Arma 3
CGM M14 Pack
18 Comments
Beachhead 3 Nov, 2021 @ 10:18am 
Did this make it to an RHS free state yet?
Payne 10 Jan, 2021 @ 12:29pm 
I completely agree with you on arma 3 needs more cold war weapons! Now that we have the M16s, M14s, and M21 all we are missing is a good standalone M60. Nice work on the M14 and M21
Brian Hates Games 21 Jun, 2020 @ 11:27pm 
Looking forward to this being RHS-independent hehe
John R. Ebay 12 Jun, 2020 @ 1:39pm 
nice
CrazyGentleman  [author] 29 Apr, 2020 @ 1:02pm 
I'll take a look at the sights, don't know what's up with that. I have put in ACE parameters, but they are optional as far as I am aware. I will add vanilla magazines as a default, and then add a optional file for RHS compatibility.
Piloh 29 Apr, 2020 @ 9:32am 
I really loving the look and sound of these rifles! However, I've been having a strange issue where the rifles are firing extremely high, regardless of zeroing.

I've tested this by setting up a simple target exactly 200m away from the player. With the rifle sighted into 200m, the tracer goes clear over the target.

I don't have any other mods/dlcs installed beyond the dependencies. Anybody else having this problem?
TerrorMango 28 Apr, 2020 @ 10:22am 
Very well made mod!
BlackCockDown 28 Apr, 2020 @ 8:31am 
"you're clearly really good at making good models"
Nah man, you're clearly really bad at reading the credits.
TheViper492 27 Apr, 2020 @ 11:57pm 
Hey man you're clearly really good at making good models. We need some more highly detailed really good looking guns in this game, and remember the animations might be the most important part! Think up some other guns you'd like to do and please do those to!
RexTill/ru.gov 27 Apr, 2020 @ 8:26pm 
Finally a well crafted M-14 mod - excellent!
Georg Ravioli 27 Apr, 2020 @ 8:22pm 
lol I love the entitlement. Y'all should go make your own M14 mod that works exactly how you want it, otherwise be appreciative of the effort this guy put in to make this.

CGM, this mod is a home run!
TistheOnecalledJon 27 Apr, 2020 @ 4:19pm 
@Crazy Gentleman. True as that may be, there are a couple more efficient ways to go about it. For instance, you could have the base mod using the vanilla magazines, then have compatibility files so that it could use magazines from RHS or some other mod (including ACE).
Valmont 27 Apr, 2020 @ 1:20pm 
It is an extra 2.5GB download on a 60GB game and for a single weapon? I mean users of RHSUSAF already get plenty of extra weapons but vanilla users... those are they guys desperate for new weapons ;) Cool work anyway, thank you!
CrazyGentleman  [author] 27 Apr, 2020 @ 1:05pm 
I use the ammo and magazines from RHSUSAF. And pretty much everyone uses it anyway.
Valmont 27 Apr, 2020 @ 1:04pm 
Why the RHSUSAF dependency?
CrazyGentleman  [author] 27 Apr, 2020 @ 8:02am 
Yes, the M14 is select-fire.
Mednog 27 Apr, 2020 @ 8:00am 
Did you make it select-fire? I can't boot up Arma atm, so I figured I'd ask.
Mednog 27 Apr, 2020 @ 7:59am 
Looks pretty good.