod settings? I’m trying to balance me game so that without special traits/abilities/inspirations pawns weren’t able to craft anything better than normal items. Otherwise, it’s kinda pointless to go explore ancient ruins or do quests for rewards when you can easily craft better gear.
acca 1 Jun, 2022 @ 2:01am 
Hi, can add new mod/feature, to craft only legendary quality ? Thanks !
mjdecker123 10 Mar, 2022 @ 12:34am 
Thank you, that part now works again.
Ben  [author] 8 Mar, 2022 @ 10:44am 
Updated to fix notification removal.
Ben  [author] 8 Mar, 2022 @ 8:52am 
Sorry lost track of this, I'll take a look at it right now! :)
mjdecker123 8 Mar, 2022 @ 8:10am 
I think this would need another mini update (or something alone the lines). Having the option on or off for the notification doesn't work anymore. Not sure we can do anything, just have to wait and see.
DemocraticTemplar 8 Mar, 2022 @ 6:23am 
Hi there, there might have been a new update cuz the notifications are popping again. Is there a way I can forcebly stop those notifications ?
mjdecker123 22 Jan, 2022 @ 6:11pm 
yes
oorin 22 Jan, 2022 @ 2:29pm 
is this updated?
Ben  [author] 29 Dec, 2021 @ 9:54am 
The december update must've changed something regarding this, I'll take a look this week.
mjdecker123 28 Dec, 2021 @ 11:20pm 
@kingslycamben same.
kingslycamben 28 Dec, 2021 @ 9:52pm 
I am getting notifications, i checked and its disabled in the mod settings.
themasternija12 18 Dec, 2021 @ 9:00pm 
Question, how does this mod interact with Creative Inspirations? I'm assuming it still just does a basic +2 quality increase on a created item and has no effect if a pawn is level 20?
mjdecker123 20 Nov, 2021 @ 10:25pm 
Wow, using this mod with "Quality builder" Is literally the best thing ever. This mod overwrites that one for the quality they make it, while that mod overwrites this one for using your best builders (so I guess they kind of cancel out the skill range and all that but it works), Thank you and ignore my last request please.
mjdecker123 17 Nov, 2021 @ 11:01am 
Hello Ben. Have to say this mod is what I was looking for. Works wonders and haven't seen it not work yet. I have a request if you would like to take it into consideration. Is it possible to have it in the mod settings, to have it where you can customize the range of each?
Sucram 18 Sep, 2021 @ 4:06pm 
Hello! I don't know if it's this mod or Hospitality, but after the recent update, all the festivals/events from Ideology are ending up with poor quality no matter how high the quality level is. I tried to save before the events, but the outcome doesn't change.
Ben  [author] 17 Sep, 2021 @ 9:22am 
Has been patched to work with the specialist roles from Ideology.
Beast Clarke 13 Sep, 2021 @ 11:22am 
thank you now I'll pair this with quality colours and have a nice gold colony
Ben  [author] 10 Sep, 2021 @ 8:41pm 
Will have to take a look at this sometime later this week.
DRT99 10 Sep, 2021 @ 8:40pm 
@Ben its a specialist role from the ideology expansion that increases the quality of every item crafted by 1 (so masterwork would become legendary)
Ben  [author] 10 Sep, 2021 @ 7:05pm 
@Seriously? This kind of functionality can be found at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1542004942
Ben  [author] 10 Sep, 2021 @ 7:04pm 
@tysonthanhtn Description "Compatible with mods that increase the level cap beyond 20."
Ben  [author] 10 Sep, 2021 @ 7:04pm 
@yuri @DRT99 Please explain what you mean by "crafting expert" and "production specialist" Are these traits? If so from what mod?
Apologies for the late reply, Steam automatically unsubscribed me from all my mod threads somehow.