Divinity: Original Sin 2

Divinity: Original Sin 2

Resurrect Anything Without Removing Dialogs
25 Comments
NikiNet 7 Feb, 2023 @ 2:47pm 
Doesn`t work
NylonWorms 28 Mar, 2022 @ 3:50am 
every time I download and try to use this I get a Story Compilation Error. Your may be missing mod requirements. any ideas?
ZyYan9Orz 13 Oct, 2021 @ 12:19pm 
我反复尝试了几天,好像full loot跟这个mod冲突,类似修改npc爆货的mod有冲突。:steambored:
ZyYan9Orz 6 Oct, 2021 @ 7:05pm 
我看其他的复活后都不能对话,好想用这个mod啊
ZyYan9Orz 6 Oct, 2021 @ 7:04pm 
不知道为什么我明明安装了script extender(最新版v52·55)还显示故事模式丢失,然后还是给我刷了四个路人。
LaughingLeader 13 Jun, 2021 @ 12:48am 
@Element120 If you're looking to update the mod, you should be able to avoid needing to override __PROC by just adding an NPC to DB_KeepDialogsOnDeath before they die, like this, in its own standalone script:



QRY
MyMod_QRY_HasDialog((CHARACTERGUID)_Char)
AND
DB_Internal_Dialogs(_Char,_,_,_)
THEN
DB_NOOP(1);

IF
CharacterPrecogDying(_Npc)
AND
NOT DB_KeepDialogsOnDeath(_Npc)
AND
MyMod_QRY_HasDialog(_Npc)
THEN
DB_KeepDialogsOnDeath(_Npc);



Larian's script checks that DB before deciding to remove dialog from an NPC when they die, and CharacterPrecogDying should run before their rule happens.
LaughingLeader 13 Jun, 2021 @ 12:47am 
I don't recommend using this mod unless the mod author removes or updates their script override (__PROC.txt). They're overriding it with an old version, so this mod reverts that script and removes procs other updated scripts may use, which will create a working story error when loading into a save / creating a new game.

ProcCharacterMoveToPosition for instance ends up getting removed by this mod's script override, which is a scripting function for moving characters to a position Larian created (they want you using this one over an alternative).
https://i.imgur.com/SfEUWFt.png
theSneakySnake 18 Apr, 2021 @ 4:36pm 
Nevermind, I got it to work. Still, what's spawning those followers at the start?
theSneakySnake 18 Apr, 2021 @ 4:24pm 
This isn't for DE, is it?
Bolganoth  [author] 29 Mar, 2021 @ 9:56pm 
@MedusaDaLegend
Mods conflict. There must be other mods modified the same file in this mod.
Rinozumo 29 Mar, 2021 @ 10:38am 
this is the f'ing mod...i have been going through hundreds of mods for months and have isolated this to be the mod that is responsible for the spawning of four random characters at the start of the game that have no dialogue to get rid of them. but i finally deleted this mod and found that it was the one causing this. i dont mean to bad mouth this mod, i did very much enjoy using it but i sadly will not be using it until the creator can fix this depressing error.
Bolganoth  [author] 8 Jan, 2021 @ 8:08am 
@三千123456
兄啊可以说中文啊,你这英文标点后都不空一格的。。。。
三千123456 8 Jan, 2021 @ 4:33am 
thank you,Other mods can't make the resurrected NPC talk, but this mod does
Bolganoth  [author] 22 Nov, 2020 @ 12:48am 
@destinyaaronx21
Check your steam games folder steamapps\workshop\content\435150.
It should be here.
ReaperOs 21 Nov, 2020 @ 1:26am 
is there somewhere i can download this manually
Bolganoth  [author] 21 Aug, 2020 @ 9:39am 
@Rainoa
Yes.
Rainoa 21 Aug, 2020 @ 8:55am 
so this work on pets like the black cat that follows u around ? before it becomes a summon?
HaVeNII7 9 May, 2020 @ 5:35am 
Sick, thank you!
Bolganoth  [author] 8 May, 2020 @ 6:53pm 
@HaVeNII7 Mod updated, now it should be in English.
HaVeNII7 8 May, 2020 @ 1:24pm 
I've been using the mod, and it works great. However, I did just notice that for some reason when I activate the mod the description of the res scroll is no longer in English lol

Any chance that could be a quick fix through an update?
Bolganoth  [author] 2 May, 2020 @ 11:05am 
@QuietMan I've tested many times and fixed this before i uploaded, it may be caused by conflict of my mod and another mod. (Activate my mod solely, it'll be fine.)
QuietMan 2 May, 2020 @ 10:51am 
hm, when I activate this mod I get an error "cannot create story" or something. But I have a number of mods active. So it might not be an issue of this one, it just appears when I add this mod.
HaVeNII7 1 May, 2020 @ 6:02am 
Ah, that would be it then. Installed after he was already killed. My bad!
Bolganoth  [author] 30 Apr, 2020 @ 6:24pm 
@HaVeNII7 The mod only works when an npc die with the mod is enabled, doesn't work on already dead npcs.
HaVeNII7 30 Apr, 2020 @ 6:08pm 
Doesn't work. Res'd Papa Thrash and still couldn't talk to him.