XCOM: Chimera Squad

XCOM: Chimera Squad

Base Agents Gain XP Standalone
16 Comments
Subtactrics 27 May, 2020 @ 3:05am 
To people who think base agents get too much XP, there's a bug in the game where captures don't grant kill XP so if you're playing XCOP you actually nerf your XP.

The XP from kills isn't shared so there's a big difference between base and mission, particularly if you're farming all the reinforcements on each mission.
Black Sheep 5 May, 2020 @ 9:54am 
Does this disable achievements? I think id does, as i activated it, prior to a load, now i missed the gray takedown achievement, anyone confirm?
LordLancelot 1 May, 2020 @ 10:17pm 
Nice mods. Could you add a config option in the mod for a % of the xp ?
I would like to try 50%
Nega Prophet Adult Warhead 1 May, 2020 @ 8:57am 
Works with existing save but I've been crashing a lot since I installed this mod but I'm not sure if this one is causing it because I've installed a couple other mods as well.
ZiggyTouyeul 29 Apr, 2020 @ 3:54pm 
No you don't have to
Kanransha_Senpai 29 Apr, 2020 @ 7:52am 
Do I have to restart my campaign for this to apply? Just want to know, I'm actually very early into my second one so I was wondering.
Pallax 28 Apr, 2020 @ 6:22am 
Ahh I have the roster size work around which already has the xp gain, so I think all my edits in this mod were being defaulted to that mod lol. Fun fun. I'll eventually get to play the game how I want!
Pallax 28 Apr, 2020 @ 5:04am 
I'm getting some wacky results with my agents in base leveling faster than my mission people lol. What I get for messing around :P
BirdOfPray 28 Apr, 2020 @ 4:51am 
No exp gain is too much. My thanks to the OP
=[NK]= Col. Jack O'Neil 28 Apr, 2020 @ 4:49am 
Thanks alias!
w.kestle 28 Apr, 2020 @ 4:43am 
Alias50 you are the reason I'm DL'ing this mod :') 100% XP is too much IMO. Thanks to the author nonetheless.
ChaoZ 28 Apr, 2020 @ 3:51am 
pallax this is the same what alias50 has proposed. :)
Pallax 28 Apr, 2020 @ 12:00am 
fTotalXP = (UnitTotalXP + fScaledKillsXP) * 0.5;
Would that work too?
Pallax 27 Apr, 2020 @ 11:10pm 
Thanks!
Alias50 27 Apr, 2020 @ 10:39pm 
One quick and dirty way is to open up \steamapps\workshop\content\882100\2076612852\Classes\XComGameState_BaseAgentsGainXP.uc, then right below line 62 (fTotalXP = UnitTotalXP + fScaledKillsXP;) add another line like this
fTotalXP = fTotalXP * 0.5;
where having the number at the end be 0.5 will give units half xp that units on missions gained
Pallax 27 Apr, 2020 @ 10:21pm 
What about giving them less xp, can I edit something in here to do that? :o